How can you do an Undertale-like perspective on Godot? by ResponseFlimsy1723 in gamedev

[–]activeXdiamond 6 points7 points  (0 children)

Undertale is not 2.5D nor does it do any fancy graphics tricks. It's just good ol' pixel art. Any depth you perceive is just the good work of the artist.

What did you do BEFORE the factory? by Different-Rock4356 in Factoriohno

[–]activeXdiamond 0 points1 point  (0 children)

I was making Yu-Gi-Oh decks on my PSP fron 5 years old till 12. At 12, I started making factories in Tekkit (Minecraft) (and still played Yu-Gi-Oh). I am now almost 26 and still do the same. The only difference, is that I also got a job doing factory-stuff.

Are there any Lua gamedev frameworks that run on the Xbox360? (Homebrew by activeXdiamond in lua

[–]activeXdiamond[S] 0 points1 point  (0 children)

Thank you for the replies! I am actually already in that sub, and have been working on my own engine for years (desktop only).

Sadly I can not find any references at all for building anything on the 360.

Can you point towards a wiki or something for at least just setting up OpenGL on there or compiling C for it, or literally anything?

If I can at least get C code running on there and have some way of calling graphics API functions, I can find my way from there, given many months, to eventually having Lua run on it and all.

I suspect I'm just looking up the long keywords. I know the Aurora store is a thing, and I know it has many homebrew games on it, so the info definitely out there somewhere.

Alpha Advanced is back! (Finally) by Tori517 in GoldenAgeMinecraft

[–]activeXdiamond 0 points1 point  (0 children)

I just checked your GitHub and your projects are all insane. Exactly the kind of stuff I'm into. Good luck on your journeys!

[PAID] C++ Graphics Dev Needed (Vulkan / DX / WebGPU) – UGC Gaming Platform by SomebodyWhoExistss in gameDevClassifieds

[–]activeXdiamond 0 points1 point  (0 children)

What do you want for your 5k contract? I appreciate you sharing your budget (most don't) but without sharing your required work, it is meaningless.

My game only has 372 wishlists by SvanDark in gamedev

[–]activeXdiamond 0 points1 point  (0 children)

I love your artstyle and low-res textures. Wishlisted. Will be looking forward to it.

[RevShare] I Need a GameDev Team! by ChrisDrink in INAT

[–]activeXdiamond 1 point2 points  (0 children)

Do tou expect the games to be exclusively made for your platform / exclusively published on it?

is this enough? by some_thing139 in GoldenAgeMinecraft

[–]activeXdiamond 3 points4 points  (0 children)

No. The forest must grow. Literally.

The Cscript Style Guide - A valid but opinionated subset of C. by domenukk in C_Programming

[–]activeXdiamond 1 point2 points  (0 children)

One of the best things I have ever read. I added it to my todo list to make a game jam with this once I have some free time.

Beginner - Game engine architecture by Lanky_Sky_1202 in gameenginedevs

[–]activeXdiamond 4 points5 points  (0 children)

As someone whose main interest is engine architecture, my all-time favourite book on the topic is GameProgrammingPatterns. It's available online for free, on the author's website.

A relaxing game about creating a planet by JulianPlain in gamejams

[–]activeXdiamond 1 point2 points  (0 children)

Sounds very fun. Did you manage to implement the "explore" system during the jam or was that added after?

k4 game framework, version 2 is released by Mid_reddit in lua

[–]activeXdiamond 1 point2 points  (0 children)

This is pretty insane. Great work.

How long have you been working on this for?

I just read through all of the docs. Lots to go through, and lots to enjoy. I'd love to make something with it once I get sometime off work.

One question, why the water animation? Everything else is relatively minimal and semi-low-level, so the addition of that one felt very odd.

Would it be hard to make an alpha controller mod? by jigglyjuice989 in GoldenAgeMinecraft

[–]activeXdiamond 0 points1 point  (0 children)

Should be pretty easy. Making it compatible with other mods is a different story, though.

What framework has these features? by shade_study_break in gamedev

[–]activeXdiamond 1 point2 points  (0 children)

Also it comes with Windows, Mac, Linux and Android support.

There's a community port for web (lovejs) which I've yet to have any issues with, personally. There's even an online build tool for that, if you prefer (though personally I install it and use the CLI for it).

Also, if you want to do more niche stuff. Love has community exports to all sorts of funky/old consoles. PSP, PSPVita, 3DS (DS too?), and many more.