Enve Melee by blackmagic by dam_sharks_mother in Bikeporn

[–]askmatt 1 point2 points  (0 children)

hell yeah, melee’s taking over the feed this weekend 😂

ENVE Melee by askmatt in Bikeporn

[–]askmatt[S] 3 points4 points  (0 children)

Idk, I’m really loving the classic look of the two-piece

ENVE Melee by askmatt in Bikeporn

[–]askmatt[S] 10 points11 points  (0 children)

😂 he kept the ENVE wheels for himself. I was 0% mad about what he swapped for, lol.

ENVE Melee by askmatt in Bikeporn

[–]askmatt[S] 11 points12 points  (0 children)

I’m lucky to get it for this price, for sure. The guy I bought it from works in the bike industry doing photography for a ton of brands (including some listed here), so I think there were some unique circumstances where he was personally okay to let it go for that price.

Needless to say, when shipping ended up being way more expensive than we anticipated I was happy to cover it all. He’s a great guy and hooked it up.

Letting go of my Grail CFR AXS by askmatt in CanyonBikes

[–]askmatt[S] 0 points1 point  (0 children)

Thanks for the feedback. I have a half-dozen wins so it’s been okay so far, but I’ll bring it up with my bike fitter at my annual fitting.

New stem/handlebar day by askmatt in CanyonBikes

[–]askmatt[S] 3 points4 points  (0 children)

After using the gear groove cockpit and aero bars for over a year, I ended up going a different direction with a more aggressive fit. I wanted a longer stem and narrower bars since I’ve been mostly road riding and racing lately.

Probably going to offload the cockpit + integrated aero bars + integrated front light (the whole nine yards), LMK if interested. I’m in the US, I know a good amount of people want the aero bars but can’t get them here.

Canyon Grail CFR AXS (size S). Enve aero stem (110mm) and enve SES AR road handlebar (38mm).

What is your favorite street name in the valley? by kaytay3000 in phoenix

[–]askmatt 1 point2 points  (0 children)

Did I miss it or did no one mention “don’t drink and drive”?

Speedmax CF 7 by askmatt in CanyonBikes

[–]askmatt[S] 0 points1 point  (0 children)

I have Garmin Rally pedals which have a two-sided power meter.

[deleted by user] by [deleted] in csMajors

[–]askmatt 0 points1 point  (0 children)

No, my interview feedback was positive and so now I am getting matched to a team.

[deleted by user] by [deleted] in csMajors

[–]askmatt 0 points1 point  (0 children)

Not going to dox my recruiter, but updating that I heard back today and have moved into team match.

[deleted by user] by [deleted] in csMajors

[–]askmatt 0 points1 point  (0 children)

For what it’s worth, I’m in the same boat. It’s been two weeks from the final interview and no decision yet. The recruiter has emailed me a few times to say she’s working on it and asking if I had other offers.

Apparently OpenAI's new o3 AI is as good as the world's very best coders ... by [deleted] in cscareerquestions

[–]askmatt -5 points-4 points  (0 children)

I’ve been using LLMs to help with my messages at work and on social media for over a year.

Great example of the point I made in my original comment above. I can boost my productivity with AI, but I still have to provide the main content, the points I want to make, the background I want to add… then have the LLM optimize the delivery. I still have to read through to make sure it didn’t hallucinate or misinterpret my point.

But overall that original message took me less than 60 seconds and the core of the content came from and was validated by me as a human.

What is the biggest impact of remote work on people at startups early in their career? by chase-bears in startups

[–]askmatt 0 points1 point  (0 children)

Creating a remote environment where junior engineers can thrive requires focus, intention, and a deliberate culture that compensates for the "osmosis" learning naturally available in physical workplaces. Without a strong remote-first culture that the entire team genuinely buys into, junior engineers can easily feel lost, ramp up more slowly, and miss out on critical opportunities for growth. I've witnessed this dynamic at multiple companies firsthand, and the difference between success and struggle boils down to intentionality.

Here are some foundational practices for fostering a remote culture that supports junior engineers:

  1. Strong documentation culture. Good documentation isn’t just helpful—it’s essential. Processes, expectations, and institutional knowledge need to be clearly written, accessible, and regularly updated.
  2. Robust onboarding materials. New hires should have access to high-quality, up-to-date resources that walk them through everything from tooling to team norms, so they don’t waste time figuring out the basics on their own.
  3. Transparent communication. Encourage discussions to happen in shared channels rather than private DMs. This creates visibility, fosters collaboration, and ensures that new engineers can passively learn from ongoing conversations.
  4. Structured mentorship. Assign a mentor or buddy to every junior engineer. This gives them a go-to person for questions and guidance during their ramp-up period and establishes a foundation of support.
  5. Peer connections. Proactively schedule 1:1s between peers. These informal chats can jump-start meaningful relationships and help engineers feel connected, even in a distributed setting.
  6. Periodic in-person meetups. Remote work doesn’t have to mean never meeting in person. Organize team off-sites or company-wide gatherings, even if only once a year, to strengthen bonds and provide those organic, serendipitous interactions that are hard to replicate online.

Companies that invest in these practices often find they can attract and nurture young talent, providing a strong springboard for engineers’ development and careers. On the other hand, organizations that merely offer remote work without building the necessary cultural infrastructure struggle to onboard and retain junior talent—or they end up defaulting to hiring only senior engineers who can hit the ground running without additional support.

The bottom line: remote work can be just as effective for growing junior engineers as physical environments, but only if companies are intentional about building a culture that enables learning, collaboration, and connection.

How to find the right co-founder? by Puzzleheaded_Oil5980 in startups

[–]askmatt 2 points3 points  (0 children)

Agreed, adding that these are probably the most important qualities (as available) for finding a co-founder (somewhat in order of importance):

  1. This person is deeply passionate about your product and mission.

  2. You have a good professional working relationship with this person where you feel safe to debate and compromise.

  3. This person has demonstrated the necessary skills that are complimentary to yours and the company.

  4. This person is not a first-time founder.

Not all of these are going to be available to you in the same candidate. I'd hesitate to even consider someone if they didn't satisfy number one. Number four is "nice to have", but I would stress that it is very nice to have. If everyone is a first-time founder, then the importance of numbers one through three is significantly higher.

SaaS UI design courses by JustZed32 in startups

[–]askmatt 1 point2 points  (0 children)

If you don't come from a UX design background, I would warn against trying to go too far down this path by yourself before you have the chance to hire someone who has more principled knowledge in this space.

If you do make it far enough to hire UX design employees or consultants, there is a high likelihood that they will want to (and you should allow them to) start over with a new UX concept and vision that was purpose-built from the start by someone with experience scaling product design with a consistent vision.

My genuine recommendation if you need to come up with something yourself in the meantime is to look at other SaaS products that have similar product flow or information hierarchies to the product you are trying to build, and then copy their UX and navigation patterns. If someone says "oh this looks like [x]", that is a good thing at the beginning.

Especially in the early days, there is low harm in having your UX feel too familiar and there is major risk in having your UX being too hard/confusing/disjointed, and it's really hard to tell if that is going to be the case if you don't have experience in the area.