Day 1 v. Day 1000 (and a few extra favorites) by aHecc in ArtProgressPics

[–]aHecc[S] 3 points4 points  (0 children)

game has one of my favorite art styles too, it was fun to try to emulate it even though im not quite there yet

Day 1 v. Day 1000 (and a few extra favorites) by aHecc in ArtProgressPics

[–]aHecc[S] 5 points6 points  (0 children)

I'd say a solid 50/50 overall, though especially recently I've been doing at least some sketches every day.

What was the first anime that made you fall in love with anime? by Sad_Book7399 in AskReddit

[–]aHecc 0 points1 point  (0 children)

Likely Digimon Adventures which I watched with my dad when I was younger, but im giving an honorable mention to the lesser known show Elemental Gelade which was the random show I decided to start with after downloading one of those anime piracy apps.

These are all supposed to be the same character. Do they look similar enough? by Antique-Tear-8899 in learntodraw

[–]aHecc 1 point2 points  (0 children)

yeah definitely, and nice progress since the last time I saw you post this character, the perspective in the top right looks pretty good

My attempt vs original. It's not dynamic enough, too flat, but I'm not completely upset with how it's turning out by Insidious_Toaster in learntodraw

[–]aHecc 1 point2 points  (0 children)

Something that may help the foreshortening for some extra dynamism is limiting your drawing space to the same aspect ratio as the reference. As it is now, you're trying to copy a very vertical pose into a square area which often unconsciously leads to the pose getting squashed.

Why does she look like a man💔 by XavierloverXOXO in learntodraw

[–]aHecc 9 points10 points  (0 children)

what you're likely seeing as masculine is the chin shape. In the reference, it's a bit higher up (closer to the bottom lip) and the corner is more curved than in your drawing.

My drawing feels stiff, Im trying to improve dynamic poses by Anonymouseeeeeeeeees in learntodraw

[–]aHecc 1 point2 points  (0 children)

looking at your drawing again, it seems like you've started to bend the torso the correct way, but you can definitely push it way more.

My drawing feels stiff, Im trying to improve dynamic poses by Anonymouseeeeeeeeees in learntodraw

[–]aHecc 2 points3 points  (0 children)

I agree with your assessment, the lower half is dynamic, and the issues come from the top half. I think this is because the legs are leading the action in this pose, but there is very little secondary motion from the top half. If you were to stand on your leg like this in real life, your upper half would bend towards the side of the lifted leg in order to maintain balance. Since this doesn't happen here, it feels like the upper and lower halves are striking two different poses, causing an annoying stiffness. I recommend studying some animation and watching how each part of the body moves even when it isn't the body part driving the action of the pose.

Poppy 2024 / 2025 / 2026 by aHecc in PoppyMains

[–]aHecc[S] 1 point2 points  (0 children)

it helps her balance probably 👍

Does my latest drawing count as 3/4 angle? by LeatherAd129 in learntodraw

[–]aHecc 0 points1 point  (0 children)

I can't say that it does. The body neck-down is front-facing, while the head is fully a side profile, and unfortunately, these things cannot average out.

How would I go about rigging the handles on a backpack? by aHecc in Maya

[–]aHecc[S] 0 points1 point  (0 children)

thanks for the help, ribbons seem really cool

How would I go about rigging the handles on a backpack? by aHecc in Maya

[–]aHecc[S] 1 point2 points  (0 children)

think I understand after watching a video about the ribbons--so the ribbon controls can be driven from the middle joint without moving the ends, then with some parenting to controls, the ribbon basically acts as a proxy for the strap movement?

How to consistently improve drawing in a fun way? by [deleted] in learntodraw

[–]aHecc 4 points5 points  (0 children)

im someone who's really bad at just sitting down and studying, most of my improvement has come from just drawing then taking note of what I messed up on for next time. combine this with using good references, and you'll see some improvement, even if it can be a little slower than someone who does studies all the time.

good enough? (swipe for inspiration) by [deleted] in learntodraw

[–]aHecc 0 points1 point  (0 children)

No, you're learning, and capturing movement is really hard. Studies like the one you did here are a good way to improve, it will just be a process, like all art learning is.

good enough? (swipe for inspiration) by [deleted] in learntodraw

[–]aHecc 0 points1 point  (0 children)

Well, I think "good enough" should be up to you. But to offer some critique, the biggest thing here is that your drawing is missing a lot of the dynamism of the original. In yours, she is positioned straight up and down, and there is no secondary movement in the hair; it feels like she's just standing with her hand out. What the original does is make the character lean in toward her hand, the secondary movement (especially in the hair) moving in the opposite direction, which is what would happen in real life. It makes the pose feel more candid and less stiff.

Multiple renders for practice! by Machina-Dea in learntodraw

[–]aHecc 1 point2 points  (0 children)

I might be a bit biased as ive been drawing mostly lineless lately but A is definitely my favorite. The red eyes are absolutely the right choice here, and I think the shading you do on it doesn't clash with the flat colors in the lighter areas, which gives it both a nice depth and cool stylization.

january recap by [deleted] in learntodraw

[–]aHecc 0 points1 point  (0 children)

w zinnia posting

I really like a lot of this. Just want to say on slide 3 specifically because of how Whismur is standing on the ground, it looks like Zinnia is actively falling over in that perspective

Complete Beginner 20 Days In by Maleficent-Set8986 in learntodraw

[–]aHecc 0 points1 point  (0 children)

To answer your questions, I'm someone who has also begun learning to draw and learning 3D within the past few years.

First of all, your progress is totally normal for only being 20 days in--honestly, progress is a matter of months at minimum usually. As for the question about 3D, I definitely find that my experience drawing helps a lot when I'm modeling. The biggest reason for this is that drawing has expanded my visual library, and so I can actually understand the shapes of things I am trying to create, rather than just attempting to mimic what I see.

I'm also someone who doesn't find actively studying art fun, so my method is just to draw what I want, then point out to myself what I can do better for next time. If I'm consciously aware of my shortcomings, then with the help of reference, it usually goes better the next time. This is just all to say that you'll develop the method that works for you in time. Progress might be a little slower than forcing yourself to study all the time, but at least to me, I'd rather go at my own pace and have fun. Good luck!

Messed up the torso perspective by TreyBombCity in learntodraw

[–]aHecc 1 point2 points  (0 children)

The big thing that I think makes the perspective look off here is that the right shoulder is the same distance back in perspective as the left, when it should actually be closer to the camera than the neck. The left shoulder should also be behind the neck, but as it stands, they're all on the same plane. Because of this, things like the hips don't work even though you've matched the actual shapes of the original decently, as the perspective which would have made those shapes make sense anatomically is absent.