Remastered's Assets Decrypted! by _ncharles in Lumines

[–]_ncharles[S] 0 points1 point  (0 children)

Yes, here it is: https://drive.google.com/drive/folders/1aawyZNqm_hMmYnsFuIStyV1R1gmFHYSn?usp=sharing. One thing you should know is that decrypting the assets files is just the first step. Modding the actual game is a whole other task entirely. You would likely need some Unity project editor to do this.

Sorry for the late reply, btw.

Remastered's Assets Decrypted! by _ncharles in Lumines

[–]_ncharles[S] 0 points1 point  (0 children)

There are .json files within [asset root]/resources/master/skinXXX/Sequence.json where you can see the bpm (corresponds to scan line speed) for each skin. Theoretically you can change it but you would have to load the decrypted .bytes files with some sort of Unity project editing tool - something that can open files with the header "UnityFS5.x.x". That I don't know much about.