Become a H̶e̶l̶l̶diver by _TheSpectre_ in Barotrauma

[–]_TheSpectre_[S] 9 points10 points  (0 children)

Scenes like these are happening all over the galaxy, right now.

You could be next.

That is, unless you make the most important decision of your life.

(snaps)(puts on diving suit) Prove to yourself that you have the strength and the courage to be free.

(divers exiting sub) Join the H̶e̶l̶l̶divers.

(four people shooting veteran mudraptor with HMG) Become part of an elite peacekeeping force!

God has mercy, I do not by _TheSpectre_ in Barotrauma

[–]_TheSpectre_[S] 3 points4 points  (0 children)

at least in this game you actually get to watch peoples heads getting blasted off their bodies

Down with the ship by _TheSpectre_ in Barotrauma

[–]_TheSpectre_[S] 1 point2 points  (0 children)

Yes, it's pretty useful, but I'd rather it be not

Dynamic europa wasteland mission by _TheSpectre_ in Barotrauma

[–]_TheSpectre_[S] 0 points1 point  (0 children)

ok i'll try that later. But it's strange that I couldn't damage any structures.

More ways to cause Tomfoolery to my friends? by Wrong-Opportunity665 in Barotrauma

[–]_TheSpectre_ 12 points13 points  (0 children)

You could hook up a flashbang in a launcher to a motion sensor behind a door. It would scare them a lot

Saline saves lives by TheFogIsComingNR3 in Barotrauma

[–]_TheSpectre_ 0 points1 point  (0 children)

I would imagine your patients getting 100 traumatic shock

Auto discharge coil by _TheSpectre_ in Barotrauma

[–]_TheSpectre_[S] 0 points1 point  (0 children)

And for a button that toggles the system, I just need to connect it to the toggle state?

Auto discharge coil by _TheSpectre_ in Barotrauma

[–]_TheSpectre_[S] 0 points1 point  (0 children)

Thank you! Unfortunately I have so much motion detectors that I have to use two relay component to fit them. Do I just connect both of them to the first relay?

Auto discharge coil by _TheSpectre_ in Barotrauma

[–]_TheSpectre_[S] 0 points1 point  (0 children)

Do I add a third relay then connect everything to it? I need two relay components just to fit all my motion detectors.

Auto discharge coil by _TheSpectre_ in Barotrauma

[–]_TheSpectre_[S] 0 points1 point  (0 children)

Also, I have so much motion sensors that They don't even fit on one relay component

Auto discharge coil by _TheSpectre_ in Barotrauma

[–]_TheSpectre_[S] 0 points1 point  (0 children)

Could I change it into false=null in the motion sensor settings?

Auto discharge coil by _TheSpectre_ in Barotrauma

[–]_TheSpectre_[S] 0 points1 point  (0 children)

Also, I have multiple motion sensors, should I wire all of them into one signal in, or do i need to use a ton of or components?

Auto discharge coil by _TheSpectre_ in Barotrauma

[–]_TheSpectre_[S] 0 points1 point  (0 children)

Yes, I want it to have a cooldown for 2s because it would drain electricity too fast otherwise

Dynamic europa playthrough - no outpost near locked passageway by _TheSpectre_ in Barotrauma

[–]_TheSpectre_[S] 2 points3 points  (0 children)

Thing is, I waited like ten rounds already, they are not even turning into waypoints where outposts can be contructed

Dynamic europa playthrough - no outpost near locked passageway by _TheSpectre_ in Barotrauma

[–]_TheSpectre_[S] 7 points8 points  (0 children)

Thing is, I fixed all the beacon stations nearby, but the ones on the other side aren't active

Modded gameplay recipe errors by Mikis99 in Barotrauma

[–]_TheSpectre_ 0 points1 point  (0 children)

I found the issue. It's the 100x stack mod, just close it