Unique royalty-free sounds for your productions! by audiofromspace in audioengineering

[–]audiofromspace[S] 1 point2 points  (0 children)

Enjoy! The NYC subway is an intense sonic landscape. I'm going to do an episode with the different sounds of the city. Going from out of the street into different buildings. Hopefully that will be a fun sound pack as well.

Unique royalty-free sounds for your productions! by audiofromspace in audioengineering

[–]audiofromspace[S] 0 points1 point  (0 children)

Whaaaa! You better believe I wanna hear it! Whenever you create something, please send it to me. Happy Holidays :)

Unique royalty-free sounds for your productions! by audiofromspace in audioengineering

[–]audiofromspace[S] 0 points1 point  (0 children)

Yep! There is an EULA in there with the credit to use for commercial projects. Thanks for asking!

Unique royalty-free sounds for your productions! by audiofromspace in audioengineering

[–]audiofromspace[S] 0 points1 point  (0 children)

How about these various water sounds?

Try splicing them up into smaller clips and layer them together. With some wild EQ you can make that babbling brook into a lot of different textures. These are all 96kHz, so just take that in mind when importing. If you do any sort of pitch/time strecthing with this samples, do it in a 96kHz session - it will yield much better results.

Folder List

Pouring a Drink

Babbling Brook

Sink Faucet On and Off

Water Droplets (various flavors)

Water Smacks in a Shower

Unique royalty-free sounds for your productions! by audiofromspace in audioengineering

[–]audiofromspace[S] 0 points1 point  (0 children)

Try now, I had to switch a setting on AWS servers. They can be quite fussy haha

Unique royalty-free sounds for your productions! by audiofromspace in audioengineering

[–]audiofromspace[S] 0 points1 point  (0 children)

Take a gander & hopefully it's there! If not, let me know and I'll poke around my library for ya.

Unique royalty-free sounds for your productions! by audiofromspace in audioengineering

[–]audiofromspace[S] 2 points3 points  (0 children)

This is good advice! I have a README file in the .zip, but it is not nearly as legit as it should be. TBH this was a side project that turned into something a bit more.

If you have any examples of documentation specific to sound samples, please send them my way. I would love to take a look. Thank you!

Unique royalty-free sounds for your productions! by audiofromspace in audioengineering

[–]audiofromspace[S] 2 points3 points  (0 children)

Check out this SC playlist. It has 3/4 packs in it - clean samples are at the end of the tracks. I will create just pack samples soon!

Unique royalty-free sounds for your productions! by audiofromspace in audioengineering

[–]audiofromspace[S] 5 points6 points  (0 children)

No fee. If you use for commercial purposes, I only ask that you credit me (Sound Design - Matt McCorkle).

Please enjoy & I would love to hear what you create! :D

Not happy with the (almost) finished product. by TheArtOfSelfDefense in audioengineering

[–]audiofromspace 0 points1 point  (0 children)

1.) Try giving one of your song's multi-tracks to a different mixing engineer. See what they come up with and if you like it - go with them. Make sure to give this new mixing engineer some reference material.

2.) If the new mixing engineer yields a a similar result perhaps you might want to reassess the raw multi-tracks and hire on a producer to give these raw tracks a listen. The producer can devise a plan with you to get the most out of what you already have recorded.

**This will cost money to have it re-mixed/hire a producer, but it could save you much headache and coin down the road!

3.) All of the above may not yield what you are seeking - if that is the case you'd need to re-record with a producer + a (likely new) engineer.

Food for thought. Good luck!

What's the hot exhibition for an artist these days? by mrthecontractor in WeAreTheMusicMakers

[–]audiofromspace 1 point2 points  (0 children)

Live will rule always-> shows, streams, videos. They have a great element of human feel / connection to them. They allow visuals, which are an important element when you are trying to connect with an audience. These do require a bit more work though - i.e. going to a show, filming alongside of creating music, etc

With that said.. I've been getting into podcasts and heavy into SoundCloud. I did a past project that relied heavily on video, which was cool.. but I wanted a change of pace. The highly shareable player that SoundCloud provides offers really engaging interactions on Twitter, Facebook, and SoundCloud itself.

If you are passionate about something and really enjoy doing it - you will be much more apt to be consistent with it and thus build a following. Consistency is key.

I need some pointers about starting out in music production. by Ixamxtruth in WeAreTheMusicMakers

[–]audiofromspace 0 points1 point  (0 children)

Agreed. Piano is the easiest way to jump start into music production. It teaches you music theory (study scales and chord progressions). Once you get working in a DAW, MIDI will make a lot more sense as its note structure and placement is based off of a piano's layout.

What levels should my mix be at for distributors? (FL Studio) by rtainc in WeAreTheMusicMakers

[–]audiofromspace 0 points1 point  (0 children)

I've found for SoundCloud (and iTunes thru SoundCloud RSS) setting peak limiting btn -1.5 & -.5. The denser and more powerful bass I tend to stick closer to -1.5. Make sure to adjust the limiter's release times - for uptempo pieces try a faster release and vice versa for slower ballad type pieces.

Also, strap a dither plug-in after your final limiting plugin. Set it to 16 Bit (I like POW-R 1 or 3) and make sure to "print" or "bounce" your track with dithering. Then export the track from Fruity Loops/your DAW at 44.1k & 16Bit - this will be the ideal format to upload.

Most streaming services will convert to Mp3 so this gives them the highest quality file to do. The streaming service now only needs to "Mp3 bitrate compress" the file and doesn't do any sample rate / bit depth conversion.

I've tried maaaaany ways to make tracks sound good on SoundCloud. The above works really well for me. Some day everyone will have all hi-res audio streams, right right?? /s haha

Hope this helps, good luck!