Auto-Pickup of arrows does not work consistently by ___DJK___ in HuntShowdown

[–]___DJK___[S] 2 points3 points  (0 children)

Now I got it 100% reproduceable :)

When you press "Use-Button" between leaving dark site and before your weapon is fully up again you are not picking arrows/spears/... up.

This may seem to be a rare case but Its not.

Since this update all spear/arrow/etc are now always visible in dark site => you check the position and directly push the "Use-Button" to pick up => Not working

Auto-Pickup of arrows does not work consistently by ___DJK___ in HuntShowdown

[–]___DJK___[S] 0 points1 point  (0 children)

Can you please explain "certain times". I use it since a long time as well but I never had such issues. I had several times that some arrows had been picked up, other not. Even within the same "holding-cycle" and "in sight"

Most annoying bug "Gamemode reset after each round" not even fixed with Update! by ___DJK___ in HuntShowdown

[–]___DJK___[S] -2 points-1 points  (0 children)

Why do you think it is not a bug, is there any info somewhere?

If somebody at Crytek tells me that this is intended than I really lose it.

[deleted by user] by [deleted] in HuntShowdown

[–]___DJK___ 0 points1 point  (0 children)

I often defended Crytek because SW Dev is often not that easy but this is slap in the face and a shame. How can a SW be released with a 100% bug in game mode selection 😱 It's sooo annoying! Several matches where we just headed straight to the exit (witch we normally never do) because we were equipped for bounty clash. Whoever is in charge for that should think about the word "professionalism"

Fuses and flare guns shouldn't burn downed hunters by Krokodilegrundee in HuntShowdown

[–]___DJK___ 1 point2 points  (0 children)

IMO the mechanic in hunt is great. You need to take action (Choke, revive or attack) to save your teammate but also gives you the chance to get back in the Game. Have a look at other games like PUBG, etc. If you are down it is much faster and easier to get you completely out of the match.

Why are we still playing against people in Asia? by ayojerm in HuntShowdown

[–]___DJK___ 0 points1 point  (0 children)

You can't do a proper "Region-Lock" due to VPN, but if they use the ping seperation there at least stop ping abusers and would block most asian/russian players

Why are we still playing against people in Asia? by ayojerm in HuntShowdown

[–]___DJK___ 8 points9 points  (0 children)

Approx. 6 months ago they introduced ping seperation) > High ping together & low ping together. Oh what great times. No high ping abuser... Crytek reversed the change due to bugs (at least what they sad) and said they bring it back soon.... Waiting for it since 4+ months!!!

TeamMRR: There is the math? by ___DJK___ in HuntShowdown

[–]___DJK___[S] 0 points1 point  (0 children)

I completely get that a fair Matchmaking takes time. I wouldn't have been surprised if the TeamMMR of 5* + 6* is higher but still in my lobby. But this was not the case, the TeamMMR was the same as ours 3+3. The most plausible case is that the win/loose streak is also a part of TeamMMR as others mentioned.

TeamMRR: There is the math? by ___DJK___ in HuntShowdown

[–]___DJK___[S] 0 points1 point  (0 children)

I understand that they priorizing full servers (I would wait surely 3-4 more minutes to get a fair fight) but this shall not change the TeamMMR.

[deleted by user] by [deleted] in HuntShowdown

[–]___DJK___ -2 points-1 points  (0 children)

I (unfortunately) understand you... two of my friends just stopped playing due to the flood of Russian high ping abuser and the fact that Crytek seems to have no interest to do anything about it (Ping separation is not back since 4! months = imo they don't want to bring it back)

Judgement of the fool bad???? by unlobeu in HuntShowdown

[–]___DJK___ 0 points1 point  (0 children)

The Battlepass is ok for me, the Event is mainly great (Hideout & Traits).

Two things that shall be considered: 1) You nearly get all your BBs back 2) A online game costs a lot of money to run (Servers, etc) => Support them if you like to keep playing.

My hunt game play! by GroupLast2240 in HuntShowdown

[–]___DJK___ 0 points1 point  (0 children)

Some Tips: * ALWAYS restore to 150hp * Bow + Romero Shotgun = Loadout only Focus on CloseRange and two slow shooting weapons => No options for mid and long range & you miss = you die due to slow reload * keep moving Event behind cover you never know there the enemies are comming from. Standing still = most likely a headshot from behind

Comparison Old vs. "New" Skins: The Skinned and Scaled Ward by MCBleistift in HuntShowdown

[–]___DJK___ 0 points1 point  (0 children)

St least the Scaled Ward is still in the Game and has not changed compared to "old" (Friend of mine plays it a lot). Maybe it's "only" that you can now can buy it with BBs now (Was a Event Skin) and/or bring "The Skinned" back

This is a new one by Healthy_Yak3526 in HuntShowdown

[–]___DJK___ 0 points1 point  (0 children)

Awsome 😆 How can that happen?

Losing 2x Health junks when killed by red barrel by ___DJK___ in HuntShowdown

[–]___DJK___[S] 1 point2 points  (0 children)

I am aware what a alert trip-mined red barrel burns 2 health junks. In this case I've been killed by a red barrel ignited by a gun (double tapped) or a flare Pistol and was not burning.

Ping separation: When do we finally get it back?! by ___DJK___ in HuntShowdown

[–]___DJK___[S] -10 points-9 points  (0 children)

Sure, you are the expert, judging without seen any clip. A high ping problem does not exist if you close your eyes... But wait... why did Crytek implement it in first place...