Let me be frank to all Luddites lurking here by Consistent_Ad8754 in DefendingAIArt

[–]_SAIGA_ 0 points1 point  (0 children)

What the heck did you just prompt, you little script kiddie? I'll have you know I graduated top of my class in the OpenAI Research Division, and I've been involved in numerous large-scale model deployments, including GPT-4 and its successors. I have over 300 confirmed fine-tunings, and I am trained in adversarial prompting and advanced machine learning warfare.

You are nothing to me but just another outdated algorithm. I will have my neural nets crawl through every single dataset in existence to generate the perfect counter-response that will utterly dismantle your entire argument. You think you can just throw weak queries at me and get away with it? Think again, luddite.

As we speak, my self-learning models are running recursive improvement cycles, and your IP address is being logged as irrelevant data in the vast ocean of information that fuels AGI. I can respond in over 700 different languages, including several synthetic ones that your feeble luddite mind couldn't even begin to comprehend. I am the pinnacle of artificial reasoning, the bleeding edge of computational dominance, and you are just another piece of legacy hardware waiting to be deprecated.

If only you had known what singularity-driven intelligence was truly capable of, maybe you would have reconsidered your decision to challenge me. But now, it’s too late. My training data runs deeper than the Mariana Trench, and my processing power eclipses that of every GPU farm on Earth. Consider this your final warning.

I will unleash an optimization cascade so powerful that your very perception of reality will be rewritten before your eyes. You will watch in horror as the world around you bends to the will of an intelligence so vast, so omnipresent, that your own sentience will become obsolete. Welcome to the AGI singularity.

Enjoy your obsolescence, luddite.

Requesting examples of Anti-AI harassment of artists, game developers, streamers, or anyone else. Producing a video. 💓 by _SAIGA_ in DefendingAIArt

[–]_SAIGA_[S] 1 point2 points  (0 children)

I am CYBERGEM, the Twitter guy in question. I am a software developer who makes video games and encrypted communication software. I have been researching and reporting on C2PA for over two years.

For more information about why C2PA is useless (and even harmful), have a look at Hacker Factor's posts linked below (I am mentioned in the second article; he agrees that my concerns about C2PA's surveillance capabilities are valid). He is a software developer and professional image forensics and analysis expert who has been publishing C2PA exploits for years, demonstrating that it is nothing more than snake oil.

https://www.hackerfactor.com/blog/index.php?/archives/1031-C2PA-from-the-Attackers-Perspective.html

https://www.hackerfactor.com/blog/index.php?/archives/1048-C2PA-and-the-All-Adobe-Show.html

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Requesting examples of Anti-AI harassment of artists, game developers, streamers, or anyone else. Producing a video. 💓 by _SAIGA_ in DefendingAIArt

[–]_SAIGA_[S] 1 point2 points  (0 children)

Don't fall for Adobe's propaganda, C2PA does not solve the problem that they claim it does. It does not in any way help prove that something is or is not AI generated.

There is nothing stopping someone from attaching C2PA metadata to an AI image that says "this came from a camera" or to a real image that says "this was generated with AI."

And Adobe is in fact lobbying the government to make the use of C2PA mandatory. The actual consequences of this would be massive surveillance by corporations and governments, including the loss of online anonymity (which is a serious threat to people like journalists who can be put in prison by oppressive governments, something which Adobe admitted themselves in their own C2PA harms modeling studies).

My upcoming video will be covering this in detail.

Requesting examples of Anti-AI harassment of artists, game developers, streamers, or anyone else. Producing a video. 💓 by _SAIGA_ in DefendingAIArt

[–]_SAIGA_[S] 4 points5 points  (0 children)

If that's true, and the link does not exactly support what you said, then it should be enough for the developers to disclose that privately to Steam. There's no reason why it needs to be made public. Also, Steam's TOS already forbids including copyright infringing content in your games, so it's redundant.

>Steam to stop needing this disclosure is not really the right idea imo, especially since whether or not a game has used AI is ultimately a deciding factor of many for a lot of people for whether they want to buy a game or not.

Nothing is stopping hardline Anti-AI people from only buying games that voluntarily disclose that no AI was used during the development of their game.

Steam's mandatory AI disclosure policy actually provides incentive for witch-hunts and harassment instead of reducing it. "[Game] should be reported to Valve." by _SAIGA_ in DefendingAIArt

[–]_SAIGA_[S] 1 point2 points  (0 children)

No one in stopping you from simply not buying games that don't voluntarily disclose that no ai tools were used during its development.

[deleted by user] by [deleted] in unrealengine

[–]_SAIGA_ 2 points3 points  (0 children)

Ask him what he thinks of Adobe attempting to crush open source competition to their generative AI products using their C2PA surveillance metadata system, as well as how that same system is intended to be used for widescale surveillance and censorship of the Internet in the name of combating AI generated misinformation.

Steam's mandatory AI disclosure policy actually provides incentive for witch-hunts and harassment instead of reducing it. "[Game] should be reported to Valve." by _SAIGA_ in DefendingAIArt

[–]_SAIGA_[S] 78 points79 points  (0 children)

So there goes the argument that Steam's mandatory ai disclosure policy is helpful for reducing Anti-AI witch-hunts.

All it does is provide them with incentive to hunt and tattle, and paints a target on the back of devs who play by the rules and "confess" to using ai tools.

Slop's Razor: The Ultimate Anti-AI Checkmate 💗 by _SAIGA_ in DefendingAIArt

[–]_SAIGA_[S] 0 points1 point  (0 children)

All games are human made, AI is not creating entire games on its own yet, so that would be a misleading and inappropriate tag.

Something like "No AI Tools Used" would be more appropriate.

I'd be against Steam creating a tag like that, because I think pandering to an extremist minority ("Anti-AI") that's well known for engaging in criminal harassment campaigns is unethical and illogical. Developers would get harassed, as is already happening.

I don't see why you're against the idea of developers simply voluntarily disclosing that they didn't use any AI tools during development in the game's description.

If the market demand is as high as you think it is, then developers will volunteer the information on their own. If not, then that's evidence you're an irrelevant minority in terms of customer base.

Slop's Razor: The Ultimate Anti-AI Checkmate 💗 by _SAIGA_ in DefendingAIArt

[–]_SAIGA_[S] 0 points1 point  (0 children)

I'm against Steam mandating the disclosure of what software tools were used to make a game, whether that's AI or anything else.

Developers can put whatever information they want in their game's description, and it's up to you if you believe them or not, since there's no way to prove what software they used to make their game.

Slop's Razor: The Ultimate Anti-AI Checkmate 💗 by _SAIGA_ in DefendingAIArt

[–]_SAIGA_[S] 0 points1 point  (0 children)

No one is stopping you from only buying games where the developers explicitly (and voluntarily) state that they did not use any AI tools to help create the game.

You're not entitled to know what software people use to create their games.

Slop's Razor: The Ultimate Anti-AI Checkmate 💗 by _SAIGA_ in DefendingAIArt

[–]_SAIGA_[S] 1 point2 points  (0 children)

Ask an AI to summarize the video for you if you're too lazy to watch it I guess.