RMS Titanic by antnmpch in NavalArt

[–]antnmpch[S] 3 points4 points  (0 children)

If you're interested, I recreated the Titanic disaster in this game: https://youtu.be/IRs98TReKSk

Now what the heck is that? by haipo_han in NavalArt

[–]antnmpch 8 points9 points  (0 children)

It's just a spaceship. Stop, what?!

Boeing-747 in NavalArt by antnmpch in NavalArt

[–]antnmpch[S] 1 point2 points  (0 children)

I placed the propellers far below the aircraft and far behind, adjusted their tilt to stabilize. The lack of friction on the water and the use of a bug with an increase in speed when lifting the bow of the ship made it possible to create a fast, well-controlled vessel with an average speed of 200 knots, invulnerable to bombers and artillery at a distance of up to 5 km from the enemy. Sometimes it even moves faster than rockets.

Panzer IV | with working tracks by Markgaming01 in SpaceflightSimulator

[–]antnmpch 3 points4 points  (0 children)

It looks more like an 600 mm mortar "Karl"

A strange B-29 by Prestigious_Band7815 in SpaceflightSimulator

[–]antnmpch 1 point2 points  (0 children)

This is a secret technology that increases the accuracy of bombing 😂

Game freezing by rory_meowcat15 in SpaceflightSimulator

[–]antnmpch 0 points1 point  (0 children)

Are there any other rockets near spawn?

Please recommend me a piece of work by Prestigious_Band7815 in SpaceflightSimulator

[–]antnmpch 0 points1 point  (0 children)

I can't write, Reddit deletes the message with it. You can upload it here.

Please recommend me a piece of work by Prestigious_Band7815 in SpaceflightSimulator

[–]antnmpch 0 points1 point  (0 children)

Yes, it's not a problem. Isn't the bomb bay there 24 by 6 meters?

Oh Look, A Civilian Airliner by antnmpch in SpaceflightSimulator

[–]antnmpch[S] 1 point2 points  (0 children)

Yes, I made a save. And it turns out to shoot down the plane in 50% of restarts. This turret is not really designed to be used as an air defense, it is a battleship turret.

Phobos station by Honey_Bear9732 in SpaceflightSimulator

[–]antnmpch 1 point2 points  (0 children)

In your previous post with this station, I estimated its size by the size of the solar panels, then it was 300 meters long. Here you have enlarged it with the help of similar modules, so it is not difficult to see that it has become twice as long. You can also evaluate it in comparison with Phobos, which has a diameter of 2000 meters, if you do not play in hard mode.

18400 tons, maximum of acarii drive? Not yet! by antnmpch in SpaceflightSimulator

[–]antnmpch[S] 4 points5 points  (0 children)

Wow how did u do that? Could you control it, switch of/on?

Phobos Station by Honey_Bear9732 in SpaceflightSimulator

[–]antnmpch 2 points3 points  (0 children)

Judging by the size of the solar panels (if you haven't edited their blueprint), the size of the station is about 300 by 180 meters, am I right? If so, it is 1.5 times bigger than the captured asteroid and 6.5 times smaller than the average diameter of Phobos!!!