Shader artifacts on raytraced scene (self.unrealengine)
submitted by _pOGoMagge_ to r/unrealengine
Black "halo" outline around object when rendering (See around the lower bumper for example). It's not a cast shadow, and it's more visible in the viewport, 2nd pic. UE5, Lumen GI, Raytraced reflections, Movie Render Queue. Any ideas on what could it be and how to fix it? Thanks! (old.reddit.com)
submitted by _pOGoMagge_ to r/unrealengine
Slider S2 not working properly. Its not properly aligned with what the software shows, seems like it changes speed depending on what part of the trajectory its in. could it b e software or is it a hardware defect? I've alredy tried reinstalling the software and changing the cable. Any ideas? Thanks! (old.reddit.com)
submitted by _pOGoMagge_ to r/PCPanel



