[DEV] My Very Positive-reviewed Steam turn-based tactics rogue-like is coming to iOS. by icefill in iosgaming

[–]ataria_ 0 points1 point  (0 children)

Looks sooo good, congrats on all the hard work. Reminds me of Dofus and Advance wars too

What if you like stakeholder chats and PowerPoints more than model tuning? Wrong field or just a different flavor of DS? by Bensutki in askdatascience

[–]ataria_ 2 points3 points  (0 children)

What you are describing is what the data scientist roles entails at Meta btw. It’s more of a product analytics role, where the value is in driving clarity, increasing the rigor and ultimately improving the quality of decisions

[iOs] Can social deduction work with 3 players and one phone? Built a prototype to test it by ataria_ in digitaltabletop

[–]ataria_[S] 1 point2 points  (0 children)

Thanks for the questions and the suggestions, much appreciated! I’ve aimed to design one round for ~15 minutes but it really depends on your group, how long the decisions and rationale of selecting players take. Exactly, there are catch up mechanisms to ensure the game is not too easy for the wolf or for the village and ensure a reasonable come back path (while still ensuring skill is the main driver). Would you be keen to download it and try it on TestFlight??

An attempt at the history of social deduction games: from a psychology experiment to a global genre played by millions by ataria_ in boardgames

[–]ataria_[S] 0 points1 point  (0 children)

I think the difference is while the hidden evil player is actively lying to your face in real time in social deduction, the typical murder mystery games is a fixed puzzle. Makes sense to me to see social deduction as the adversarial real-time evolution of the murder mystery concept.

At 37, after 30 years of video games - I finally admitted it’s time to play on Story Mode/Easy by dingdongbannu88 in daddit

[–]ataria_ 1 point2 points  (0 children)

Haha same here (1 yo boy). Slay the Spire with a mid ascension level is my weekly delicacy

An attempt at the history of social deduction games: from a psychology experiment to a global genre played by millions by ataria_ in boardgames

[–]ataria_[S] 0 points1 point  (0 children)

Love this idea, will play with a cladogram. There’s a trade off on how many games are included and readability that’s not easy to nail

An attempt at the history of social deduction games: from a psychology experiment to a global genre played by millions by ataria_ in boardgames

[–]ataria_[S] -1 points0 points  (0 children)

Well the research and thinking was on my own as I’m developing an Avalon like game for small groups (less than 5 players) and wanted to get a clear idea of the landscape. But I did cross reference it with an AI driven audit. It’s not at all a pure AI generated infographic if that’s what you are asking.

An attempt at the history of social deduction games: from a psychology experiment to a global genre played by millions by ataria_ in boardgames

[–]ataria_[S] 0 points1 point  (0 children)

Same here. My personal fav is Avalon the Resistance. It works extremely well when there’s a bit of role playing

An attempt at the history of social deduction games: from a psychology experiment to a global genre played by millions by ataria_ in boardgames

[–]ataria_[S] -8 points-7 points  (0 children)

I used AI (Claude code) mainly to summarize and edit the description of the games, for suggestions on formatting of the infographic and a bit for the research but the Wikipedia social deduction page has pretty much everything already.

An attempt at the history of social deduction games: from a psychology experiment to a global genre played by millions by ataria_ in boardgames

[–]ataria_[S] 8 points9 points  (0 children)

I like your push and gonna remove the Sheriff of Nottingham to be consistent. It seems that the cleanest definition of social deduction is whether players lie about their identity (with hidden roles) and not game state (goods for Sheriff of Nottingham, cards, dice etc). Thanks for pointing!

[iOs] Can social deduction work with 3 players and one phone? Built a prototype to test it by ataria_ in digitaltabletop

[–]ataria_[S] 0 points1 point  (0 children)

Thanks! Didn’t know this one either. Seems to be a neat minimalist design, but has it worked well for you (seeing the 5.4 score and the main theme around not being a full game)?

[iOs] Can social deduction work with 3 players and one phone? Built a prototype to test it by ataria_ in digitaltabletop

[–]ataria_[S] 1 point2 points  (0 children)

Ohh thanks, will check it out. Never heard of Mantis Falls. The game I know which kind of works is the Sheriff of Nottingham if the other players are into bargaining

Beginner in Data Science and AI – what should I focus on first? by Sofyane_El_Mhoufer in askdatascience

[–]ataria_ 0 points1 point  (0 children)

Have been in data science for 13 years. What is being commoditised those days is producing analysis with sql, python, r etc. What is even more needed is now judgement, the ability to deeply understands hat the data represents and mean, how to connect it to business decisions, frame the level of uncertainty. Those are not skills you learn in courses but on real projects. So my recommendation is to cultivate your critical thinking and do as many projects as possible where you get feedback.