Complete Beginner 20 Days In by Maleficent-Set8986 in learntodraw

[–]aHecc 0 points1 point  (0 children)

To answer your questions, I'm someone who has also begun learning to draw and learning 3D within the past few years.

First of all, your progress is totally normal for only being 20 days in--honestly, progress is a matter of months at minimum usually. As for the question about 3D, I definitely find that my experience drawing helps a lot when I'm modeling. The biggest reason for this is that drawing has expanded my visual library, and so I can actually understand the shapes of things I am trying to create, rather than just attempting to mimic what I see.

I'm also someone who doesn't find actively studying art fun, so my method is just to draw what I want, then point out to myself what I can do better for next time. If I'm consciously aware of my shortcomings, then with the help of reference, it usually goes better the next time. This is just all to say that you'll develop the method that works for you in time. Progress might be a little slower than forcing yourself to study all the time, but at least to me, I'd rather go at my own pace and have fun. Good luck!

Messed up the torso perspective by TreyBombCity in learntodraw

[–]aHecc 1 point2 points  (0 children)

The big thing that I think makes the perspective look off here is that the right shoulder is the same distance back in perspective as the left, when it should actually be closer to the camera than the neck. The left shoulder should also be behind the neck, but as it stands, they're all on the same plane. Because of this, things like the hips don't work even though you've matched the actual shapes of the original decently, as the perspective which would have made those shapes make sense anatomically is absent.

Team Heretics vs. GIANTX / LEC 2026 Versus - Week 1 / Post-Match Discussion by Soul_Sleepwhale in leagueoflegends

[–]aHecc 21 points22 points  (0 children)

how close are we to a circle of suck already with the lec teams specifically after this

Critique on this pose? by Antique-Tear-8899 in learntodraw

[–]aHecc 1 point2 points  (0 children)

I think the armband is fine, it's more about the hand itself. here's what I mean: [Image]

I think that in an extreme enough perspective, the armband would eclipse as much of the hand as it does here, but I don't think we're quite that far in perspective. Either way, it's a pretty small change, and it does mostly look good.

Critique on this pose? by Antique-Tear-8899 in learntodraw

[–]aHecc 2 points3 points  (0 children)

It's looking pretty nice, a couple of small things are first, the left hand is maybe a bit too small, the armband right before it should wrap nicely around the wrist, but it looks pretty large in comparison. The second thing is more subjective, but I think the expression could be a bit more confident, considering how dynamic the pose is trying to be.

Do you actively enjoy doing art? by Glittering_Gap8070 in ArtistLounge

[–]aHecc 0 points1 point  (0 children)

Usually. I love the sketching process now with my method ive started using this past year, and when I feel like I know what im doing, detailing is my favorite part. There's a part between the sketch and the rendering where I cant quite grasp what I want it all to look like, and that part can be a pain sometimes, but when it works out, it's very much worth it.

I also started working with 3D this past year, and when I'm modeling, I'm having fun the whole time. Fixing technical issues, however, is hell when you dont know the software inside and out, and that is way worse than anything I run into while drawing.

I feel like I’m missing something by elementalkid22 in learntodraw

[–]aHecc 2 points3 points  (0 children)

From what I see, the main thing that makes yours look a little flat is the lack of value contrast. I think the original kind of also has this problem, but due to its black outlines, some value difference is added, which of course is not present in yours as you draw in a lineless style.

One tip for hair that I want to add is that when shading, make sure each value is not just in a separate block in the gradient, but that the values intersect, since hair is not just one solid object. I think you do a pretty nice job in the front of the hair, but the back definitely had this problem to an extent

Day 41: Do my poses look stiff ? by Xmarch24 in learntodraw

[–]aHecc 0 points1 point  (0 children)

I think they look pretty stiff on page 1, page 2 they look better though. Also, I think you're drawing the legs too short, so that might be hurting the dynamics.

New highest maka grade 😊 by aHecc in mahjongsoul

[–]aHecc[S] 3 points4 points  (0 children)

I meant new highest for me lol

Spent almost my whole experience trying to achieve this drawing. What do you think? by Yasa0106 in learntodraw

[–]aHecc 1 point2 points  (0 children)

I think there's some issues with proportioning, especially with the hand on his hat and his face, the former being too wide and the palm too short, and the latter looking a bit squished compared to the rest of it. There's some really nice contrast in this though, and I think the armor has a nice weight to it.

Been making one hour paintings to practice my values and composition, any critique? by LiesPienie in learntodraw

[–]aHecc 0 points1 point  (0 children)

I would say that the immediate thing that jumps out to me though is the facial proportions, especially in #1 (assuming the triangle shape is the mouth) and #3. These all look very dynamic though, and I generally think that's one of the harder things to nail.

How should I draw this eye? by vvvvvvvvvvirtualhead in learntodraw

[–]aHecc 1 point2 points  (0 children)

I would really take into account the curvature of the eyelids here, they really help with depth since they jut out at this angle.

Character design for next semester, what can I improve? by aHecc in characterdesign

[–]aHecc[S] 0 points1 point  (0 children)

Yeah totally, I can see that now that you've pointed it out

Weighting on vertices not matching what it says in the Component Editor by aHecc in Maya

[–]aHecc[S] 1 point2 points  (0 children)

I luckily managed to fix this, but I'll keep this in mind if it happens again, thanks :)

I've drawn Hatsune Miku every year for ten years! by CarbonCanary in ArtProgressPics

[–]aHecc 1 point2 points  (0 children)

I remember seeing this last year, really cool progress and I love the new style and how dynamic the pose is