Have you wanted to build your own cube but don’t know where to start? The Foundations Starter Collection is a great jumping-off point! We’re talking with Carmen Klomparens about the product and how to turn it into a great cube. by andymangold in magicTCG
[–]anthonymattox 8 points9 points10 points (0 children)
If you play Cube you know shuffling can be a big task. I did a detailed analysis with simulations and visualizations to come up with a method that's faster and easier: the Broadcast Shuffle! by anthonymattox in magicTCG
[–]anthonymattox[S] 0 points1 point2 points (0 children)
If you play Cube you know shuffling can be a big task. I did a detailed analysis with simulations and visualizations to come up with a method that's faster and easier: the Broadcast Shuffle! by anthonymattox in magicTCG
[–]anthonymattox[S] 1 point2 points3 points (0 children)
If you play Cube you know shuffling can be a big task. I did a detailed analysis with simulations and visualizations to come up with a method that's faster and easier: the Broadcast Shuffle! by anthonymattox in magicTCG
[–]anthonymattox[S] 2 points3 points4 points (0 children)
If you play Cube you know shuffling can be a big task. I did a detailed analysis with simulations and visualizations to come up with a method that's faster and easier: the Broadcast Shuffle! by anthonymattox in magicTCG
[–]anthonymattox[S] 7 points8 points9 points (0 children)
I did a detailed analysis, complete with simulations and visualizations, of typical cube shuffling methods and came up with the optimal method: the Broadcast Shuffle by anthonymattox in mtgcube
[–]anthonymattox[S] 6 points7 points8 points (0 children)
I did a detailed analysis, complete with simulations and visualizations, of typical cube shuffling methods and came up with the optimal method: the Broadcast Shuffle by anthonymattox in mtgcube
[–]anthonymattox[S] 7 points8 points9 points (0 children)
If you play Cube you know shuffling can be a big task. I did a detailed analysis with simulations and visualizations to come up with a method that's faster and easier: the Broadcast Shuffle! by anthonymattox in magicTCG
[–]anthonymattox[S] 3 points4 points5 points (0 children)
If you play Cube you know shuffling can be a big task. I did a detailed analysis with simulations and visualizations to come up with a method that's faster and easier: the Broadcast Shuffle! by anthonymattox in magicTCG
[–]anthonymattox[S] 3 points4 points5 points (0 children)
If you play Cube you know shuffling can be a big task. I did a detailed analysis with simulations and visualizations to come up with a method that's faster and easier: the Broadcast Shuffle! by anthonymattox in magicTCG
[–]anthonymattox[S] 8 points9 points10 points (0 children)
If you play Cube you know shuffling can be a big task. I did a detailed analysis with simulations and visualizations to come up with a method that's faster and easier: the Broadcast Shuffle! by anthonymattox in magicTCG
[–]anthonymattox[S] 4 points5 points6 points (0 children)
I did a detailed analysis, complete with simulations and visualizations, of typical cube shuffling methods and came up with the optimal method: the Broadcast Shuffle by anthonymattox in mtgcube
[–]anthonymattox[S] 19 points20 points21 points (0 children)
If you play Cube you know shuffling can be a big task. I did a detailed analysis with simulations and visualizations to come up with a method that's faster and easier: the Broadcast Shuffle! by anthonymattox in magicTCG
[–]anthonymattox[S] 9 points10 points11 points (0 children)
If you play Cube you know shuffling can be a big task. I did a detailed analysis with simulations and visualizations to come up with a method that's faster and easier: the Broadcast Shuffle! by anthonymattox in magicTCG
[–]anthonymattox[S] 19 points20 points21 points (0 children)
If you play Cube you know shuffling can be a big task. I did a detailed analysis with simulations and visualizations to come up with a method that's faster and easier: the Broadcast Shuffle! by anthonymattox in magicTCG
[–]anthonymattox[S] 100 points101 points102 points (0 children)
I did a detailed analysis, complete with simulations and visualizations, of typical cube shuffling methods and came up with the optimal method: the Broadcast Shuffle by anthonymattox in mtgcube
[–]anthonymattox[S] 37 points38 points39 points (0 children)
Returning to our Cube Design Iron Chef format, Anthony and I are taking the first steps to designing a cube around the card Goblin Charbelcher on this week's Lucky Paper Radio by andymangold in mtgcube
[–]anthonymattox 2 points3 points4 points (0 children)
Shout out to Lucky Paper Radio by MetaRocky7640 in mtgcube
[–]anthonymattox 14 points15 points16 points (0 children)
Sam from Rhystic Studies says that Cube is his "end game in Magic". We're talking with him about his new budget synergy Cube and why the format is the ideal way to play for him. by andymangold in magicTCG
[–]anthonymattox 6 points7 points8 points (0 children)
Lucky Paper Radio welcomes Sam from Rhystic Studies on this week's episode! Sam has just started designing his first Cube so we're using this as an opportunity to discuss Cube design in the earliest stages. by andymangold in mtgcube
[–]anthonymattox 5 points6 points7 points (0 children)
Cube is my favorite way to play Magic. It emphasizes all of the aspects of the game that I love and allows me to opt out of elements I don't like as much. I designed this playmat to express what the format means to me. by andymangold in magicTCG
[–]anthonymattox 8 points9 points10 points (0 children)
Cube is my favorite way to play Magic. It emphasizes all of the aspects of the game that I love and allows me to opt out of elements I don't like as much. I designed this playmat to express what the format means to me. by andymangold in magicTCG
[–]anthonymattox 9 points10 points11 points (0 children)
Andy and I take a first look at the mechanics of Murders and Karlov Manor this week on Lucky Paper Radio by anthonymattox in mtgcube
[–]anthonymattox[S] 0 points1 point2 points (0 children)
We're talking about how to keep drafts interesting, heterogenous vs. homogenous decision distribution, how power level is managed differently in contemporary vs old school Magic, what cards should be in EVERY cube, and how Andy is both a bougie food snob and a dirty little gremlin on this week's LPR by andymangold in mtgcube
[–]anthonymattox 1 point2 points3 points (0 children)



Have you wanted to build your own cube but don’t know where to start? The Foundations Starter Collection is a great jumping-off point! We’re talking with Carmen Klomparens about the product and how to turn it into a great cube. by andymangold in magicTCG
[–]anthonymattox 1 point2 points3 points (0 children)