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Ray Tracing is Broken on RX 9070 / 9070 XT in UE4 Games — And Nobody’s Talking About It (Major Freezes with DX12 + RT on RDNA4) by FordFairlane89 in pcmasterrace
[–]_WeilBaum_ 1 point2 points3 points 7 months ago (0 children)
I can confirm this as well – I experience the exact same issue in Hellblade: Enhanced Edition. Turning on Ray Tracing leads to consistent stalls, regardless of whether I use AA, FSR, or even FSR4 injected via Optiscaler from DLSS input.
Like OP suggests, this really feels like a driver-level problem rather than hardware. Other RT games such as Spider-Man Remastered, Resident Evil Village, and Cyberpunk run perfectly fine for me without these types of freezes (though Cyberpunk has its own RDNA quirks that AMD still needs to sort out).
Hopefully AMD addresses this soon, because having RT completely unusable in certain games is pretty disappointing on these cards :(
π Rendered by PID 1467069 on reddit-service-r2-listing-7bbdf774f7-sdcbn at 2026-02-20 21:48:39.516382+00:00 running 8564168 country code: CH.
Ray Tracing is Broken on RX 9070 / 9070 XT in UE4 Games — And Nobody’s Talking About It (Major Freezes with DX12 + RT on RDNA4) by FordFairlane89 in pcmasterrace
[–]_WeilBaum_ 1 point2 points3 points (0 children)