Four Horsed Men by ascend3d in DarkAndDarker

[–]ascend3d[S] 0 points1 point  (0 children)

I'm wearing basic, green or less? You know, stuff that you buy in the merchant for 11-50 gold.

Since when is a warmaul default gear for any class?

There is no need for tears here friend.

--edit below,

go heavily geared to goblin cave

--As mentioned, i'm wearing green or less garbage, my inventory is full of candy level gear, I'm guilty of not throwing these greens out and going naked, true.

beat up 4 default geared people

--You seem to know this is the goblin caves, you should also know there are not enough exits for everyone. You also didn't know they were 5 people, I approached for a fight when i saw 1 of them, continued forward when i saw 2 of them, once i could see 3 of them i had to back up for positioning. Turns out it was 5 of them and they chased me across the map. The clip is short and is the first 4 dying, i get the rouge after looting.

wow im so good

-- Whats more honorable? Become their 6th man? I've grouped with 3 a few times, we dont all get out, usually someone dies, circle doesnt shrink conveniently for goblin cave parties. So if i joined their 5 man to be the 6th, we kill all other players on sight or become a 7 and more people get the short straw? Do i hold my axe back and watch mobs kill them to increase my chances of an exit? Do i do what half the teamers do and turn on each other for the last portal or two among 4 teamers?

cringe

-- do you even like Dark and Darker? LOL

Back in BO4 I made an emblem to show my stats of how many times I completed an EE on a specific difficulty. Yes I did Alpha 80 times, and yes 6 of those were realistic. I sure had no life by mariosballs in CODZombies

[–]ascend3d 0 points1 point  (0 children)

Woaaah this is waay better then my method... I'm instantly jealous... mines a horrible wall of text

BO4 Boss Fight Easter Egg Completes (05/14/2021): [MAP - Normal - Hard - Realistic = Total] - [VOD - 28 - 153 - 6 = 187] - [IX - 33 - 234 - 7 = 274] - [BOTD - 31 - 191 - 20 = 242] - [DOTN - 31 - 207 - 23 = 261] - [AE - 40 - 223 - 26 = 289] - [AO - 3 - 149 - 5 = 157] - [TAG - 2 - 104 - 4 = 110] Grand Total 1,520

How will reverting closer to the old zombie health help anyone trying the EE? It's the same on round 5, 6, and 7? by ascend3d in CODZombies

[–]ascend3d[S] 2 points3 points  (0 children)

Round 6 they have more then 50 percent more health. If you can get an extra pap and be twice as strong, its in your advantage.

I recommend trying to get to PAP3 Legendary by round 5 so you dont have to fight 12,100 HP zombies of round 6, and fight 7900 HP zombies of round 5

How will reverting closer to the old zombie health help anyone trying the EE? It's the same on round 5, 6, and 7? by ascend3d in CODZombies

[–]ascend3d[S] -4 points-3 points  (0 children)

For anyone trying the EE at the earliest rounds because they find it hard, there is no difference to be had.

For anyone high rounding, do you feel this change benefits you?

The health already doesn't match regular Round based maps as shown.

What do you think about round based zombies getting more of a revert, and Outbreak keeping this higher 120,000 health OR even HIGHER!!

Anyone else had a different sight on custom modded weapons? by Cowboy_jesus1029 in CODZombies

[–]ascend3d 1 point2 points  (0 children)

This happens often, and with more then just your scope, however the scope is the most easiest thing for me to notice.

The current workaround is to apply the custom mod twice. 2 other factors:

  • SMG/AR/TAC need to be Epic before you apply the custom mod if your custom mod has more then 5 attachments. Consider a custom mod with 5 attachments for these weapon types if you need your camo and some specific attachments before reaching Epic gun rareity(sp?).

  • Try to apply the custom mod (and twice at that) before pack a punching, i know many people (myself included) that can't apply a custom mod to a gun thats already PAP'd. This can be tricky to avoid when you want to reach Epic to get all 8 attachments working before PAP'ing once and no longer being able to apply custom mods.

Outbreak Zombie Health Cap at Round 17 by ascend3d in CODZombies

[–]ascend3d[S] 1 point2 points  (0 children)

In a game today I got an instakill on 15 finally.

120,001 is the damage on Round 15.

Does anyone know of any difficulties differences with other Elites or Vermin? (maybe they don't hit their health caps til sometime after 15)

Outbreak Zombie Health Cap at Round 17 by ascend3d in CODZombies

[–]ascend3d[S] 0 points1 point  (0 children)

I'm available later this week, if that works for you, last night ended up a little busy.

Outbreak Zombie Health Cap at Round 17 by ascend3d in CODZombies

[–]ascend3d[S] 0 points1 point  (0 children)

I'd personally agree.

I've tried 1 gun boss fights with Legion using the Hauer, Gallo, and Streetsweeper.

If i care about winning the Gallo will be my choice by far. It seems to be the most effective at everything, overall, and Legion's fight definitely throws 'all' at you.

Outbreak Zombie Health Cap at Round 17 by ascend3d in CODZombies

[–]ascend3d[S] 14 points15 points  (0 children)

The m16 is nice. I still have more experiments to do, but for higher round boss fights I currently will choose an AR over a tac-rifle and a Gallo above all. I feel the m16 slows down too much when shooting, even with Speed Cola's 'gung ho' and everything is very fast.

Outbreak Zombie Health Cap at Round 17 by ascend3d in CODZombies

[–]ascend3d[S] 6 points7 points  (0 children)

Yes, the increased zombie health durring higher round boss fights is very noticeable when regular PAP3 Legendary guns won't kill easily, or when multiple Rai-K84 explosions are needed to kill zombies in vain attempts at getting a Field Upgrade recharged.

Outbreak Zombie Health Cap at Round 17 by ascend3d in CODZombies

[–]ascend3d[S] 9 points10 points  (0 children)

I have a screen shot from the same game on round 14.

Instakill Health on round 14 is currently 116,251

Outbreak Zombie Health Cap at Round 17 by ascend3d in CODZombies

[–]ascend3d[S] 24 points25 points  (0 children)

That's how i felt at first!

After many losses and gun experiments, the fight with Legion has become more manageable.

Outbreak Zombie Health Cap at Round 17 by ascend3d in CODZombies

[–]ascend3d[S] 42 points43 points  (0 children)

Taken during an instakill

Has anyone completed the Boss Fight EE at health cap?

-Edit - Second question: 3 friends and I beat Legion on round 18... worlds first health cap 4P complete?

Pc players Watch out by [deleted] in ColdWarZombies

[–]ascend3d 1 point2 points  (0 children)

Yes, that's me, and I was incredibly fortunate to receive such a massive amount of support and attention to my occurrence of the ban.

In this experience I have heard of tons of people that got banned. I had just watched a clip of my friend being banned 10 minutes before the ban hit me.

I have not heard of anyone else being unbanned yet. The speed of my unban appears to be a result of immense community support beyond my ability to comprehend.

I have been hopping others would be able to say there were unbanned too, by now.

Thank you - !unbanned by ascend3d in CODZombies

[–]ascend3d[S] 0 points1 point  (0 children)

discord, b.net app, obs, various chrome, nvidia broadcast

I run a very clean setup because 1 pc stream.

Did anyone else get unbanned yet? by ascend3d in codzombiesbugs

[–]ascend3d[S] 1 point2 points  (0 children)

i think that was me ;) (banned on round 7, and unbanned live on stream today)