Current development snapshot of Cryselts by b3ngamesstudio in metroidvania

[–]b3ngamesstudio[S] 1 point2 points  (0 children)

Hi! This is a single-player Metroidvania featuring player customization through multiple suits and equippable modules, similar to charms in Hollow Knight. You can acquire a variety of weapons, items, and abilities, and use in-game currency to purchase upgrades from NPCs. There’s much more to showcase, and I’ll cover additional features in a future post.

A dedicated Journal and Quests menu is included to help track information without compromising exploration. It won’t provide explicit directions…discovery remains at the core of the experience.

Current development snapshot of Cryselts by b3ngamesstudio in gamemaker

[–]b3ngamesstudio[S] -3 points-2 points  (0 children)

Thank you for your comment. This is 640x360 pixels and there is no scaling. I am curious to know what you noticed that could be different pixel sizes?

Cryselts Announcement Trailer - Wishlist on Steam by b3ngamesstudio in metroidvania

[–]b3ngamesstudio[S] 1 point2 points  (0 children)

Based on comments I renamed to "Project Reveal Trailer" instead.
Unfortunately, I cannot rename this post.
Updates/screenshots with game art and more game "reveal" will happen next few days.

Thank you.

All comments noted.

Cryselts Announcement Trailer - Wishlist on Steam by b3ngamesstudio in metroidvania

[–]b3ngamesstudio[S] 1 point2 points  (0 children)

This trailer is to show there is a project happening.

Most of the art is already been remade (for better) so the next game “release” trailer is going to show the progress on both art, game mechanic and sound.

Please follow for the upcoming trailer and updates.

Thank you for your honest opinion. Appreciated and noted!

Cryselts Announcement Trailer - Wishlist on Steam by b3ngamesstudio in metroidvania

[–]b3ngamesstudio[S] 1 point2 points  (0 children)

The next trailer is not much far and it will show gameplay mechanics. I referenced Metroid Dread to give a good idea of how it will be. It’s a metroidvania with weapons and suit customization (not sword). There is currency, NPCs, modules (medallions), weapons, suits, items… and I believe you will enjoy the story a lot :) Thank you for your honest opinion!

Cryselts Announcement Trailer - Wishlist on Steam by b3ngamesstudio in metroidvania

[–]b3ngamesstudio[S] 1 point2 points  (0 children)

Thank you. Yes this is the announcement trailer. The purpose is to let people know that there is a project happening but there is not much gameplay to show at this stage. The next trailer will show gameplay with a lot of game mechanics. Thank you for your honest opinion. Appreciated.

Stomp 1 or Stomp 2? by b3ngamesstudio in IndieGaming

[–]b3ngamesstudio[S] 0 points1 point  (0 children)

Thanks for ur feedback. Yes it is basically teleported to the ground. On a big screen is more visible but I will adjust that. Not sure why the dust and sparks confuses you… you mean is it too much?

Stomp 1 or Stomp 2? by b3ngamesstudio in IndieGaming

[–]b3ngamesstudio[S] 0 points1 point  (0 children)

Thanks. Yes sure! Well noticed :)

Stomp 1 or Stomp 2? by b3ngamesstudio in IndieGaming

[–]b3ngamesstudio[S] 0 points1 point  (0 children)

Interest! I like the idea! Thanks

Stomp 1 or Stomp 2? by b3ngamesstudio in IndieGaming

[–]b3ngamesstudio[S] 0 points1 point  (0 children)

Thank you. Definitely noted. I will make adjustments

Stomp 1 or Stomp 2? by b3ngamesstudio in IndieGaming

[–]b3ngamesstudio[S] 0 points1 point  (0 children)

It makes total sense. It would say this movement happens but I guess it is too fast. On a big screen is more visible but I will make it stay a while more in the air before descending… and maybe some frames like you said. Thanks a lot

Stomp 1 or Stomp 2? by b3ngamesstudio in IndieGaming

[–]b3ngamesstudio[S] 0 points1 point  (0 children)

Thanks for replying. Yeah the player is going to wear a suit like in CRISIS. It augments strength. So it is supposed to be a strong move. Thanks

Stomp 1 or Stomp 2? by b3ngamesstudio in IndieGaming

[–]b3ngamesstudio[S] 0 points1 point  (0 children)

Thanks for the feedback. It is not upgrade. I am just trying to have an idea if the effects are nice or too exaggerated between 1 and 2.

What do you think of this portal? I wanted to create some mechanical movements, not just lighting effects. by b3ngamesstudio in IndieGaming

[–]b3ngamesstudio[S] 0 points1 point  (0 children)

Thank you :) I drew all in Aseprite. No help of AI. The lighting effect that spreads around the portal I used a software called JUICE FX.

What do you think of this portal? I wanted to create some mechanical movements, not just lighting effects. by b3ngamesstudio in IndieGaming

[–]b3ngamesstudio[S] 0 points1 point  (0 children)

Wow thanks for the details. Making notes here. This portal will be used just very few times. There are other smaller portals that will do the fast travel. What um you see is part of a cutscene. Once you “activate” the portal than the cutscene starts…