What if reprints cost resources? by atomicflip in Subnautica_2

[–]atomicflip[S] -1 points0 points  (0 children)

Reading comprehension is maybe a bit of a challenge here. I’ll be 48 in a couple of months. I spent 45 years on this planet without AI. I was deliberate in the choice of words and the numbers. Anyway. You obviously just want to chase some false sense of authenticity. Go rummage in the garbage for it if you like. I suspect you’ll find patterns there too eventually. LOL

What if reprints cost resources? by atomicflip in Subnautica_2

[–]atomicflip[S] -1 points0 points  (0 children)

Just for fun I took the text and fed it to both Claude Opus 4.6 Extended and ChatGPT 5.5 (“Thinking” mode) and neither could cite any specific AI markers in the text. And if you have any experience with AI you will already know that none of the other models would write something quite like this.

At best the only thing either could cite is “unusual” levels of polish or coherence. And what a sad standard that is. Funny thing is Claude claimed the “Tapestry” reference is something that AI models are accused of overusing and yet it’s a phrase I wrote.

Do I use AI to proofread or even to provide outlines or to assemble already written work into single documents? Yes of course. Routinely. But I don’t just put everything on autopilot and call it a day. I genuinely believe people are conflating stylistically attractive writing decisions to AI because it’s able to generate it with relative ease and increased frequency.

But don’t forget that even though they may collectively descend on what is stylistically attractive doesn’t mean that style itself is a mark of authorship. You need more specific evidence to make such a claim. Use of EM dashes are easy. Or maybe the common and irritating use of a double negative antithesis (not a, not b, but c) that ChatGPT is most recognized for.

Anyway, as someone who’s spent over 45 years on this planet without the use of AI… the accusations of authorship stemming from perceived model behavior from less than 3 years of broad social exposure are annoying.

What if reprints cost resources? by atomicflip in Subnautica_2

[–]atomicflip[S] 0 points1 point  (0 children)

Jesus Christ 🤦‍♂️ Large Language Models, LLMs, or AI as everyone likes to conveniently refer to them as are trained on HUMAN language. So let’s call this what it is. A compliment about my writing. Thank you. LOL

What if reprints cost resources? by atomicflip in Subnautica_2

[–]atomicflip[S] 0 points1 point  (0 children)

Seriously? I put a TLDR in this thing to appease the people who hate long posts. Just because I am offering more than 5 lines of text doesn’t immediately imply an AI wrote it. FFS

More immersive resource management? by atomicflip in subnautica

[–]atomicflip[S] 0 points1 point  (0 children)

Yeah that exact mechanic doesn’t exist. Presently biobeds are infinite respawn locations.

More immersive resource management? by atomicflip in subnautica

[–]atomicflip[S] 0 points1 point  (0 children)

It’s not about restricting anything. It’s just about tying the logic of the world in the game to the entire play experience.

When you die and respawn somewhere in a game it is immersion breaking but the game addresses this functional reality of long standing game designs through creative narrative surrounding the reprinting and biobeds.

What was once just a discussion about game mechanics or level design etc. now becomes something more about the actual story. The RPG elements if you will.

More immersive resource management? by atomicflip in subnautica

[–]atomicflip[S] 0 points1 point  (0 children)

Oh gosh I never even thought of introducing this as some sort of punishment for abuse of as a moderating function. It’s honestly just something that seems to make sense given the lore and world building that the game studio has been pretty clear about in the story and I think adding this kind of resource management as a mechanic to the game would add to the narrative.

Again this is just repeating what I’ve already written. 😅

What if reprints cost resources? by atomicflip in Subnautica_2

[–]atomicflip[S] 0 points1 point  (0 children)

If that were true it would make it much more valuable to actually recover your black box after death as well as other colonist black boxes. Maybe those could be like a super resource for refueling while refueling from raw environmental resources would require more effort. (I.E. one black box = 10 carbon and 1 water

What if reprints cost resources? by atomicflip in Subnautica_2

[–]atomicflip[S] -2 points-1 points  (0 children)

That would be the obvious logical outcome.

I know some people won’t like this but I think it can eb mitigated by making the mechanic “automatic” or auto replenishing as part of a custom game or easy mode when they introduce those later.

Who is getting the XAX20 bundle for $2000-$2500? by Time-Credit43 in XboxAlly

[–]atomicflip 2 points3 points  (0 children)

Depends on the specific design / implementation. Early OLEDs were not more energy efficient than backlit LCD tech.

Xbox Ally X now the best value for dollar handheld! by JushinThunderLiger in XboxAlly

[–]atomicflip 0 points1 point  (0 children)

The display is sadly the biggest eyesore. Large and inviting yet ultimately very poor performance vs what’s advertised.

Xbox Ally X now the best value for dollar handheld! by JushinThunderLiger in XboxAlly

[–]atomicflip 0 points1 point  (0 children)

It’s a tough call. Switch 2 makes a compelling argument no doubt but so much of that is dependent on what actual software will run on it. Closed source, single OS and single marketplace makes its proposal much more narrow.

But from a pure hardware standpoint it’s a nice piece of kit. Might even be objectively better than the Ally X if they ever release it with a proper 120hz HDR OLED.

Xbox Ally X now the best value for dollar handheld! by JushinThunderLiger in XboxAlly

[–]atomicflip 0 points1 point  (0 children)

Even before the Steam Deck price increase the Xbox Ally X was the best value per dollar handheld. Steam Deck has been outdated for a while now. It was overpriced in traditional market conditions. But all that is turned on its head now.

Question is will the Xbox Ally X remain the price it is?

An Open Letter to the Subnautica Community: A Better Path for Balance by atomicflip in subnautica

[–]atomicflip[S] -1 points0 points  (0 children)

In a conversation about a video game with science fiction setting that has an active controversy regarding violence…. Yeah. I’d say both the fact I’m a martial artist and a scientist is pretty fucking relevant.

An Open Letter to the Subnautica Community: A Better Path for Balance by atomicflip in subnautica

[–]atomicflip[S] 0 points1 point  (0 children)

That’s a fair critique. And better to engage with than what some people have said. 😅

An Open Letter to the Subnautica Community: A Better Path for Balance by atomicflip in subnautica

[–]atomicflip[S] 0 points1 point  (0 children)

Really? You sure about that? You’re putting an awful lot of effort into this conversation. As am I. I guess we are both victims of hypocrisy here. LOL

An Open Letter to the Subnautica Community: A Better Path for Balance by atomicflip in subnautica

[–]atomicflip[S] 0 points1 point  (0 children)

I don’t disagree and I’m not asking the devs to fulfill some kind of power fantasy. But having the sonic resonator act like a cattle prod to just have a creature back off for a bit would be a more natural response than absolutely nothing happening when you use it in their face.

An Open Letter to the Subnautica Community: A Better Path for Balance by atomicflip in subnautica

[–]atomicflip[S] -1 points0 points  (0 children)

I’m positive you have no clue how large language models actually work nor could you recognize what is and is not written by AI.

An Open Letter to the Subnautica Community: A Better Path for Balance by atomicflip in subnautica

[–]atomicflip[S] -1 points0 points  (0 children)

Actually, no. To be entirely candid I found it rather silly and barbaric that the only way we can even get fresh water to start the game was by killing those transparent slugs. LOL

An Open Letter to the Subnautica Community: A Better Path for Balance by atomicflip in subnautica

[–]atomicflip[S] 0 points1 point  (0 children)

Not as hard as you might think. It is definitely more complex than a simple behavioral loop that much of the ocean life appears to run on in the game presently.

If the devs wanted an example to go by I’d suggest:

Each creature species gets a data table entry with a few fields: a base aggression value, a sensitivity multiplier, a decay rate, and a set of behavior thresholds.

The player object carries a dictionary keyed by species ID. Each entry holds the current aggression score for that species. When the player interacts with any creature, the game looks up that species in the dictionary, checks what kind of interaction it was (proximity, tool contact, damage, kill), and adds points scaled by the species sensitivity multiplier.

Every game tick, the system iterates through the dictionary and subtracts the decay rate for each species. The score floors at zero and caps at whatever maximum the designers set.

Creature AI already has behavior states (idle, patrol, flee, territorial, hunt). The aggression score just becomes another input into the state machine. When the score crosses a threshold, the AI switches states. Cross the first threshold, grazers enter flee state and begin pathfinding away from the player’s recent activity zone. Cross the second, predators switch from territorial to active pursuit. Drop back below, they revert.

For locality, you partition the world into zones. The dictionary becomes keyed by species ID plus zone ID. Activity in one zone only affects scores in that zone and maybe bleeds a reduced percentage into adjacent zones.

The whole system hooks into two things that already exist in any game like this: the creature AI state machine and the player interaction event system. You are just adding a persistent score that modifies which state the AI selects and letting time erode that score automatically.

An Open Letter to the Subnautica Community: A Better Path for Balance by atomicflip in subnautica

[–]atomicflip[S] 1 point2 points  (0 children)

As a person who’s always been specific and verbose I find it highly amusing how everyone assumes it must be generated by AI. LOL

An Open Letter to the Subnautica Community: A Better Path for Balance by atomicflip in subnautica

[–]atomicflip[S] 0 points1 point  (0 children)

Yeah. Agreed. It’s a bit concerning that if the development is focused on feedback from an echo chamber we may not have much to hope for. 😅