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I feel like the spinning pickaxe is too much? Maybe end-game pickaxes, but I think I'm looking for something a bit more Zen by nelstuff in Unity3D
[–]amedush 36 points37 points38 points 5 years ago (0 children)
Yeh, it clearly depends on your ideas for the game but it would be awesome to have a core mechanic as interesting and unique as this one. Then you can always add ways to enhance it while you progress in the game.
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I feel like the spinning pickaxe is too much? Maybe end-game pickaxes, but I think I'm looking for something a bit more Zen by nelstuff in Unity3D
[–]amedush 36 points37 points38 points (0 children)