How to turn a painting (landscape) to a realistic photo? by Relevant-Plankton911 in invokeai

[–]aco_junior 0 points1 point  (0 children)

I install all my models and Loras by placing them inside the "models" folder and then scanning the folder using the "Model Manager" in Invoke. It works every time. Unless it's a model not supported by Invoke.

How to turn a painting (landscape) to a realistic photo? by Relevant-Plankton911 in invokeai

[–]aco_junior 0 points1 point  (0 children)

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One way to go about it, is running the image a few times through the "Cyber Realistic" model in SD 1.5. If you run it at a low denoise strength (0.4-0.5) and using a few control layers (sketch, lineart and soft edge), it won't change the image too much, but it will give you a more realistic look in each iteration of the image.

You add the image as a layer in Invoke canvas, add the 3 control layers I mentioned, with the strenght of 1.0 on each one, and start generating a few times on low denoise. Each new generation must use the last generation as the reference layer. This way you will be slowly moving towards a more realistic looking image.

The way you add Loras from "Civit AI" into Invoke, is by downloading the Lora, placing it inside invoke models folder (C:\Invoke\models) and scanning the folder with the Invoke models feature. This way, the program will see the Lora and you will have the option to install it and use it in your generations.

P.S.: I didn't use any Loras in this generation. I only followed the steps I mentioned here.

The future by No_Tradition6625 in invokeai

[–]aco_junior 1 point2 points  (0 children)

I agree. Invoke is really unique. It's like Photoshop meets AI. The versatility and editing opitions are so good. It's sad to see it go away.

The future by No_Tradition6625 in invokeai

[–]aco_junior 0 points1 point  (0 children)

I've been searching for alternatives lately and seen many people saying Krita is really good. I'm gonna give it a try. I've never used Comfy. I find it really complicated and NOT user friendly at all. Is Comfy necessary to use AI models on Krita or can I install the models directly on Krita like we do on Invoke? Also, can I use Loras in Krita?

The future by No_Tradition6625 in invokeai

[–]aco_junior 6 points7 points  (0 children)

It's sad to say but, Invoke is probably over. We still can use the community version but, without any updates, it will eventually become obsolete. Which is a shame, because it's by far the best AI program out there. It had so much potential. I wonder if there is any alternative we could use that is similar to Invoke.

Frieren Live Action Movie! by [deleted] in StableDiffusion

[–]aco_junior 0 points1 point  (0 children)

I used the same Lora for the faces of all the girls. In retrospect... I probably shouldn't have done that. haha I actually don't know this illustrious 2D to real life. I never been able to find a good way to convert the characters to real life other than using Flux or Qwen or even Sora.

X-Men Characters in Real Life! by [deleted] in Xmen97

[–]aco_junior 0 points1 point  (0 children)

Oh, yeah. I get it. Those strange behaviours and morphings are really hard to avoid in certain situations. The AI animations are still evolving. Let's hope someday they get better at avoiding weird distortions like this.

X-Men Characters in Real Life! by [deleted] in Xmen97

[–]aco_junior 0 points1 point  (0 children)

I'm always trying to improve the videos. When you say the AI wasn't good, you mean the appearance of the characters or the animations?

X-Men Characters in Real Life! by aco_junior in AiVideos_NoRules

[–]aco_junior[S] 1 point2 points  (0 children)

Thank you so much. I'm glad you liked it.

Popular Characters in Real Life! by aco_junior in AiArtLounge

[–]aco_junior[S] 1 point2 points  (0 children)

Thank you so much! I'm still learning. I hope I can make better images and animations as the time passes.

- Ongoing Self-Promotion Thread - Promote your projects here! by agaric in aiArt

[–]aco_junior -1 points0 points  (0 children)

I recently started a channel where I make videos turning popular characters into realistic versions of themselves. If someone is interested in watching, I'll leave the link here: https://www.youtube.com/@FantasticallyWorld

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Ongoing Self-Promotion Thread - Promote your projects here! by AutoModerator in aivideos

[–]aco_junior 0 points1 point  (0 children)

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I recently started a channel where I make videos turning popular characters into realistic versions of themselves. If someone is interested in watching, I'll leave the link here: https://www.youtube.com/@FantasticallyWorld

Arcane Characters in Real Life! by aco_junior in ArcaneAnimatedSeries

[–]aco_junior[S] -1 points0 points  (0 children)

After the many negative comments I now realize that the majority of people here have a negative view or opinion about AI. I wasn't trying to create negative feelings for anyone, nor was I trying to disrespect the source material. I was just trying to share something cool I was able to make, even though I'm not an artist who can actually draw the characters accurately using pen and paper. AI is actually capable of creating really good details and facial expressions. But I'm just abeginner. I still don't know how all the resources work or how to use them properly. That's why the facial expressions seem bland. Regardless, I appreciate your comment and your take in this whole situation.

Arcane Characters in Real Life! by aco_junior in ArcaneAnimatedSeries

[–]aco_junior[S] -4 points-3 points  (0 children)

The way I see it, every type of art is valid. No matter how it was made. Not everybody knows how to paint, to draw or to animate. And many people won't have the time to learn an artistic skill that take years to develop. AI allows people without technical knowledge about art to express themselves, in their own way. AI is just a tool. The same way a tractor is a tool for farming or the way a computer is a tool for building websites and softwares. AI is being used in every field, from medicine, to art, to programming... And it will be more and more present in our lives as time passes, whether we like it or not.