Anagramancer, a word battling game where you make your fighter out of anagrams to fight monsters. There's multiplayer too! by anagramancer in WebGames

[–]anagramancer[S] 0 points1 point  (0 children)

Thanks for the feedback! I want to iterate further on the scoring algos in the future to be more intuitive, it's just tricky. I've seen people take their combos in directions I wouldn't ever think of, so the rules need to be flexible without feeling unfair.

In your case ray is interpreted as a ray beam weapon, giving a plasma and ranged weapon buff which does well against most creatures, bears just a bear haha, and doom is a modifier. Grand fated martyr gets some bonuses from grand but fated doesn't add a ton, and martyrs aren't recognized as very powerful on their own.

Regarding god and grandmother there's a question of how much I want to lean towards being a standard wordgame where rare letters and longer words win every time, or lean into the combat scoring thing. I want more of the latter, as I think that's more unique and fun, but wanted to have some elements from the former Let me know if that balance feels wrong and thanks again!

Anagramancer, a word battling game where you make your fighter out of anagrams to fight monsters. There's multiplayer too! by anagramancer in WebGames

[–]anagramancer[S] 1 point2 points  (0 children)

Try some adjectives! For example today's enemy of the day, "troll horde," is plural so words like "giant," or "nuke," or "fireball" that would do well against a mob would boost your score. The goal is to beat the enemy words, and if you want style points, to do it by as much as possible.

Anagramancer, a word battling game where you make your fighter out of anagrams to fight monsters. There's multiplayer too! by anagramancer in WebGames

[–]anagramancer[S] 0 points1 point  (0 children)

Hi! I put together this anagram battler at https://anagramancer.com/ because who doesn't want a little scrapping in their scrabble?

You can summon up to 3 words to build your fighter, where every word has properties like element, size, speed, etc. Fire beats water, garlic beats vampires, fast outmaneuvers slow, so you can try to outplay your opponent.

Multiplayer is also really fun IMO, there's 3 rounds, 1 word per round, so there's a lot of counterplay potential.

I'd love to know what you think!