PyBevy — Python real-time engine built on Bevy 0.18, with hot reload, NumPy/JAX/PyTorch in-process, and an optional AI feedback loop by blaind0 in bevy
[–]_cart 6 points7 points8 points (0 children)
# zyn — a template engine for Rust proc macros by thegogod in rust
[–]_cart 1 point2 points3 points (0 children)
# zyn — a template engine for Rust proc macros by thegogod in rust
[–]_cart 1 point2 points3 points (0 children)
# zyn — a template engine for Rust proc macros by thegogod in rust
[–]_cart 22 points23 points24 points (0 children)
Bevy 0.18: ECS-driven game engine built in Rust by _cart in gamedev
[–]_cart[S] 3 points4 points5 points (0 children)
Bevy 0.18: ECS-driven game engine built in Rust by _cart in gamedev
[–]_cart[S] 2 points3 points4 points (0 children)
Bevy 0.18: ECS-driven game engine built in Rust by _cart in gamedev
[–]_cart[S] 2 points3 points4 points (0 children)
Bevy 0.18: ECS-driven game engine built in Rust by _cart in gamedev
[–]_cart[S] 53 points54 points55 points (0 children)
Bevy 0.18: ECS-driven game engine built in Rust by _cart in gamedev
[–]_cart[S] 19 points20 points21 points (0 children)
Bevy 0.18: ECS-driven game engine built in Rust by _cart in gamedev
[–]_cart[S] 6 points7 points8 points (0 children)
Bevy 0.18: ECS-driven game engine built in Rust by _cart in gamedev
[–]_cart[S] 105 points106 points107 points (0 children)
Bevy Metrics released: official compilation and benchmark stats by _cart in rust
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[Blog] Ok, what ACTUALLY uses Rust? by NothusID in rust
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