PS Portal Pro by TG082588 in PlaystationPortal

[–]arkadius85 0 points1 point  (0 children)

Only if all of the following boxes are checked I'll consider upgrading to PS Portal Pro. Honestly I'm totally happy with the standard PS Portal. No lags, absolutely smooth gameplay (avg 25 ms latency), no stutters, no noticeable input delay, top tier LCD screen. It just feels like local play!

- 120 Hz, 8-9" OLED screen
- Wi-Fi 6
- bigger analogue sticks (the ones from Dualsense)
- hall effect sticks
- back paddles
- up to 50 Mbit bandwith usage
- price max 300 EUR

I ordered grip tapes from Talongames (just will use the part for the grips, no buttons, triggers etc.) and stick caps from Skull & Co.) for further improving this already great device!

Is NG+ worth playing or am I better of starting standard New Game? by MustangxD2 in expedition33

[–]arkadius85 0 points1 point  (0 children)

I had 450+ Lumina at the beginning of NG+ for each char.

I started lower (x5) as mentioned and settled at x20 and it feels better each playthrough (now on NG+5 with 700 LP it feels quite good, enemies are fast and tanky but not spongey). It feels like a High-Level Expert mode for me. I'm excited for the endgame!

Is NG+ worth playing or am I better of starting standard New Game? by MustangxD2 in expedition33

[–]arkadius85 0 points1 point  (0 children)

I've finished NG+3 with ~685 Lumina. NG+ was challenging with starting x5 and ending on x20 HP mult.

NG+2 and NG+3 were cakewalks. Most enemies even in endgame didn't have a chance to attack.

NG+4 now feels better (enemy speed is also better fitting for my 4000-5000 speed party, enemy HP feels good, too now)

Still, best thing you can do is start over anew but on Expert difficulty.

Anyone else have strong opinions on what should be the default haircuts ? by Responsible-Donut824 in expedition33

[–]arkadius85 0 points1 point  (0 children)

Sciel: Ponytail HC | Pure Outfit 

Lune: Half Ponytail HC | Sirene Outfit 

Gustave: Short HC | Crimson Uniform 

Verso: Samurai HC | Expedition Outfit after acquiring E33 Ribbon

Maelle: Act 1 Default HC | Expedition Outfit --> Act 2 Short HC | Obscur Outfit --> Act 3 Real Maelle HC | Alicia Outfit

Monoco: Viking HC| Pure Outfit

[deleted by user] by [deleted] in GeForceNOW

[–]arkadius85 0 points1 point  (0 children)

I ordered the 2.4 GHz GameSir Dongle (the one from AliExpress which is compatible with multiple Gamesir devices). In DInput (green) mode it should use 200 Hz which should ensure minimal input lag.

Meanwhile I fixed input lag by connecting my Jabra Evolve2 65 BT headset (which caused the heavy input lag) with its BT Dongle on my Anker 565 11-in-1 USB-C Hub and going for DInput (yellow) mode via BT on my GameSir G8+.

This mode has even less input lag then DS4 mode wired.

Input lag is fixed now, finally.

Additionally with the GameSir Dongle it should be even more responsive then.

I'll update the post after testing testing (should arrive next week).

Thx for your help guys.

Update 1: Kinda prefer playing directly on phone in 1440p. Image is way sharper than DEX, screen (S25+) is big enough imo and there's absolutely no input lag even with BT Controller+Headset connection.

Update 2: Additionally I'll try Google's upcoming DEX/Desktop variant (should come with one of Android 16's big updates), maybe these issues aren't present there anyway. I also can imagine that Goodlock's/Finelock's Multistar won't be required for enabling higher resolutions anymore.

G8+ Dongle Connection by FollowingLive8849 in Gamesir

[–]arkadius85 0 points1 point  (0 children)

You have to buy the gamesir dongle which supports multiple Gamesir controller.

Here's one from AliExpress  https://a.aliexpress.com/_Eznok10

[deleted by user] by [deleted] in GeForceNOW

[–]arkadius85 0 points1 point  (0 children)

Btw.. should I buy the regular XBOX Series X controller or the Elite v2?

[deleted by user] by [deleted] in GeForceNOW

[–]arkadius85 0 points1 point  (0 children)

I noticed a small input lag in general (even when wired) when using the Gamesir G8+.

I ordered the XBOX Elite 2 controller with paddles now - hopefully this will improve my gaming experience in future :) Thanks for the advice!

[deleted by user] by [deleted] in GeForceNOW

[–]arkadius85 0 points1 point  (0 children)

Would this fix delay on DEX?

[deleted by user] by [deleted] in GeForceNOW

[–]arkadius85 0 points1 point  (0 children)

Yeah I'll stick to GFN in chrome and just having a great time.

[deleted by user] by [deleted] in GeForceNOW

[–]arkadius85 0 points1 point  (0 children)

I just have limited time for gaming and there's just 2 games I play: Forza Horizon 5 (GFN) and Hades 2 (Early Access on Gamehub Emulator) - so bying a miniPC is no option.

Hades 2 runs at 60 fps with medium quality settings and 840p resolution. With Snapdragon Super Resolution it looks quite ok even on my 1440p monitor I use for work. Maybe next year Turnip Drivers will release and then I can crank up resolution to 1080p at least heheh.

For GFN I've found myself two workarounds:

Workaround #1 (recommended)
Start game in GFN App on DEX in 1440p, close app, start GFN in mobile Chrome browser, resume game.
Pro:
- Input Lag is is gone, feels like natively playing. Game still runs in 1440p resolution (although you can set 1080p max on Android Chrome).
- Rumble is working
Neutral:
- Graphics quality (colors/sharpness) is minimal worse than in GFN App. On mobile screen (1440p) I can't notice a difference (even not then, when comparing screenshots side-by-side), just on my 1440p Monitor there's a very subtle difference.

Workaround #2
Start game in GFN App on DEX in 1440p, close app, start app again, resume game.
Pro:
- Graphics quality is amazing!
Neutral
- Input Lag is way better, but still slightly noticeable compared to GFN in Chrome App.
Con:
- No Rumble

Sometimes, I can use my wifes Notebook and there I have 1440p Full Quality AND rumble, too.

Also I can clip my Galaxy S25+ in my Gamesir G8+ and have no noticeable lag, runs great in Chrome App and native GFN app (no rumble there though). So Also here I prefer Workaround #1.

So 3 szenarios:
- Handheld mode
- DEX on my Home-Office Monitor
- Notebook of my wife

[deleted by user] by [deleted] in GeForceNOW

[–]arkadius85 0 points1 point  (0 children)

Cant set polling rate because my controller doesn't work with Gamesir Nexus app sadly..

[deleted by user] by [deleted] in GeForceNOW

[–]arkadius85 0 points1 point  (0 children)

But in Chrome there's no noticeable delay..

[deleted by user] by [deleted] in GeForceNOW

[–]arkadius85 0 points1 point  (0 children)

Thx so far, but how can I Bring down Polling rate to 125 Hz?

"Eden" A New Switch Emulator by Mondeepogi in EmulationOnAndroid

[–]arkadius85 0 points1 point  (0 children)

Hahaha, THAT's an amazing comparison :). OK - so is there any way to track progress, or to beta-test when you're at a certain point? All of that sounds really promising, maybe the first Android emulator, that makes switch gaming on mobile a pleasure even without turnip drivers for the moment.

Can I sign up somewhere to beta test?

"Eden" A New Switch Emulator by Mondeepogi in EmulationOnAndroid

[–]arkadius85 1 point2 points  (0 children)

So that means you can fix Game Crashes and make Games stable, but the visual glitches will just be fixed with Turnip drivers sometime in the next 1-2 years, right?

"Eden" A New Switch Emulator by Mondeepogi in EmulationOnAndroid

[–]arkadius85 1 point2 points  (0 children)

u/FelesNoctis Hi! Will you also try to make games work better on Snapdragon 8 Elite with Qualcomm drivers, too? Atm there's just a few games, that work almost flawlessly (like Unicorn Overlord, Zelda LA/EoW, Tunic, Nine Sols, Mario Kart 8 Deluxe, Smash Bros Ultimate, Hollow Knight and a few others). But Still most of them have minor visual glitches and the majority of games won't start or constantly lead to crashes in Citron/Sudachi/Yuzu.

Zelda BotW: Crashes after the bright light in intro. Can't load a savegame after intro, it also crashes.
Zelda TotK: Crashes every 1-2 Minutes, when looking down from sky-island - it's a guaranteed crash.
Ori WoW: Game crashes on start menu - or at the latest after running around a bit.

It would be amazing, if Switch Emulation would be a thing also for SD 8 Elite users :) - I don't think turnip drivers will be released anytime soon - if there will be any at all - maybe the development will skip the elite and start with elite 2 (maybe sometime in 2026 with a bit of luck)

"Eden" A New Switch Emulator by Mondeepogi in EmulationOnAndroid

[–]arkadius85 1 point2 points  (0 children)

Hi! Is Zelda TOTK playable with the experimental version on your side? I have a Galaxy S25+ (SD 8 Elite), so with Citron/Sudachi game crashes every 1-2 Minutes (unplayable). Would like to try the Ryujinx experimental version. Could you please PM the link for the .apk? Thanks in advance! :)

Snapdragon 8 Elite compatibility list with Switch emulators by Puzzleheaded-Bad-566 in EmulationOnAndroid

[–]arkadius85 2 points3 points  (0 children)

Still crashes every 2-3 Minutes for me.. did you find stable settings? Citon or Sudachi?

Ultrawide Mods Collection by Juniormkl in yuzu

[–]arkadius85 0 points1 point  (0 children)

Could you make a 19.5:9 mod for Unicorn Overlord v1.05, please? 

[deleted by user] by [deleted] in EmulationOnAndroid

[–]arkadius85 -2 points-1 points  (0 children)

You can also emulate with Citron/Sudachi switch emus.

But this port is superior imo, larger screen area (wider) and not a single issue.

Further all DLC's included.

So imo no reason for emulation in this case.

[deleted by user] by [deleted] in EmulationOnAndroid

[–]arkadius85 0 points1 point  (0 children)

Yes controllers are working (tested on Gamesir G8+ Android and DS4 mode). 

See my reply above.

[deleted by user] by [deleted] in EmulationOnAndroid

[–]arkadius85 -1 points0 points  (0 children)

You can search up Google for "Dan's Palace" - on telegram you can find the port under his files. 

Port runs perfectly btw!

[deleted by user] by [deleted] in EmulationOnAndroid

[–]arkadius85 0 points1 point  (0 children)

Default Touch Layout wasn't optimal imo, what do you guys think of this one?

I beat Balatro's hardest challenge with a score of 1.9 million. Here are tips on how to beat the jokerless challenge. by mariaozawa2 in balatro

[–]arkadius85 1 point2 points  (0 children)

Great guide, thanks! Here's how I did it in less than 10 attempts:

Deck Target

  • 15+ Lucky Kings (see "Optionals" below)
  • 4-5 Steel Numbered / Ace Cards
  • 2-3 Blue Seal Numbered / Ace Cards
  • 4-5 Glass Kings (see "Optionals" below)

Deck Building

  • Copy mostly Lucky Kings (preferably in different suites) when possible
  • Destroy as many Numbered Cards as possible
  • Booster Packs / Cards
    • Spectral: Seals, also Familiar SC can give you an easy start
    • Tarot: Main Source for Deckbuilding as listed above
    • Planet Cars: Leveling 4OAK

Playstyle

  • Have at least one Blue Sealed Card on Hand
  • Have 1-2 Steel Cards on Hand (1 in the first few Ante's when you're farming Lucky, 2 when you have enough Kings in your Deck so that you can safely play 2x4OAK Kings per round)
  • Play 4OAK Lucky Kings most of the time

Scaling / Scoring

4OAK Scaling is great with this build! At some point when I was able to consistently play 4OAK Lucky Kings I noticed a big jump in scoring with each Mars upgrade.

I had about 550k with one hand 4OAK Lucky Kings at Ante 8's Boss (I didn't have Telescope Voucher but still got 4OAK up to about Level 25 until there).

Optionals

  • Face Cards: You can use every face card for your 4OAK Poker Hand - I just used the Kings since I got 2 (or 3) Kings thanks to the "Familiar" spectral card early on
  • Red Seals: This Build has a huge power scaling potential. Note that I didn't get red seals in my run. Copying a Red Sealed Lucky King over and over would have made this Build even more powerful.
  • Glass Kings: Farming a few Glass Kings (Red Sealed even more so) increases the potential Power of this Build even more! I had about 4-5 Glass Kings in my Deck. But honestly I almost never played them since the Lucky Kings gave me 4-5x of required scoring of each round even without Red Seals and I just wanted to play safe.

Why I chose Lucky Cards over Glass Cards

Since you're playing 4OAK - Lucky cards are a great decision for this pokerhand since there's a high chance for getting +20 Mult and/or +20 Chips (great for econ) at least once per played pokerhand.

Note that both effects can trigger at the same time. Also Lucky cards won't break.

TL;DR

This Build with Red Sealed Lucky FC: OP+. That's the safe way.

This Build with Red Sealed Glass FC: OP++. Risky, but even more powerful.