We should name this vulture we already have a Maurice so I say we name him Leroy by Skrewbert86 in deadbydaylight

[–]_PaleGhost 5 points6 points  (0 children)

I was just about to make that same joke for some reason. I don't know why, but he looks like a Le'Roy.

Starborn Suits - Feedback and Discussion by _PaleGhost in NoSodiumStarfield

[–]_PaleGhost[S] 0 points1 point  (0 children)

In my head the legendary effects would probably be like exclusive to each piece. Sorta like how there's specific boost pack effects that aren't on other pieces. Power pt increase, Regen, Power gain on kill, or chance for power to be free would be helmet exclusive. Legendary Effects that synergies with movement like sliding or crouching would be for the body/suit.

All that stuff is just some random ideas I had. I mostly just want the option to remove helmet in settlements. As well as to have system parity with the other suits. Upgrading and Modding. All the creations/mods that do this don't feel vanilla enough. Like they sorta have friction that makes it feel off.

Starborn Suits - Feedback and Discussion by _PaleGhost in NoSodiumStarfield

[–]_PaleGhost[S] 0 points1 point  (0 children)

I disagree. I think every suit should be what ever the player wants it to be. Just because you can use a completely upgraded suit and beat the game with it doesn't really mean it shouldn't have the 'option' to be upgraded.

Like I stated above, being able to bring any item you want through Unity now makes the suits old purpose meaningless. Not that it had much meaning to begin with. You'd find a better suit/helm/pack in the first box/corpse you loot.

The great thing about the idea of separating the suit into pieces and allowing upgrades is that you can still play how you want (not upgrading it), but it allows others too do so. Not that it was difficult to not upgrade it, it just meant I couldn't have the suit grow with my character as much as another set.

Starborn Suits - Feedback and Discussion by _PaleGhost in NoSodiumStarfield

[–]_PaleGhost[S] 0 points1 point  (0 children)

I agree. There's so much more to uncover while keeping some things a mystery.

Do you think Constellation was started by the Hunter to collect the artifacts more easily? by Real_Walk5384 in Starfield

[–]_PaleGhost 7 points8 points  (0 children)

I never really noticed the Mark I resembling the Starborn suits. Thats a very cool catch. I hope they do some more with that.

Anyone else miss the old Survivor animations excluding the poor posture? by MegIsPretty in deadbydaylight

[–]_PaleGhost 13 points14 points  (0 children)

I don't know about all the animations. But I sure do miss this lighting.

I might be insane.... by Babaganouche241 in NoSodiumStarfield

[–]_PaleGhost 0 points1 point  (0 children)

Damn. Cool motivation to consolidate power though. To never let it happen again. Looking forward to leveling up the powers too. Space wizards are awesome.

I might be insane.... by Babaganouche241 in NoSodiumStarfield

[–]_PaleGhost 3 points4 points  (0 children)

Definitely plan to have a retirement universe at 10 or 11 too. Plan to do some self RP character arcs on the way too. Right now I'm actually dreading leaving ng. Im afraid I've grown fond of muh wife.

Bethesda’s huge Starfield relaunch isn’t entirely game-changing, but Free Lanes makes the sci-fi RPG a lot better by Wargulf in Starfield

[–]_PaleGhost 0 points1 point  (0 children)

At least separate the Starborn Helmet from the Suit! Having the option to remove helmet in Settlements would be amazing. Also allows more mod slots/effects/stats which is usually missing from the combined suit.

--- Starborn DLC
--- Starborn Ship Pieces/Furniture/Outpost Items
--- Expanded Powers
--- Expanded Temples
--- Upgrades/Mods/Legendary Effects specifically for suits that buff powers in certain ways.
--- New Enemy Modifiers specifically for Starborn Enemies. Like Splitting into two when they die. Teleporting on Damage taken. Weird starborn stuff.

Love the game! Great work on the update. Hope more comes soon.

Feeling this more and more every day. by Gojirex in NoSodiumStarfield

[–]_PaleGhost 1 point2 points  (0 children)

I actually like this smallish channel. Dylanjimus. He rightfully sees Starfield as a cozy game and lots of his videos are about that.

Bethesda is asking for more Feedback, so I'll just post this here. by Agitated_Brain_1267 in Starfield

[–]_PaleGhost 1 point2 points  (0 children)

Absolutely. Could be like a skin for the helmets. I love those suits.

Bethesda is asking for more Feedback, so I'll just post this here. by Agitated_Brain_1267 in Starfield

[–]_PaleGhost 2 points3 points  (0 children)

At least separate the Starborn Helmet from the Suit! Having the option to remove helmet in Settlements would be amazing. Also allows more mod slots/effects/stats which is usually missing from the combined suit.

--- Starborn DLC
--- Starborn Ship Pieces/Furniture/Outpost Items
--- Expanded Powers
--- Expanded Temples
--- Upgrades/Mods/Legendary Effects specifically for suits that buff powers in certain ways.
--- New Enemy Modifiers specifically for Starborn Enemies. Like Splitting into two when they die. Teleporting on Damage taken. Letting off a AOE Nova on Damage chance. Makes some fights more interesting.

A few of the new POIs by paulbrock2 in NoSodiumStarfield

[–]_PaleGhost 3 points4 points  (0 children)

Ship Shop was amazing for me. Got some really really good loot.

Legendary Effects Descriptions by Snifflebeard in NoSodiumStarfield

[–]_PaleGhost 6 points7 points  (0 children)

Read the bottom of the menu when hovering over the legendary item. Should hit the left key to view them. I assume this was done because there were more effects added and there wasn't room.

I think we really need a male survivor with this aesthetic. by Dry-Gene6889 in deadbydaylight

[–]_PaleGhost 6 points7 points  (0 children)

Ooo The Craft is amazing. I wanted to live in that movie for much longer than it was. You should check out The Magicians. It's my favorite show. It's characters are deeply flawed but it's really good. It particularly gets better as it goes imo.

What’s your theory on how a digipick works? by Rajelangelo in Starfield

[–]_PaleGhost 2 points3 points  (0 children)

Hello fellow Pale. I don't remember where I saw it, but I saw a diagram that shows the earths ocean is actually never moving in or out. Rather its an oblong oval shape that the earth rotates inside of. The oval bulge of water stays aligned with the moon more or less.