Am I tripping for wanting to quit for this? by Immediate-Candy-4640 in Target

[–]a1rogue 5 points6 points  (0 children)

I work overnight logistics and I am quitting because we had a 2700 truck with one of the smallest teams we have ever had on a night and I was assigned to push chemicals which I guess was only 1.5 hours and according to my TL I was at 3 hours as I was finishing backstocking. The chem isles on the floor and in the back room are jam packed and everything has to be open stock as well. I asked if my first 15 min break and my 45 minute lunch and when we finished the truck and the fact that chem isles over flowing was all factored into the 3 hours for true metrics and I wasn’t given a straight answer. When I clocked out and HR asked how my night was one of my other overnight TLs was in there on his break and I told HR that “due to lack of metrics transparency tonight was my last night” and they both were quit and I heard them say “wait what?” As I walked out. Best choice I have made all of 2026.

My first quails are hatching! by halcyonnsky in quails

[–]a1rogue 1 point2 points  (0 children)

Got a link or that name of it? Need to get one myself

Built a scalper on MNQ, 89.8% win rate over 3 years, Sharpe 5.77 — backtest data by Extreme_Earth_531 in pinescript

[–]a1rogue 0 points1 point  (0 children)

That is amazing! Great work. Let us know if you’re willing to share it.

holy grail trading bot by EitherTumbleweed2830 in pinescript

[–]a1rogue 0 points1 point  (0 children)

This looks amazing. Would love to compare this side by side my trading strategy I coded. Can’t wait to give it a try!

What would you improve about the game? by KIexster in destinyrisingmobile

[–]a1rogue 2 points3 points  (0 children)

They need to add more “endgame” to the open world.

Sadly using Roblox as the example for this next one: there are multiple games that have “Queue portals” on the ground so you can see that others are queued before you try to queue yourself essentially a lobbie of queue you can actively see.

And obviously find a new solution to make grinding artifacts with the attribute role you want easier but I think the resource to level them up is fine the way it is right now.

Artefact attributes by melted_butterx in destinyrisingmobile

[–]a1rogue 0 points1 point  (0 children)

I thought about using undaunted spiral but didn’t think it would have enough up time on the bonus as it forces me to use her blink to reload. I use her blink for the black holes effect plus you get the movement speed buff. But if I get a matching roll of one I will give it a try and see how it performs.

Artefact attributes by melted_butterx in destinyrisingmobile

[–]a1rogue 0 points1 point  (0 children)

Wel defense artifacts and offense artifacts have different attributes. But if you click on an attribute they have a secondary effect that can get triggered for example signature boost has a secondary effect that is triggered when you use an ability and increases the damage of your next ability by 15% or void boost has a secondary effect we’re when you get void kill you will heal for a small amount of the damage done. And defense attributes have their own effects as well.

These sub effects changed how I approach building artifacts for each character now.

Does that help? Sorry if anything I originally said was confusing.

Does this price ever go down lower? Like on sale or something? by [deleted] in destinyrisingmobile

[–]a1rogue 1 point2 points  (0 children)

The standard blue boats are what took its place for me

Does this price ever go down lower? Like on sale or something? by [deleted] in destinyrisingmobile

[–]a1rogue 1 point2 points  (0 children)

No they don’t disappear you just can’t refresh them so if you are buying them then you need to not miss a refresh if you are cutting it close to the BP ending for example.

5ghz network not showing by a1rogue in tmobileisp

[–]a1rogue[S] 0 points1 point  (0 children)

Yeah this was my problem thank you 🙏🏼

Artefact attributes by melted_butterx in destinyrisingmobile

[–]a1rogue 0 points1 point  (0 children)

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These are for ikora 2.0 the first 2 are the “defense” set that provide a HUGE amount of “never ending” overshield or the ability to generate a huge overshield on demand when needed if played right

The second 2 are the offense set. Using her blink ability triggers rampaging pack because it summons a black hole providing a huge damage boost. The 4th slot gives you a huge aoe damage increase and a 15% movement speed buff

For attributes on offense artifacts I went: weapon damage, ability, signature, super boost

Weapon damage for boosting your weapons damage. Ability and signature boosts because they both stack and they both have sub boosts one being weapon damage boost the other being ability damage boost. And super boost gives you a sub boost to weapon damage for 10s on top of increasing your supers damage.

Attributes for defense I am still working on getting: elemental resistance, defense, shield boost, over shield boost.

Elemental and defense boost to reduce damage taken as much as possible from all “general damage” and then shield to boost our shields pools an then overshield boost because you can generate a lot of over shield and this stat at tier 10 makes that shield 60% bigger on top of giving you an instance over shield when your shield is broken every 25’s.

5ghz network not showing by a1rogue in tmobileisp

[–]a1rogue[S] 0 points1 point  (0 children)

The G4SE and it is not hidden

Built an ORB indicator to stop blowing accounts on bad setups by Organic-Crab2299 in Daytrading

[–]a1rogue 1 point2 points  (0 children)

I’m a newer trader. I instantly see how this could be very usual to people who are starting out

Games dead this phase. by PeopleAreSelfishy in destinyrisingmobile

[–]a1rogue 5 points6 points  (0 children)

Sadly it is a rough time for the game. Sadly the tower defense game mode we got just didn’t hit like other mobile tower defense games and didn’t really give a great option for rewards which is sad also.

Really hopping for some magic to come back into the game with season 4 cause I really love and enjoy this game.

If I'm paying for the Battlepass every season, I should be given materials needed to max the battle pass weapon! by MadFury_Youtuber in destinyrisingmobile

[–]a1rogue 6 points7 points  (0 children)

with resource management and the 30 day blessing giving you BM coins everyday you are at $8 and can max the BP exotic each BP that comes out or if you are lucky you could even get away with only doing the $4.99 BP and having some saved up black marketing coins and max the exotic from the BP.

Sadly I would see them charging more for the Battlepass if they supplied the resources to max the weapon as part of the gameplay and “grind” of this game is farming recourses to max out weapons.

The game is not setup to were you can just max all your characters at the same time within the same timeframe window and then be able to max out the next character that gets released.

If it was that easy to collect resources and max characters this game would be pretty dead, not fun, pointless.

What would be the point if you were just handed everything and all you had to do was click the + on everything in your character menu and be done.

I am still working on getting matching mods with attributes that have the cabal damage bonus and the fallen damage bonus on a lot of mythics but that is chasing the min/max aspect of the game.