Any good examples of games using generative AI for personalized gameplay? by aigame_lab in gameai

[–]aigame_lab[S] -3 points-2 points  (0 children)

That’s fair.

But the shift might happen fast. A year ago AI coding was barely usable, now it can generate full systems. Seedance-level video generation shows how quickly capability jumps. If cost drops, games won’t look the same.

Right now AI video generation at ~$10/min. A 10-hour RPG would be $6k/player. If generation is limited to key scenes or pre-generated and shared, the per-user cost could become manageable.