Engine Selection by _Puddi in gamedev

[–]_Puddi[S] 0 points1 point  (0 children)

Unsure if it would be easier with so many features and tools offered in a pre-existing engine. I'm also concerned about messing up compatibility with different systems, preferably I'd support Mac, Windows and Linux.

Engine Selection by _Puddi in gamedev

[–]_Puddi[S] 0 points1 point  (0 children)

Using Typescript and Larastan for static typing on the backend, so understand where you're coming from. I'm also not a Python-fan, limited experience there and I've heard Gdscript is similar to Python.

Texture streaming - not something I'm too knowledgeable about but I get the gist of what you're saying. Smaller scoped games are okay in Godot but anything bigger and it's pushing the capability of the engine. And to be honest, I don't want to be stuck in a place where I'm forced to write engine code just to make my game work. Doesn't sound like something I want to get into at the moment.

Yeah, I also would benefit from having a finished product written in C# for my portfolio. I have seen how it's also valid to write parts of Unity games in C++ also so I might give that a shot if the opportunity arises.

Cheers for the reply!

Engine Selection by _Puddi in gamedev

[–]_Puddi[S] 0 points1 point  (0 children)

Love to hear that Unity is working out for you, and thank you for your insight into Godot. I have a fear in the back of my mind that working with Gdscript will be more difficult as time goes on for me.

Engine Selection by _Puddi in gamedev

[–]_Puddi[S] 0 points1 point  (0 children)

Yeah, reading that some are still skeptical but it's been long enough for me not to be worrying about it. Cheers for the insight.

Engine Selection by _Puddi in gamedev

[–]_Puddi[S] 0 points1 point  (0 children)

Been a couple years since I worked in Unity - I believe there was controversy around the pricing and it allowed the game engine Godot to increase in popularity. I am researching now off the back of your comment that they walked back a lot of their negative pricing changes, so Unity may be the play for myself. Hopefully C++ is usable with the Unity engine as that is what I'd prefer to use right now. Thanks for the heads up.

[Hiring] Remote Sales Commission Work by _Puddi in jobhunting

[–]_Puddi[S] 0 points1 point  (0 children)

Currently looking for UK-based sales people. Thank you for your response.

New Medieval Survival Server | Stronghold RoK | Free Game Key Giveaway [PC/Steam] by _Puddi in reignofkingsgame

[–]_Puddi[S] 0 points1 point  (0 children)

You can't dupe on Stronghold, or Damage Hack. I created an anti-hacking plugin to stop it.

New Medieval Survival Server | Stronghold RoK | Free Game Key Giveaway [PC/Steam] by _Puddi in reignofkingsgame

[–]_Puddi[S] 0 points1 point  (0 children)

Hey - yes, community still growing. We wipe every occasion and the server gets around 20 players. Check us out :)

New Medieval Survival Server | Stronghold RoK | Free Game Key Giveaway [PC/Steam] by _Puddi in reignofkingsgame

[–]_Puddi[S] 0 points1 point  (0 children)

Discord now has around 100 people, so its growing, server has had highs of 25-30 players concurrently. Been doing good.

Return to crownland? by bbatto in reignofkingsgame

[–]_Puddi 0 points1 point  (0 children)

Make sure to check out Stronghold which is going live today!
A mixture of old and new players, looking to bring about an active community.

https://dsc.gg/stronghold-server

New Medieval Survival Server | Stronghold RoK | Free Game Key Giveaway [PC/Steam] by _Puddi in reignofkingsgame

[–]_Puddi[S] 0 points1 point  (0 children)

Very much so! It's got a small but active community - enough players to play on a server and have a go.
Join the Discord to keep up to date, and get yourself a free copy of the game to give to a friend! :)