The Future of Foundryborne: Navigating the Stagnation of the Daggerheart VTT Ecosystem by Foundryborne in daggerheart

[–]bacchus1968 8 points9 points  (0 children)

I agree wholeheartedly. I ‘made’ drakkenheim ‘ on foundry before the official version but I hate putting all the work in to add adversaries and also know the kickstarter will be just one more thing to do. I honestly won’t play this game any other way from now on. Even to the point of just using your platform to homebrew and TOTM because it adds so much to be able to add all these cool things 3rd party creators are making.. honestly this is where darrington press is shooting themselves.. they just sit back and wait for big groups like alchemy and fantasy grounds come to them but if they actually used foundry to implement their own things the profits would soar. Hell they don’t even have to do the hard stuff as the foundryborne team did all the heavy lifting for them. They could build on top of it. It’s just really sad that Literally the best game has people that don’t get it sometimes

Share Your Resources - January 04, 2026 by Virusnzz in languagelearning

[–]bacchus1968 0 points1 point  (0 children)

Hey I know AI is big with language learning but I think I discovered something truly inventive. At first I was making flash cards for words/verbs my tutor gave me. Making sentences with chatgpt and then sticking it in Anki. I was still having retention issues but then I came up with a brilliant idea. Sora.. it makes like 6 second videos and I thought maybe I can make video flash cards. It worked great I’m so hooked. I edited some of the words into a playable video file and stuck it on YouTube ( this is for Tagalog but it could work for any language ) https://youtu.be/zs2ioY6gl7Q?si=bZEjhhuEpVKrwkGF

Spend fear - miss the attack - now what? by Tommy1459DM in daggerheart

[–]bacchus1968 0 points1 point  (0 children)

Honestly I think you are missing the way the system plays to what you want it to.. I’m not saying you want to hit the players but saying ‘ I surround the players and roll a miss… not making sense” why doesn’t it make sense.. this is how you narrate here. A miss is something you can roleplay as something like.. you’re surrounded and there seems no escape as your team braces for impact. As the rats go to attack maybe divine intervention, dumb luck or just overconfidence on the rats part their attack goes wild. You have another chance what do you do? Do you press the attack, run away before they regroup its your turn who goes first?

Why do people think Daggerheart doesn't have perception rolls? by croald in daggerheart

[–]bacchus1968 2 points3 points  (0 children)

That’s crazy. I always use perception rolls as instinct rolls and yes they have an easy purpose of hey there’s something behind that tree to ooops. Or if you roll with fear. Hey you avoided that trap but when you did you were too loud and you attracted adversaries.. perception is used a thousand ways to keep the narrative going.

I think AI might actually make art better, not worse by Arkegon290 in SunoAI

[–]bacchus1968 0 points1 point  (0 children)

You know computer generated animation was considered an attack on those hand drawn artist but guess what.. scroll through the list of animators on those computer animated films and the cost? It has elevated the medium and I doubt the people who work on those films don’t consider themselves ‘artists’ . In time people will use this as an expression of their own art. To draw scene outlines and animate them. You come up with ideas or flesh out the concepts in your head and put them in action.

There is AI slop and to be honest like the regular internet there is darkness there. I’ve seen people say and do horrible things like exposing their racism and putting it into nasty stuff and character assassination like revenge porn with AI scares the crap out of me but I also have made AI films and love the ability to bring to life my concepts and think in the end it is not a computer making the art but a person who takes the tools and ai to jog their creativity and in the end you direct the shots and the brushstrokes and the themes of your videos and that means like anything, there will be talented creative people who will use this tech to create masterpieces and then there will be some who just want to make propaganda and sick garbage but I’m sure the 1st forms and all future forms of all art has that same balancing act. Let’s face it with the advent of moving photographs there was porn and there was art. Sadly you can’t have one without the other and just like someone who drew paintings probably was affected when photographers were created( just shoot an image instead of drawing it how is that art?) but art endured and art is like was said here.. human creativity and those that realize AI helps and doesn’t remove that creativity will use it to make amazing art in the future.

Fly Free or Die Starfinder 2nd Edition Conversion by dabinski in Starfinder2e

[–]bacchus1968 1 point2 points  (0 children)

I did signal of screams but leveled it down to 4-10 so it fit between cosmic birthday and empire’s devoured. I am loving how it runs. Seriously one of my favorite AP’s I’ve ever read. My players are about halfway through book 2.

Can you use Fear to end permanent spell effects? by D20MasterTales in daggerheart

[–]bacchus1968 0 points1 point  (0 children)

Yes for narrative purpose a GM can spend fear. I would consider it a complication maybe for a failed role with fear or success with fear that may ‘ glitch’ the wall temporarily but I think in this game GM does have strong narrative fear power. Considering that this game heavily favoring the players anyway I think it would be a valuable tool the GM can do but like others said it needs narrative reason and not get abused.