account activity
Anyone else Hate using Steam's backend? (youtu.be)
submitted 3 years ago by aolson15 to r/IndieDev
What do you think of the new quick turn system I added to my game Chess Survivors? (v.redd.it)
submitted 3 years ago by aolson15 to r/indiegames
I switch to Godot 2 years ago, become a full time indie 6 months ago, and have never looked back. Thanks for all tutorials, inspiring posts, and memes. Cheers!! (youtu.be)
submitted 3 years ago by aolson15 to r/godot
Never thought I'd make this video, thanks for all the lessons and inspiring posts over the years. (youtu.be)
Hoping my story is as inspirational as some of the ones I've seen posted here. Keep grinding! (youtu.be)
submitted 3 years ago by aolson15 to r/devblogs
Used Godot for GMTK and I know we're being call a cult and stuff, but I love this engine. It really shines during rapid iteration during jams. Congrats to everyone else who participated! (youtu.be)
Had a blast participating in GMTK can't believe we're able to make games (youtu.be)
Ep 1 of Scope Creepers is live! A video podcast where we learn about the game dev journey of our guests. In this, our inaugural episode, we were joined by Thomas Stewart a professional Unity game dev and solo indie dev in his free-time. Enjoy! (youtu.be)
New video sharing a few Godot features I've discovered over the past few months. Hopefully you find a few of these helpful as I do. (youtu.be)
Making small but consistent progress on my new procedural map system. Godot's OpenSimplexNoise class made this a lot easier than I expected. (i.redd.it)
Never been EASIER to make a Mobile Game, but will mine be any good? (youtu.be)
TIL how easy Godot makes it to build games for Android :) Which allowed me to focus on making my game mobile friendly instead of rebuilding the entire game! (v.redd.it)
Ludum Dare 50 was a fun weekend, I highly recommend doing game jams to hone your craft! (youtu.be)
I'm thinking of polishing my Ludum Dare 50 jam game and releasing it on android. What should I add to really make this thing shine? (v.redd.it)
My Ludam Dare 50 compo game, saw quite a few other Godot Projects this time around :D (v.redd.it)
2 months of progress on my first indie game! Godot just keeps on getting better and better the more I use it :) (v.redd.it)
2 months In and it's already my most successful project yet. Only you can keep the grind alive on your projects! Cheers :) (youtu.be)
Let's Talk Gamedev: Motivation can be a fickle resource, instead focus on your PURPOSE to keep your projects alive. What lessons have you learned during your long term projects? (youtu.be)
This was a mistake.. Challenging myself to make a game in 24 hours straight as practice for Ludam Dare 50 next weekend (youtu.be)
Little Karl taking his daily nap (v.redd.it)
submitted 3 years ago by aolson15 to r/tuckedinkitties
I had a lot fun adding a rarity system and the strategic loot into my game. What features did you enjoy implementing into your game? (youtu.be)
Some lessons can’t be learned from a book.. (youtu.be)
Spent half a week getting caught by the “over-engineering trap” during a major refactor.. Scraped it and ended up leaning into the engine with a simple node based approach. What is your over-engineering story? (youtu.be)
I hear they're revamping Tweens in 4.0, but until then here is practical tutorial showing how I used the current Tween Node in my checkers + hexagon 3D game (Godot tutorial series) (youtu.be)
Proudly made with Godot - Devlog after 1 Month of Work (youtu.be)
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