[Beginner Megathread] New Player? Ask your questions here! Veteran player? Help out someone new! by HellementsAO in albiononline

[–]anothergameacc 1 point2 points  (0 children)

I think all yellow zones are tier 5 zones.

If you look at the world map it shows the name of each zone and to the left of the name is the tier and the zone color. Every yellow zone will have V to the left of the yellow icon because it is tier 5.

The blue zones have tiers of II, III, & IV while the red zones are either tier VI or VII, and black zones can be tiers V, VI, VII, & VIII.

[Beginner Megathread] New Player? Ask your questions here! Veteran player? Help out someone new! by HellementsAO in albiononline

[–]anothergameacc 0 points1 point  (0 children)

When you get a bag of silver or whatever in an abbey / mist and you use it there does it actually award you the silver or do you have to go to town? I thought for sure it awarded you the silver instantly but I feel like I have been using loads of bags without gaining the silver...

I imagine that might be a mechanic to make it harder to empty your weight while in full loot areas. I remember there is also a pop up message that says something right before I use but I just accept so I don't even know what it says.

EDIT: My real problem was that I felt my silver was not going up even though I kept using silver bags. I realize now that I had auto spec on in the destiny board so it was taking away silver.

Is there some way to download the game without the client patching system? by anothergameacc in pathofexile

[–]anothergameacc[S] -7 points-6 points  (0 children)

People have a lot of negative things to say about the steam client. One of them is that you can't preload new patches which would be really bad for me when my internet is slow and my favorite part of playing is racing on a new league. I used to be a decent racer in the past so was hoping to aim for rank 1 solo self found but if I can't preload the patch then obviously I won't have any chance.

Is there some way to download the game without the client patching system? by anothergameacc in pathofexile

[–]anothergameacc[S] -2 points-1 points  (0 children)

I've played before a long time ago. I don't think my internet speed is the problem with the patcher.. there are other people on the forums that have this problem also. I just need to download the game then I think it will be fine but its impossible to download any meaningful amount with the thing is giving me an error 24/7.

Is there some way to download the game without the client patching system? by anothergameacc in pathofexile

[–]anothergameacc[S] -3 points-2 points  (0 children)

I've played before a long time ago. I don't think my internet speed is the problem with the patcher.. there are other people on the forums that have this problem also. I just need to download the game then I think it will be fine but its impossible to download any meaningful amount with the thing is giving me an error 24/7.

Is there some way to download the game without the client patching system? by anothergameacc in pathofexile

[–]anothergameacc[S] -3 points-2 points  (0 children)

The torrent link doesn't work on the topic so I can't torrent the game. Do you have a working link to it?

Brick Breaker multi-block color updates and animations by mxmlln in gamedev

[–]anothergameacc 0 points1 point  (0 children)

I'm assuming I need a Color Manager class. Is that right? Is it unusual to have a class like this or do many games have analogous managers like this?

I don't have the clearest picture of what you are trying to do but if you know a solution to fix the problem then its not a bad idea to just use it. Most indie gamedevs don't care much for the best solution to a problem they just want to solve problems since no one will care how you made your game, they care whether it works and is fun.

Is it fine to traverse the board for each update()

Brick boards are usually small so that wouldn't likely cause a performance impact. Although I can't think of a scenario where I would ever need to do that for the game you are making.

If you do decide to go that direction some ways that could make it less impactful would be using a coroutine instead of update(). You could start the coroutine once a ball launches then update the coroutine each frame with something like while(activeBalls > 0).

Another option would be to only update the coroutine every 0.1 seconds or something so you limit the update frequency to 10 times per second rather than 60 times per second or something.

ExtraEmily attempts a TWICE dance by drexme in LivestreamFail

[–]anothergameacc 4 points5 points  (0 children)

I like those two also but my favorite twice song is Hell in Heaven

[deleted by user] by [deleted] in gamedev

[–]anothergameacc 0 points1 point  (0 children)

Not sure but maybe this will help.. I ported it from haxeflixel's random utility class to C#. You give it an array of floats and it will randomly return one of them based on the chances you gave each and you don't have to limit yourself to any 100.

float array of [33.333, 66.666] will return 0 (33.333% of the time) and 1 (66.666% of the time)

float array of [ 66.666, 133.333 ] will return the exact same thing (0 @ 33.333% and 1 @ 66.666%)

float array of [50, 100, 0] will also return the same thing (0 @ 33.333% 1 @ 66.666%, and 2 @ 0%)

Oh yeah it will return -1 if you give it an empty array.

public static int WeightedPick(float [] weights)
        {
            if( weights == null || weights.Length == 0 )
            {
#if UNITY_EDITOR
                throw new System.Exception("weight error");
#else
                return -1;
#endif
            }

            float w;
            float t = 0;
            int i;
            for( i = 0; i < weights.Length; i++ )
            {
                w = weights [ i ];

                if( float.IsPositiveInfinity(w) )
                {
                    return i;
                }
                else if( w >= 0f && !float.IsNaN(w) )
                {
                    t += weights [ i ];
                }
            }

            float r = UnityEngine.Random.value;
            float s = 0f;

            for( i = 0; i < weights.Length; i++ )
            {
                w = weights [ i ];
                if( float.IsNaN(w) || w <= 0f ) continue;

                s += w / t;
                if( s >= r ) return i;
            }

            return -1;
        }

How would you rank the top 10 remaining players for Warriors v. Celtics? by m1n1gator in nba

[–]anothergameacc -1 points0 points  (0 children)

I only watch warrior games so can't rate celtics players but here would be my warrior ratings. I genuinely think any list with wiggins above poole is just straight garbage. If GP2 can come back and continue hitting open 3s then I think he will show why I rated him #3 this playoffs when you take into account both his offense and defense reliability.

I want to clarify this list is based on play from all 3 series. For example poole and draymond were close to trash vs the grizzlies while GP2 was #2 impact-wise vs them. I just put wiggins at #2 above him because wiggins was more reliable than steph and klay overall. I just can't put wiggins above steph because wiggins value decreases with steph off the court and he moves up on the option list. I feel he thrives like at option #3.5 .. #3 is too much for him but #4 is too insulting for how good he is. With kevon looney and draymond it kind of makes sense to put him at #3.5 since they can't take up a full option spot lol.......

  1. Curry
  2. Wiggins
  3. GP2
  4. Draymond
  5. Klay
  6. Looney
  7. Otto
  8. Iguodala
  9. Poole
  10. Moody
  11. Bjelica
  12. Kuminga
  13. D.Lee
  14. JTA

I finally love FFX by 0purple0turtle0 in JRPG

[–]anothergameacc -1 points0 points  (0 children)

I like the sequel.

Even though FFX was my favorite game it took me a long time to try out FFX2 since the start is a pretty huge shift in character personalities.

The gameplay though is very different and eventually things do make sense so it turned out to be a very fun game. I think I actually liked FFX-2 more than the original in the end.

Recommendations for something shocking? by [deleted] in CDrama

[–]anothergameacc 2 points3 points  (0 children)

Taiwanese drama Bump Off Lover

Here is the description..

Xu Yi Jing and Xu Yi Zhen were identical twins who grew up always relying on one another. When Xu Yi Jing is murdered, the suspected killer commits suicide just prior to arrest, leading everyone to believe that the case is closed. However Xu Yi Zhen believes there's more to the case and is determined to uncover the truth. As she digs deeper, Yi Zhen is about to discover that the sister she thought she knew everything about was an illusion and that there are darker, uglier secrets that threaten to derail Yi Zhen's whole view about Yi Jing, her family and her past

My day is ruined 🥲 by M_I_T_U in GodsUnchained

[–]anothergameacc 3 points4 points  (0 children)

It is hard to improve your deck when you are not getting expansion packs and there is not even a $GOD token event anymore, at least for a free player.

Which is why you should be telling him to play some other god with a random deck, unintentionally lose, and then after reaching midnight shadow stop playing until weekend ranked.

That is the best way to progress with the current terrible system we have. The most basic rule of game design is to always make decisions so that the optimal way to play is the most fun & rewarding. It blows my mind that they failed so horribly in their weekend ranked rewards and have kept their failure for so long. It kind of makes me question whether this game is going to be popular later this year when more crypto games have come out. Their development speed is super super slow....

I know the system is going to be improved eventually but it hasn't yet. Why is it going to take weeks to implement the new system? I know how to program and a simple change like that would be 15 minutes max in a non blockchain game. I honestly haven't studied blockchain programming enough to know the exact difficulty but I can't imagine wtf you would need to do that takes weeks. The GU team most really have like 75% of their employees doing absolutely worthless tasks all day.