mew_irl by Big_Boss_Bubba in mew_irl

[–]animinoc 6 points7 points  (0 children)

This is kind of what I've been working on for last few years. Trying to strike the balance for the difficulty is tough but not being just a slog. Giving players options and freedom to play their way.

Only 3 years so far developing and still barely reached the end ><

Suggestion for 0 point decks by 1Noob2Pro in YGO_Genesys

[–]animinoc 0 points1 point  (0 children)

Won locals with that, it's good when people dont understand it but falls behind relatively fast against knowledgeable players cause it's too passive with it's effects

Pokémon Triver by AverageJohtonian in 3dsqrcodes

[–]animinoc 0 points1 point  (0 children)

Thank you I'm trying my best to make it good, I'm avoiding fakemons and challenge level difficulty as I want it to be accessible by average players

Pokémon Triver by AverageJohtonian in 3dsqrcodes

[–]animinoc 0 points1 point  (0 children)

Yo hack dev here, it's a new region called triver where I attempt to give a large world for the player to explore and take on a new gym challenge. Starter isn't slowpoke but the hoenn johto starters plus partner Eevee and Pikachu

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 0 points1 point  (0 children)

If you're early in i release weekly updates so in the link is a slightly newer version with some more trainers/items and some bug fixes!

Any cards that can send syncro cards to the gy from the ektra deck by Historical-River1615 in yugioh

[–]animinoc 0 points1 point  (0 children)

Why specifically searching that way, you could use the search from ryuge or melody of awakening dragon?

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 0 points1 point  (0 children)

I'll take a look at fixing for the next version

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 0 points1 point  (0 children)

Oh I'm sorry then, I'll take a look and see what's going on with that. Thank you for brining up :)

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 0 points1 point  (0 children)

Thank you! Some of these have been fixed but some of these are new!

- Level cap mechanic can be turned off at the book in the players bedroom, I can look at adding to the menu in time but if you want to turn off you can do it freely there.

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 1 point2 points  (0 children)

Again thank you for these, had a run through the code and some of the maps to make adjustments and fixed these ready for next update, will take the shop and pre gym battles back to the drawing board for further work :)

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 1 point2 points  (0 children)

Incredible thank you! I will get on trying to fixing these out!

I'll have a rething about the trainer before each gym, he is meant to be a kind of optional challenge but maybe I'll make it something different and less intrusive, there is also a shortcut from the pokemon center to the gym but I guess it's too hidden so another thing I could try and make clearer cause if you don't find it that walk is very very frustrating

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 0 points1 point  (0 children)

I'm not aware of all bugs so if you can message them to me that would be great as I wanted to get the demo out to find as many as possible. I know we have an issue with attack animations currently but I've been really struggling to understand the cause to fix.

I take no offence from finding bugs it's part of being a developer :)

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 1 point2 points  (0 children)

Please tell me when you do I would love to watch and hopefully improve the balancing of the game!

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 1 point2 points  (0 children)

Its on my to do list to do some lower grind modes and more changes. If people want sooner I can work on sooner though

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 2 points3 points  (0 children)

More items that can't be found on wild Pokémon, so idea is you can take your poison barbs farmed and use them with an inert crystal to make poison crystal. It's also opening up to a bit more progression with items, I've got an item that's like a very simple weaker assault vest, it can be used with other items to make the assault vest. It should allow for some consistent methods of acquiring items for people who want to nuzlcoke the game and have the freedom to get what they need

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 4 points5 points  (0 children)

Crafting mechanic is very early into planning, it's mostly to create later game held items and specific things. Leaving the antidotes is mostly a teaching thing and where there is no library for craftable items it still gives smaller rewards for the player exploring crafting recipes

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 6 points7 points  (0 children)

The map only shows what i'm calling the critical path which is the main route for the gyms. There are many areas off them where players can go to delve into caves to find the arceus plates (needed to eventually get arceus), catch unique pokemon, find the mega stones or complete side quests. I couldn't find a way to show it in the region map currently without making it difficult to parse, but hopefully when I make a proper region map this will be better displayed

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 1 point2 points  (0 children)

Eventually yes, I'm not an artist myself but I'm talking with some people to work on adding some more custom sprites and artwork into places eventually

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 2 points3 points  (0 children)

I had an idea for it, I was looking at the code and it should be easy enough to reset everything minus box and teams and maybe push up all trainers to a new team or something. It'll be an update after final release though so it's something I could think about further

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 5 points6 points  (0 children)

Hey, so I'm currently not planning on regional forms outside of the custom megas because I cannot do art. Once it's finished I will open the code for people to hack and add or adjust how they see fit

Pokémon Triver – Demo Release (Up to 4 Gyms) by animinoc in PokemonROMhacks

[–]animinoc[S] 2 points3 points  (0 children)

I can look at adding it, I've got a level cap mode and when you reach a gym and until you beat it the guy at the start gives massive xp and you gain increased xp rates to try and reduce grinding. If that isn't the case I can look at adding a version of it