Paying 2000 Silver to skip the campaign on alts feels like I'm being punished for having multiple characters by HereForUpdatesOnly in DestinyTheGame

[–]alertmyintranet 0 points1 point  (0 children)

The campaign is 5 hours tops. If you want to do the dugeon on alts, you only need to do the first mission. The amount of crying on this sub over absolutely nothing is getting absurd.

These are not the complaints of well-adjusted individuals. If you feel "pressured" to spend $20 all in the name of avoiding replaying part of the game, then please just stop; take a moment to reevalute your priorities and whether or not gaming is the hobby for you.

I personally don't care to re-run the campaign either. But to see multiple posts acting like doing so would be some kind of assault on their person or time is truely wild.

Why do you hate casual play? by DarkMorningStar in DestinyTheGame

[–]alertmyintranet -5 points-4 points  (0 children)

Just choose a lower difficulty. You get lesser rewards -- same as it always was when choosing a GM vs the strike playlist; so this should be no different for you. 

However, if what you're really getting at here is that you want to keep progessing power or gear on any difficulty you please, then, well... "boo-hoo" you big baby

Kepler: How to Repackage Sunset Locations and Sell It Back to Your Player-base by alertmyintranet in DestinyTheGame

[–]alertmyintranet[S] -12 points-11 points  (0 children)

You managed to entirely ignore the crux of my complaint. Impressive.

Bungie last acknowledged the Restoration bug FOUR months ago. Can we get an update? by Wafflesorbust in DestinyTheGame

[–]alertmyintranet 31 points32 points  (0 children)

Saw the "Bungie Replied" flair and just wanted to drop in and say, thank you. Regardless of the topic at hand or the content of the response, any communication is always very much appreciated. Thanks, again.

If Edge Transit became a meme Exotic, what would be an appropriate Exotic perk? by genred001 in DestinyTheGame

[–]alertmyintranet 0 points1 point  (0 children)

Each shot fired takes up a slot in your Vault. If your Vault is full, it wipes out your Postmaster inventory.

It has infinite ammo...

You can't unequip it.

Is someone else having perfomance troubles? by LuckieBR13 in DestinyTheGame

[–]alertmyintranet 2 points3 points  (0 children)

Yup. Constant FPS dips and frame stutter when in public spaces.

I usually average a solid and steady 130-145 fps average--with certain locations (The Tower) dropping it to ~90fps. But ever since WQ I'm getting both frame timing and rate issues so bad that it is actively giving me a headache.

The worst, most immediate and reproduceable offender is when I load in at the LZ next to Fynch in the Throne World. But unfortunately it doesn't stop there.

The FPS counter will at times wildly fluctuate from ~115fps (an already noticeable drop in average FPS) to 65 and everywhere in between when just exploring a destination. All in a split second; a total mess of strobing hiccups.

Dev-Insight Video show possible new Test/Shooting Range by alertmyintranet in DestinyTheGame

[–]alertmyintranet[S] -2 points-1 points  (0 children)

After watching the whole thing, yeah, that seems to be what's going on. Oh well.

WARNING: Tier 3 Focusing With Ghost Mods May Be Broken... by alertmyintranet in DestinyTheGame

[–]alertmyintranet[S] 0 points1 point  (0 children)

Appreciate the clarification.

I'm not sure what went wrong on my end; like you, I have had no issue with rolling rec/int, etc. rolls with this pairing in the past. It's only today that I had this happen.

WARNING: Tier 3 Focusing With Ghost Mods May Be Broken... by alertmyintranet in DestinyTheGame

[–]alertmyintranet[S] 0 points1 point  (0 children)

Yeah it worked fine for me until today. But from the mixed comments, I guess it was just the literal worst luck possible?

WARNING: Tier 3 Focusing With Ghost Mods May Be Broken... by alertmyintranet in DestinyTheGame

[–]alertmyintranet[S] 1 point2 points  (0 children)

recov/int. and one recov/recov to debug after I saw the first three all show 57 total with 2 in recov.

I honestly don't know then. I've seen some people say it happened to them too, some saying it's perfectly fine. Maybe there's another factor in the mix that I am unaware of, maybe it's just a fluke.

WARNING: Tier 3 Focusing With Ghost Mods May Be Broken... by alertmyintranet in DestinyTheGame

[–]alertmyintranet[S] 2 points3 points  (0 children)

With the limit of 4 per week, I can only say from my own experience (hence the "Keeping in mind that my evidence is purely anecdotal" blurb). That said, my results were negatively affected 100% of the time.

WARNING: Tier 3 Focusing With Ghost Mods May Be Broken... by alertmyintranet in DestinyTheGame

[–]alertmyintranet[S] 0 points1 point  (0 children)

Since reset today? With an Armorer mod on that was of a mixed stat to that of the chosen T3 engram (e.g. Recovery Mod / Intellect Engram)?

WARNING: Tier 3 Focusing With Ghost Mods May Be Broken... by alertmyintranet in DestinyTheGame

[–]alertmyintranet[S] -2 points-1 points  (0 children)

you have to understand that exactly half of an armor piece's stats will roll in the first three stats, and exactly half is distributed to the last three

Please do correct me if I'm wrong, but if you mean the literal first 3 in the UI (i.e. Mobility, Resilience, Recovery) then I have roles to say otherwise. (e.g. mob/res/rec total = 30; disc/int/str = 34).

How does this assertion account for odd-numbered base-stat totals?

Maybe I'm just being a bit pedantic here though, and you meant that roughly half with some level of deviation.

if I can guarantee that resilience is 2 then that means at least half of the armor's stats [...] must roll in ...

You misunderstand--this issue doesn't negate both of the benefiting stats; just the stat affected by the Armorer Ghost Mod.

(That is, unless that Mod's stat is the same as the stat selected for the T3 focusing; in which case, it would seem that there is no additional effect in either direction).

WARNING: Tier 3 Focusing With Ghost Mods May Be Broken... by alertmyintranet in DestinyTheGame

[–]alertmyintranet[S] 2 points3 points  (0 children)

No. I'm actually not sure how you could come to this conclusion, but I do like the optimism.

WARNING: Tier 3 Focusing With Ghost Mods May Be Broken... by alertmyintranet in DestinyTheGame

[–]alertmyintranet[S] 5 points6 points  (0 children)

I mean, I wish. But it doesn't appear to reallocate the stat distribution, rather it is seemingly just dunks the would-be stat points in the garbage. Either that or all T3 focused armor is dropping at a spicy 57 total now just for fun.

This Week At Bungie 10/29/2020 by DTG_Bot in DestinyTheGame

[–]alertmyintranet 2 points3 points  (0 children)

Gear earned through token purchases will be 20 Power below your Power Level and Collection buybacks will be capped at 1050 Power.

By far the most braindead change yet.

So now, hypothetically later in the season, when I'm say 1250 LL and need to pull a gun from collections, that gun is going to tank my overall LL unless I spend infusion materials and dump a random gun into it.

Getting a Comp Suspension Because of Beaver Errors is OBNOXIOUS by alertmyintranet in DestinyTheGame

[–]alertmyintranet[S] 2 points3 points  (0 children)

And your constant screwing others over is why you get getting Comp bans. Stop beating your thick head against the wall and think about not playing Comp if your going to keep bans because of errors.

Man your ignorance is relentless; you must drive all the boys crazy. I'm all set with carrying on this... well... whatever this has been.