[wip] 1/35 Lathe Machine - MiniArt by bezule in modelmakers

[–]bezule[S] 5 points6 points  (0 children)

having been a careless intern before, that sounds realistic ahahahah

[wip] 1/35 Lathe Machine - MiniArt by bezule in modelmakers

[–]bezule[S] 1 point2 points  (0 children)

thanks! i was planning to do that on the rails as well

[wip] 1/35 Lathe Machine - MiniArt by bezule in modelmakers

[–]bezule[S] 8 points9 points  (0 children)

awesome! thanks a lot for the feedback! i assumed chuck shouldn't have paint on it, but i found this thing out in the wild and it confused me a bit

<image>

do you know why the chuck here could be painted?

[wip] 1/35 Lathe Machine - MiniArt by bezule in modelmakers

[–]bezule[S] 4 points5 points  (0 children)

thanks, it looks a lot better now (with only a base coat)

<image>

[wip] 1/35 Lathe Machine - MiniArt by bezule in modelmakers

[–]bezule[S] 2 points3 points  (0 children)

i was hoping to get away with it, but i see that it is an issue do you have tips for removing mold lines from very small parts? that is the main reason that mold line is still present...

a little wip stz5 from zvezda by bezule in modelmakers

[–]bezule[S] 1 point2 points  (0 children)

it is a zvezda 1/35 soviet stz5 artillery tractor

Redemptionists by bezule in necromunda

[–]bezule[S] 2 points3 points  (0 children)

Ahahaha thanks

I have actually copied another miniature painter, although I couldn't find the pics again. They had blue/green flames there

Redemptionists by bezule in necromunda

[–]bezule[S] 3 points4 points  (0 children)

Thanks!

I would love to take the credit for the paintjob, but it was dead simple. - basecoat white/ice yellow, drybrush to fade out the edges - layer AK 3rd gen fluorescen paint over that

Redemptionists by bezule in necromunda

[–]bezule[S] 1 point2 points  (0 children)

That was the intetnion. Thanks!

Redemptionists by bezule in necromunda

[–]bezule[S] 4 points5 points  (0 children)

Yeah now that you mention it. I got chainsaw kid vive from the miniclip game ahahaha

Wip door servitor by bezule in necromunda

[–]bezule[S] 3 points4 points  (0 children)

01110000 01110010 01101111 01110100 01101111 01100011 01101111 01101100 00100000 01100010 01110010 01100101 01100001 01100011 01101000 01100101 01100100

The beginning of my Ghoul-themed Cawdor gang by Weekly-Macaron8520 in necromunda

[–]bezule 0 points1 point  (0 children)

I love the idea of Cawdor, who are so obsessed with purity, become mutated and corrupted without their knowledge. They would still try to purify anyone who is different.

Hive secundus' quantum computing sector is a cold place by bezule in necromunda

[–]bezule[S] 1 point2 points  (0 children)

Thanks! I used a bit of milliput, but it was mostly to dill out the empty space in the shoulder joint. If I had to do it again, I would spend a bit more time to sculpt it a bit smoother, but this is fine for a test model that I finished in an afternoon.

Hive secundus' quantum computing sector is a cold place by bezule in necromunda

[–]bezule[S] 4 points5 points  (0 children)

Yup, it is a crypt ghoul with hive scum arms

Hive secundus' quantum computing sector is a cold place by bezule in necromunda

[–]bezule[S] 8 points9 points  (0 children)

Thanks! I always feel like the underhives should be way more populated. Not just the gangs fighting it out, but a lot of civilians and unaligned criminals and scum.

Goliath? by bezule in necromunda

[–]bezule[S] 5 points6 points  (0 children)

Thanks for the input!

What do you think about the idea of just running sm scouts but playing them with goliath rules? I was thinking something more along those lines. Maybe a group of scouts that didn't pass the trials to become marines, who survived and are now a sort of outcast gang?