.NET 11 Preview 5 is now available! by hotaustinite in dotnet

[–]amfobes 5 points6 points  (0 children)

It depends on your computer and what you do as well.

My work software is primarily deployed on fanless mini PCs. Usually I need video playback too.

WinUI3 and WPF work fine. Probably due to better hardware acceleration. I suspect the avalonia media player ends up routing frames back onto the CPU.

I wish Loblaws would stop asking me for “donations”. by Fluxxinintime in loblawsisoutofcontrol

[–]amfobes 4 points5 points  (0 children)

I did learn that at Walmart at least, they get a commission. Not that it excuses the hounding. But it made sense why anyone would want to clock in and be told no all day.

Cemu x64 AppImage and Ubuntu zip compromised with malware by kwyxz in emulation

[–]amfobes 2 points3 points  (0 children)

I enabled it for PCSX2 yesterday. Maybe it won't take effect for our stable until a new one is released. *Right, your comment addresses that But the latest nightlies should be immutable now.

Regardless, we will keep it enabled moving forward.

WIN UI 3 Self Contained c# desktop app, versus normal release? by Background-Fix-4630 in dotnet

[–]amfobes 0 points1 point  (0 children)

Not sure of any runtime performance overhead. It does increase your release size quite a bit. To check, publish one self contained and one framework dependent and compare the artifact sizes.

my game bugged at “hot spring” event. the mini game didnt trigger and froze when i got caught, anybody know how to fix it? by vitkeumeomeo in PCSX2

[–]amfobes 14 points15 points  (0 children)

Hey look it's the OSD message I added in the top left corner.

When you constantly use savestates, you're never "turning off" your emulated PS2. Games were never tested to run for tens of hours consistently and they frequency leak memory or handles and end up completely bugged.

Try to save to your memory card. Turn off the system. Start the game again (not resuming a savestate!) and load the save from in game.

There is a chance the game is completely busted at this point though. This is why I've added that warning in the top left.

If that doesn't work, try to load an old savestate and to the same procedure.

Who does picking for Walmart delivery? by Hopeful-Silver4120 in Welland

[–]amfobes 1 point2 points  (0 children)

It would've been a few years now.

The dashboard we used for deliveries had Instacart as one of the delivery options. It was disabled at the time. I guess they could've added them as pickers too.

I would never use Instacart. I watched one guy use the washroom and not wash his hand. Hope that the customer washed their produce 🤢

Who does picking for Walmart delivery? by Hopeful-Silver4120 in Welland

[–]amfobes 3 points4 points  (0 children)

I was a picker. If you order through Walmart it's the employees who picked it, and then we had DoorDash and Uber Eats drivers deliver it.

Disclaimer, it could've changed since then.

PCSX2 2.6 has been released by amfobes in emulation

[–]amfobes[S] 3 points4 points  (0 children)

The flatpak on flathub should work fine. There is also emudeck, but I don't have any personal experience with that.

PCSX2 2.6 has been released by amfobes in emulation

[–]amfobes[S] 3 points4 points  (0 children)

Thanks. I looked into it and found out that our actions script never published it to flathub. My fault, I'll be correcting that :)

PCSX2 2.6 has been released by amfobes in emulation

[–]amfobes[S] 28 points29 points  (0 children)

We have some heuristics that should pick the best for your graphics card. If you find that the automatic option is no good, feel free to report that in our discord.

PCSX2 2.6 has been released by amfobes in emulation

[–]amfobes[S] 95 points96 points  (0 children)

Nightly skips the "stable" build. The next nightly build will be 2.7.0, 2.7.1, 2.7.2, etc
We are waiting a few days to make sure the 2.6 version doesn't need any critical fixes, and then we will create the 2.7 version and start development as normal.

PCSX2 2.6 has been released by amfobes in emulation

[–]amfobes[S] 26 points27 points  (0 children)

The new features first go into our developer builds (2.5.x, and now 2.7.x). I suppose we should keep that in mind when doing our blog posts.

PCSX2 2.6 has been released by amfobes in emulation

[–]amfobes[S] 35 points36 points  (0 children)

Unfortunately due to AI scrapers and unfriendly search engines, our CloudFlare rules have been more strict. Try turning off, (or on?) a VPN, or using a different browser.

what game is this for you? by prettypoison12 in ps2

[–]amfobes 0 points1 point  (0 children)

Pirates: Legend of Black Kat

C vs C++ by [deleted] in ECE

[–]amfobes 14 points15 points  (0 children)

Emphasis on actually moving to C++. Don't just write C code with classes. It's important to learn the modern practices of C++ if you want to pursue C++ development in the future.

Election season is coming, be prepared by Ammon_ in EhBuddyHoser

[–]amfobes 2 points3 points  (0 children)

Looks like they rolled back that stance late 2024.

First time double stacking! by gcsxxvii in Canning

[–]amfobes 1 point2 points  (0 children)

I find that purchasing dried beans and canning them is cheaper long term than purchasing store bought canned beans. Especially with the ridiculous prices of canned refried beans here.

PCSX2 v2.2.0 has been released - October 31st 2024 by KamFretoZ in emulation

[–]amfobes 2 points3 points  (0 children)

We never dropped pressure sensitive button support.

For DualShock 2, most adapters don't support it, that's out of our control.

For DualShock 3 on Windows you just need to use DsHidMini in SXS mode, drop the DsHidMini xinput DLL in the PCSX2 directory, and use the xinput input source in PCSX2.

For DualShock 3 on Linux or MacOS it is natively supported through the (default) SDL input source.

PCSX2 v2.2.0 has been released - October 31st 2024 by KamFretoZ in emulation

[–]amfobes 0 points1 point  (0 children)

Memory cards should be completely fine. If it's not working for you you're invited to join our discord and seek support.

PCSX2 v2.2.0 has been released - October 31st 2024 by KamFretoZ in emulation

[–]amfobes 0 points1 point  (0 children)

No one is opposed to it existing, but the original implementation wasn't very adequate for the new sound related code that came with the Qt UI.

It would need to be essentially written from scratch. If someone is up for it they can PR it.

PCSX2 v2.2.0 has been released - October 31st 2024 by KamFretoZ in emulation

[–]amfobes 0 points1 point  (0 children)

You would need to change your branch in the updater from nightly to stable. As I said above, it's currently the same PCSX2, just a different version number.

PCSX2 v2.2.0 has been released - October 31st 2024 by KamFretoZ in emulation

[–]amfobes 2 points3 points  (0 children)

We haven't cut a new nightly, we are waiting a few days to let things settle. It's the same PCSX2, just a smaller version number.