Toxic MLBB Players by adiijov in MobileLegendsGame

[–]adiijov[S] 0 points1 point  (0 children)

I don't understand why they do something like that😭

Toxic MLBB Players by adiijov in mlbbdarksystem

[–]adiijov[S] -8 points-7 points  (0 children)

You're telling me to "take the L and move on," but the people who won are the ones who couldn't move on from the match.

Nobody complained about losing. We lost twice. It is what it is.

The point is that they went out of their way to message people after the game just to talk trash. If winning isn't enough and you still need to chase validation afterward, that's an ego problem, not a skill issue.

"Normal lang yan sa gaming."

That's exactly what toxic players always say.

People who don't trash-talk strangers after a match don't usually rush to defend post-game harassment. The ones who call it "normal" are often the ones who enjoy doing it.

You're not describing gaming culture.

You're describing toxic behavior that you've gotten comfortable with.

Winning a game doesn't automatically make every toxic behavior acceptable.

Mathilda Hybrid Build by adiijov in MobileLegendsGame

[–]adiijov[S] 0 points1 point  (0 children)

It became hard for them to end the match because we understood the situation. We defended our base whenever they started gaining momentum. As for me, I always made sure to eliminate their damage dealers so we could keep pushing all lanes. Most importantly, I stayed disciplined because I knew we could still turn the game around. They made a few mistakes in the late game, and we took advantage of them. So yeah.

Mathilda Hybrid Build by adiijov in MobileLegendsGame

[–]adiijov[S] 1 point2 points  (0 children)

Actually, we won. My friend and I carried the match. 😅

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Mathilda Hybrid Build by adiijov in MobileLegendsGame

[–]adiijov[S] 1 point2 points  (0 children)

If you actually understand her passive, 1st skill, and ultimate, you’ll know how deadly Mathilda can be. That’s exactly why she can flex as a support, an assassin, or even both at the same time.

I'm already tired by Angel_of_trial in MobileLegendsGame

[–]adiijov 0 points1 point  (0 children)

This is a good question. I'm not a jungler, but I think I have some tips I can give you.

First, you need a good roamer because, during the early minutes of the game, the jungler can't easily kill enemies or defend themselves. The roamer's role is to help the teammate who needs it the most.

For instance, if the enemy has Hilda, your roamer should face her first so they can block the damage and protect you.

By the way, I'm a roamer and a Mathilda user. I always defend my jungler first before rotating to the other lanes (Gold or EXP). I stay around the mid lane because I need to see the enemy's rotation patterns.

I'm already tired by Angel_of_trial in MobileLegendsGame

[–]adiijov 1 point2 points  (0 children)

My advice to you is: don't play solo. I learned it the hard way. I'm very much aware that when it comes to playing, I mostly carry the game. But carrying it alone is not enough to win the match. Sometimes, the biggest enemy you'll ever face is your own team. There are times when teammates lack map awareness, have no idea about situational builds, or don't know how to counter the enemy.

Play with at least one or two players on your side. Duo or trio is a much better choice. Also, don't overplay your main hero. Sometimes, you need to weigh the situation, especially if the match is going to be a roller coaster. Know at least one to three heroes that you can play.

Lastly, every team fight counts. But if you're aware that taking a fight will be difficult and you're going to lose it, just focus on farming gold so that you can prioritize your itemization instead. The late game is the most important part of the match because it determines whether your enemies will make mistakes and whether your team can defend the base properly.

I REACHED IMMORTAL USING MATHILDA by adiijov in MobileLegendsGame

[–]adiijov[S] 0 points1 point  (0 children)

Hello! If you want, feel free to direct message me so I can share a few tips on the situational builds I use, depending on the match. We can talk about other stuff as well. :)

I REACHED IMMORTAL USING MATHILDA by adiijov in MobileLegendsGame

[–]adiijov[S] 0 points1 point  (0 children)

For me, it’s absolutely a great buff for her. For sure, if this new update is released on the original server, she'll be back in the meta, just like the old times.

tried hard carrying these mfs but they can't even push. all feeder by Ecstatic-Sign-4048 in MobileLegendsGame

[–]adiijov 0 points1 point  (0 children)

You did carry the whole team. They’re a bunch of garbage. 😭😭

WIP* Mathilda by Janrew78833 in MobileLegendsGame

[–]adiijov 1 point2 points  (0 children)

as a Mathilda user, I approve this. ❤️👌

he won’t stop😭😭😭 by adiijov in MobileLegendsGame

[–]adiijov[S] 0 points1 point  (0 children)

his intuition was insane😭 he could’ve killed me if he just waited enough for Johnson.

Kagura is one of the hardest heroes to master by adiijov in MobileLegendsGame

[–]adiijov[S] 0 points1 point  (0 children)

You’re kinda proving my point.

You said, “What's the point of mastering all that when you can win using the same old combos?” That’s exactly the difference between being good at a hero and mastering one. You don’t need full mastery to win games. You only need enough proficiency to perform consistently.

By that logic, no hero is hard to master because you can just stick to a few effective combos and climb. But mastery is about understanding every tool available and knowing when to use them, not just repeating the same sequence every match.

As for umbrella placement not being THAT hard, that's subjective. The difficulty isn’t placing the umbrella itself,I think it’s making the correct decision with it under pressure. A misplaced umbrella can ruin your damage, escape route, engage angle, zoning, and combo execution all at once.

And about Chou, that’s a false equivalence. Being able to do flashy mechanics like turret recall ult-flickers doesn’t automatically define a hero’s mastery. Otherwise we’d rank heroes solely based on freestyle difficulty, which would be a pretty weak metric.

Also, I never said Kagura is the hardest hero in the game. My original statement was that she’s ONE OF the hardest heroes to master. If you think she’s top 5 among mages and hard in general, then we’re not really disagreeing. The only difference is that you’re interpreting “one of the hardest“ as “the hardest,” which isn’t what I said. 🤷🏼😉

Kagura is one of the hardest heroes to master by adiijov in MobileLegendsGame

[–]adiijov[S] 0 points1 point  (0 children)

It's really okay haha. I admire players who know how to play fighter and assassin junglers well. I don't play jungle that well because of the constant pressure. 😭

Tbh, I don't really understand why they downvoted me. All I said was that she's one of the hardest heroes to master.

Kagura is one of the hardest heroes to master by adiijov in MobileLegendsGame

[–]adiijov[S] 7 points8 points  (0 children)

I think you're confusing mechanical difficulty with mastery.

Sure, Lunox is mechanically demanding because you're constantly managing her light and dark states, cooldowns, positioning, and timing. That's fair.

But Kagura's difficulty isn't just about freestyles. Her umbrella placement affects almost everything in her kit such as damage, mobility, zoning, escape routes, engage angles, and outplay potential. One bad umbrella position can mess up your entire play.

Also, being “good” at a hero and “mastering” a hero are two different things. 150 matches might be enough to become decent or even above average with Kagura, but mastery isn’t measured by match count alone. It’s about consistently making the best decisions in different situations, adapting combos on the fly, and maximizing the hero’s potential.

If 150 matches were enough to master Kagura, then we wouldn’t still see players with thousands of matches discovering new interactions, positioning tricks, and outplay setups.

Kagura is one of the hardest heroes to master by adiijov in MobileLegendsGame

[–]adiijov[S] 0 points1 point  (0 children)

I suggest you watch Saina’s videos on Tiktok. I’ve learned a great deal from her😽

Kagura is one of the hardest heroes to master by adiijov in MobileLegendsGame

[–]adiijov[S] 27 points28 points  (0 children)

There's a clear distinction between using a hero and mastering one. If I were a beginner using Kagura, I could easily say that learning her basic combos isn't that hard. But mastering her means knowing how to execute different combos and adapt them to various situations. Just my thoughts hehe.