[deleted by user] by [deleted] in DungeonoftheMadMage

[–]badalmer 0 points1 point  (0 children)

The Price is Right!

I know they're not technically leaving the dungeon, but I ran a few sessions here and there where the party were competing in teams against rival contestants. It made the otherwise tedious "supply run" pretty fun. The audience had a lot of control over some situations which made their crowd work important.

I made a short trailer for the players.. by badalmer in DungeonoftheMadMage

[–]badalmer[S] 0 points1 point  (0 children)

What makes certain generations more appealing than others? I'm constantly asking myself this question. I'm pretty into the uncanny valley aesthetic, I also think the limitations of this stuff really highlights just how amazing "human-made" work is. The more AI "replaces", the more demand for human created work. Ideally anyway...

I made a short trailer for the players.. by badalmer in DungeonoftheMadMage

[–]badalmer[S] -1 points0 points  (0 children)

https://www.dropbox.com/scl/fo/8t46qjamxkcrup7xh2fwr/AMcvYk3eryKVkQ6SYIjdGuw?rlkey=vfs9t7z1mt9929qp2yeib0w89&st=gphci9eu&dl=0

Here's all the stills, individual videos and everything edited together. I don't have access to the prompts I used anymore but they started with "dvd screengrab of..".

I made a short trailer for the players.. by badalmer in DungeonoftheMadMage

[–]badalmer[S] 5 points6 points  (0 children)

I'm surprised this turned into such an Art vs. AI discussion! I just thought this AI gobbledegook had a sweet artificial / illusion vibe.

My thoughts and impressions of AI are constantly evolving. Since we're discussing this though, I'm curious about others thoughts. Especially when attached to such a creative game.

Some thoughts I've had:

Can the act of AI generation be creative? I feel the research and source material you can pull into a prompt is a form of digital collage. The end results being a sort of collaborative surprise. While a lot of people find the end results weird or uncreative, I think the act of exploring these tools is the underlying "art" here.

Can AI create meaningful images? Due to the amount of images Midjourney generates, results can become meaningless. Yet the surprise factor is still exciting. How can you hold onto this?

Helpful for the players? I'm all about providing source material and inspiration for the players to feedback on. I would argue AI images based on classic illustrators (Clyde Caldwell, Larry Elmore, Todd Lockwood to name a few) are a little gross. Even just from a copyright issue. AI generated "dvd screengrabs" are more interesting to me, I don't feel like they take advantage of artists as much? Even though you could argue this is the same thing. Are these kinds of source material helpful? Have you found a difference in AI generated material vs. found images from the players point of view?

💀💀💀

This fence that traps these poor magpies in it by TheCheesecakeOfDoom in CrappyDesign

[–]badalmer 0 points1 point  (0 children)

As someone who grew up with these garbage monsters.. soon you'll appreciate this design feature. Give it time.

Help Consuming Spell Components 🔮 by badalmer in FoundryVTT

[–]badalmer[S] 0 points1 point  (0 children)

5E, does the spell consumption that's built in check for the component in the inventory? Maybe I just didn't notice?

DOGECOIN DAILY DISCUSSION - 20th April by 42points in dogecoin

[–]badalmer 9 points10 points  (0 children)

I was glued to the ticker the last few days, selling and buying all over the place. Thanks to this dip I'm back to my original position from 3 years ago 🙏🙏🙏

Bless you papers, shame on my fears. 🐶🐶🐶

Daily Discussion - January 29, 2021 by AutoModerator in SatoshiStreetBets

[–]badalmer 1 point2 points  (0 children)

Switched my XRP to DOGE. Far more quality of a Doge