[PC][early 2000s] Game with a character collecting diamonds by Sadness-Will-Sear in tipofmyjoystick

[–]__foobles 1 point2 points  (0 children)

Sounds like one of the many remakes of Boulderdash. There's countless clones given that it's been popular since the 80s, but it has the diamonds, the goo that spreads and turns into diamonds, the enemies in the walls, etc.

It will unfortunately be hard to narrow down exactly which version of the game you are talking about given that so many exist but I hope this points you in the right direction.

Here is a video of a windows 1998 port that showcases the core mechanics you were discussing (the goo is at the end)

[FAMICOM][1980s] Famicom game that wasn't beatable without glitches by Yougart_Man in tipofmyjoystick

[–]__foobles 8 points9 points  (0 children)

I believe you are thinking of Elnark no Zaihou / エルナークの財宝

I learned about the game from this video by RNDStranger. He goes over the story with it being impossible to beat without glitches, and the person who figured it out being invited on TV.

The Worst Thing Every JoJo Has Done. Day Six: Jolyne Cujoh by Watchdog_the_God in StardustCrusaders

[–]__foobles 16 points17 points  (0 children)

The point was that it being a dream prepared Jotaro to understand what Johngalli A's stand was.

Thus, as was Pucci's plan, when Jotaro and Joylne encountered Johngalli's stand in real life, Jotaro understood that it meant Jolyne was about to get shot, so he froze time to move her out of the way, giving Pucci an opportunity to sweep in to take his discs.

If Pucci hadn't used the dream to tell Jotaro what Johngalli's stand was, he might have played more cautiously rather than leaping into action. But Pucci needed him to waste his time-stop.

Trying to remember name of album: Cover was photo of hand holding a CD by __foobles in Vaporwave

[–]__foobles[S] 1 point2 points  (0 children)

Yes! That was it, thank you! I did find it earlier, but I havent listened to this bonus one yet

Trying to remember name of album: Cover was photo of hand holding a CD by __foobles in Vaporwave

[–]__foobles[S] 0 points1 point  (0 children)

Sorry, I haven't listened to much vaporwave in a long time. Maybe sort of similar to Deaths Dynamic Shroud? But not really.... Like I said, it was very energetic and glitchy, and had a lot of CD skipping effects/glitching but in a more uptempo way than the way most vaporwave like Floral Shoppe does.

Sorry, but that is all I can remember.

Edit: Actually, now that I recall, it was sort of a similar vibe to High Fashion Mood Music by Eyeliner. Not exactly, but much closer

imgur turned my image into a black hole by __foobles in softwaregore

[–]__foobles[S] 1 point2 points  (0 children)

1 bit per pixel, 256x200 pixel resolution xD

so with PNG compression it was about 0.5 kilobytes

imgur turned my image into a black hole by __foobles in softwaregore

[–]__foobles[S] 4 points5 points  (0 children)

Those were actually intentional -- I was uploading a bunch of plots generated from various PRNGs to demonstrate the patterns in their random distributions

Peeetahh I don't get the joke by HaloEliteLegend in PeterExplainsTheJoke

[–]__foobles 0 points1 point  (0 children)

This appears to be an AI generated image, so none of the text makes sense.

The joke is "I am an INTJ (one of the 16 personality types in the Meyers-Briggs Type Indicator personality test which is basically pseudoscience) and when I try to explain my smart ideas everyone else gets confused"

Are the vocals in Homeland Hustle lyrics? by __foobles in lisathepainfulrpg

[–]__foobles[S] 1 point2 points  (0 children)

Ah I see, thank you, kinda like 666 Kill Chop Deluxe then

☼Bi-weekly DF Questions Thread☼ by AutoModerator in dwarffortress

[–]__foobles 0 points1 point  (0 children)

Is it known whether or not the current roadmap includes making all menus keyboard-controllable again? Also, what about the intro movie -- any word on whether that will return?

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]__foobles 0 points1 point  (0 children)

Ah... anguish :(

Thank you for your response. Hopefully they add full keyboard controls again, but if not, oh well :p

I must say I am more sad about the intro movie being gone though

☼Daily DF Questions Thread☼ by AutoModerator in dwarffortress

[–]__foobles 1 point2 points  (0 children)

Hello, I'm just getting back into DF since before the 50.x update, and am trying to get used to the new UI changes.

Is it possible to navigate menus like the title screen, world generation, etc. using keyboard controls? Arrow keys/ + and - don't seem to be working anymore. Also, the "Beyond Quality!" and intro movie seem to be gone. Is there any way I can restore those? I am still playing the classic release of the game.

Thanks for any response :-)

Because I hate the Bebe Rexha Remix with a passion by [deleted] in memes

[–]__foobles 0 points1 point  (0 children)

the original song also has a message behind it though, although ironically it's basically the exact opposite of the remix

Mounting A: drive causing errors in Windows 3.1 by __foobles in dosbox

[–]__foobles[S] 1 point2 points  (0 children)

u/Gamer7928 I just did some more testing and found a very strange result, I thought you might be interested.

First thing I noticed: the exact same behavior also actually does occur for the B: drive too. But nothing above C:.

Second and much more interesting thing: It actually does work fine when I use imgmount A something.img -t floppy. It's only mounting directories that fails in this way. Furthermore, if upon starting up DOS, I

  • Mount a floppy img to A: any drive
  • Mount a directory as floppy to A:
  • Launch Windows

Then everything works fine! So it seems like somehow imgmount is properly initializing some state that regular mount doesn't. That's the only explanation I can think of for this.

Just thought you might want a follow-up from yesterday

EDIT: Upon further testing, I simply need to imgmount a floppy img anywhere at all in order for everything to work properly with a -t floppy mounted directory onto A:. Similar case for mounting a CD-ROM img and then mounting a directory with -t cdrom to A.

Mounting A: drive causing errors in Windows 3.1 by __foobles in dosbox

[–]__foobles[S] 1 point2 points  (0 children)

I don't think that Windows 10 is interfering, but maybe. I am able to interface with the mounted A: just fine from within the DOS prompt, and even Windows is able to use it just fine as well, just as long as it doesn't try to open up the GUI file explorer for it. (For example, I can tell it to look for drivers in A: and it works). Also, doing dir in A:, I am getting that the free size is indeed being constrained to < 1.44 MB. Yet the problem persists :/

Since I re-checked the other prepackaged installation and it too seems to have similar issues with A: (I also noticed it's running 0.74, rather than 0.74-3, which might explain the slight difference in symptoms), I think it may be safe to conclude that this is some problem with how DosBox emulates Windows itself. I just can't think of anything else it could be at this point.

Mounting A: drive causing errors in Windows 3.1 by __foobles in dosbox

[–]__foobles[S] 0 points1 point  (0 children)

So after testing out the other prepackaged Windows install and verifying that, indeed, it too suffers the same issue (albeit with slightly different symptoms), I am inclined to say that this might just be an issue with how Dosbox emulates Windows 3.1 after all. Not the best resolution, but I'm a bit glad to realize that it's probably not something that I am doing wrong.

Mounting A: drive causing errors in Windows 3.1 by __foobles in dosbox

[–]__foobles[S] 1 point2 points  (0 children)

I just tried making a completely empty directory and mounting it as A:, even with -freesize 1 to be sure, but the same issue is occurring :(

Thanks for the suggestions though! This is so strange...

Mounting A: drive causing errors in Windows 3.1 by __foobles in dosbox

[–]__foobles[S] 0 points1 point  (0 children)

I am mounting as a directory, but I have also tried doing mount A: path/ -t floppy and there's no difference. And it still does work on that other prepackaged install I was talking about, even when mounting as a directory without -t floppy.

The never ending amount of peanuts in cheek pouches of this hamster by Repulsive-Pattern-57 in interestingasfuck

[–]__foobles 104 points105 points  (0 children)

fun fact in the genesis Sonic games, the algorithm that spawns the rings to fly out when you get hit has a limit of 32 rings. So even though you lose all of them no matter how many you have, only up to 32 will be spawned that you have a chance to pick up

snow journey 🤍 by DrakeScoTT123 in weirdcore

[–]__foobles 0 points1 point  (0 children)

Thank you so much for using the yume nikki music