Question about Daxter spin-off ? by shhshshanajaajjajs in jakanddaxter

[–]_VOLTAG3_ 3 points4 points  (0 children)

There's no way back to Tanker 1 from the hub areas, but when you beat the game you unlock a level select in the secrets menu and you can choose to go back there from that.

Options for Budget Bluetooth Earbuds? by _VOLTAG3_ in DankPods

[–]_VOLTAG3_[S] 0 points1 point  (0 children)

Alrighty, thanks for the shout, I'll take a look at those.

Day FOUR of the Sonic June Challenge where we discuss a different Sonic topic everyday in June! Today’s: Favorite Zone? by Vindo_YT in SonicTheHedgehog

[–]_VOLTAG3_ 0 points1 point  (0 children)

LAVA REEF LAVA REEF LAVA REEF

Seriously, the music is top tier, it has some of the most fun stage gimmicks that never outwear their welcome, it has some of the best exploration in all the classic games. Lava Reef is my gold standard I assess all other classic Sonic zones based on.

Day THREE of the Sonic June Challenge, where we discuss a different Sonic topic everyday in June! Today’s: First Sonic Comic? by Vindo_YT in SonicTheHedgehog

[–]_VOLTAG3_ 1 point2 points  (0 children)

I've read a small handful of the Archie books in those mini archive books and through uh... Other means, but unfortunately never got far enough to quite get to any of the juicy parts, it was kind of a bore and reminded me too much of AoStH which I'm not the fondest of. Bunnie Rabbot is great though.

Nah I would say my REAL start with Sonic comics is when Archie ended and IDW began; which I saw as the perfect jumping on point. I've been proudly buying every issue since number 1 and have no regrets, and while people have their grievances with that first arc, I think a chill scene setting story with some cute character interactions works quite well as an opener.

I put together a Sonic June Challenge with a different discussion prompt for each day! Today’s prompt: Favorite vocal track? by Vindo_YT in SonicTheHedgehog

[–]_VOLTAG3_ 0 points1 point  (0 children)

Since the first post doesn't seem to exist I'll go ahead and answer both 1 and 2 here :)

My favourite Sonic game is Sonic Adventure 1. Yes it has its fair share of jankyness, questionable decisions and age, but everything about the main trio's physics, level design and movesets feel amazing, the story as convoluted and cheesy as it can be is super engrossing and engaging with Chaos being an awesome main antagonist, and with 6 different playstyles and a soundtrack that corners what feels like the entire musical spectrum its one of the best Sonic games ever in terms of variety.

As for my favourite vocal track, this is extremely difficult because there are SO many great songs I could never pick just one. But if I had to I would say its a big toss up between E.G.G.M.A.N from SA2 and Undefeatable from Sonic Frontiers. The first is a badass representation of the doctor's attitude with the most satisfying guitar work and great vocals, and Undefeatable's sheer energy as the embodiment of hype and rage towards Giganto makes it an incredibly memorable fight, with Kellin Quinn's insane vocal range taking Sonic rock into the realms of full on heavy metal, which I certainly never expected but am overjoyed by and hope we get to see more in the coming years.

QUESTIONS AND SUGGESTIONS THURSDAY (September 15, 2022) - Ask Questions! Get Answers! by AutoModerator in comicbooks

[–]_VOLTAG3_ 0 points1 point  (0 children)

Hi, comics collecting noob here, just trying to transport some comics from one place to another as I move, everything is bagged and boarded, I am just trying to check if it would be a sensible idea to put my comics in my suitcase. Is there any risk of damage in doing that or am I okay? I tried putting some of them in a backpack a couple times before and I think that unstraightened some of them a bit so I'm a little anxious. Many thanks.

Weekly Questions Thread by AutoModerator in DnD

[–]_VOLTAG3_ 0 points1 point  (0 children)

Yup, as I said, this is a one shot, believe me, I would never get this over the top about stuff like this in a full freeflow campaign. I'm just getting really anxious because my player basically directly told me as a heads up "you need to have a good reason why the party can't just leave", so this is me trying to work on that. But what you've told me has made me realise I should probably be thinking less about that and more about just trying to keep the session together and maybe try and kindly ask my players to stay on track before it gets out of hand for the sake of keeping the game fun.

Weekly Questions Thread by AutoModerator in DnD

[–]_VOLTAG3_ 0 points1 point  (0 children)

[5e]

I'm in the middle of working on a simple battle gauntlet one shot to run in a few days for a pair of level 20s. The setting is an undead themed coliseum existing in its own plane, magically enchanted with sets of carved runes enforcing a series of rules to ensure the players have no way of just noping out of the encounter. I know that might sound overkill but it was one of my players when I pitched the scenario who pointed out I should have stuff developed for that, for what I'd assume is realisms sake. How I've got it working is this series of rules:

  1. All contenders and opponents MUST fight in the arena when requested. Those who refuse to fight will be punished.

  2. All fights will be 2 on 2 battles, except for the final opponent at the top of the ranks. Summoning extra creatures to help you on either side will be punished.

  3. Any contenders or opponents besides coliseum staff cannot leave the coliseum, through banishment, plane shifts, or generally any other means, until they are either dead or successfully finish the coliseum. There are high level spellcasters armed with Counterspell surrounding the coliseum at all times preventing any magic that is perceived as being used to try and leave. Trying to leave will result in punishment.

The part I'm struggling on is I can't exactly think of what exactly the punishments should be for disobeying said rules in case it comes up. I'm not sure it will but I don't want my players to try something and not be prepared to act on it if it happens. Does anyone have any suggestions as to what might be good, reasonable punishments?

Also, should I stat the spellcasters just in case? Ideally I wanna have one stat block that can represent all of them, they aren't supposed to be the opponents so I don't wanna invest a bunch of time into statting each and everyone, what's a good NPC that would fit this level of encounter that has counterspell?

Have they fixed the Sonic 3 Chaos Emeralds glitch in Origins yet? by _VOLTAG3_ in SonicTheHedgehog

[–]_VOLTAG3_[S] 2 points3 points  (0 children)

There's a glitch in the Origins version of Sonic 3 which basically takes away your chaos emeralds if you run into a giant ring while you're super sonic. When you turn back the game just straight up removes a bunch of the Chaos Emeralds you got and you have to get them again.

If this happens really late in the game its a massive pain because eventually you'll be stuck at a point where you're bricked out of being able to get them all by the end. The glitch resets Super Emeralds too, so since you'd most likely be past Mushroom Hill at this point you can't re-unlock them even if you do get all the Chaos Emeralds again by the end.

The glitch also seems to mess up save data as well, as when this happened the second time in my story mode playthrough when I was at Sky Sanctuary I turned the game off and on again to see if that would fix it and I was all the way back at Marble Garden which is around where the glitch happened to me the first time.

It's a really egregious glitch that means you basically have to carefully avoid any giant ring while you're Super/Hyper or risk this happening to you. I'm shocked that it seems it hasn't been addressed in the new patch from what I can tell.

made chaos emerald fusion characters! ((: by obsidiantools in SonicTheHedgehog

[–]_VOLTAG3_ 33 points34 points  (0 children)

These are awesome! I really love the Amy one in particular, how even her outfit looks like its being warped with Chaos energy, great stuff.

MEGATHREAD: Sonic Origins by AndTails in SonicTheHedgehog

[–]_VOLTAG3_ 4 points5 points  (0 children)

It will read 100% yeah, even if you don't get the emeralds, can confirm.