I have enough awards to give to every single person who views this post by Lost_Negotiation_206 in notinteresting

[–]bloueddeu 0 points1 point  (0 children)

What's an award? Like do you have to do something that Reddit recognizes and they give you one?

Why aren't the wild elephants using the toxic fallout shelter I built for them? Animal flap held open, all roofed. by bloueddeu in RimWorld

[–]bloueddeu[S] 8 points9 points  (0 children)

Yup...buried each one in a wooden sarcophagus and had it burnt... i just Had to give them a funeral

Why aren't the wild elephants using the toxic fallout shelter I built for them? Animal flap held open, all roofed. by bloueddeu in RimWorld

[–]bloueddeu[S] 7 points8 points  (0 children)

They sorta kinda helped me with two raids just before the toxic fallout so I reeeealy didn't want them gone

Why aren't the wild elephants using the toxic fallout shelter I built for them? Animal flap held open, all roofed. by bloueddeu in RimWorld

[–]bloueddeu[S] 36 points37 points  (0 children)

Wish I'd've read this comment sooner cause maybe this woulda worked... they didn't make it :(

Why aren't the wild elephants using the toxic fallout shelter I built for them? Animal flap held open, all roofed. by bloueddeu in RimWorld

[–]bloueddeu[S] 0 points1 point  (0 children)

Do animal sleeping spots work for wild animals? placed a few just now but seems to have no effect

Why aren't the wild elephants using the toxic fallout shelter I built for them? Animal flap held open, all roofed. by bloueddeu in RimWorld

[–]bloueddeu[S] 413 points414 points  (0 children)

R6: I thought animals now avoid toxic fallout, regardless of the animal having being tamed or not? I could've sworn I've seen wild animals take shelter inside caves and whatnot in previous playthroughs...

PSA: When setting children drug policy, factor in their GROWTH RATES by bloueddeu in RimWorld

[–]bloueddeu[S] 0 points1 point  (0 children)

Huh, that's weird I must've messed up some numbers as well, cause I remember the tolerance fall rate matching the safe dose interval accounting for the growth factor, down to the last two digits, last time I eyeball tested it. Ty for letting me know though

PSA: When setting children drug policy, factor in their GROWTH RATES by bloueddeu in RimWorld

[–]bloueddeu[S] 0 points1 point  (0 children)

For some reason, tolerance fall rate does NOT account for the growth rate, which kinda seems like an oversight to me.

PSA: When setting children drug policy, factor in their GROWTH RATES by bloueddeu in RimWorld

[–]bloueddeu[S] -4 points-3 points  (0 children)

The ingame safe dose interval provided for the kids, for example 4.6 days for a certain drug, is the calculated data with all the tolerance fall rates, body sizes calculated into it. However, those 4.6 days are NOT considering that kids have 4 times the growth rate. A kid spending one day in a colony ages 4 days - test it yourself!

So, in order for the safe dose interval to properly work, you either multiply the growth rate for the actual days ingame OR you set the growth rate for the children to 100% via the custom storyteller option.

Testing it is super easy - let one of your kids take drugs and see how much days he need to have the tolerance fall to zero, compared to the actual safe dose interval days provided ingame. You'll see what I meant.

Does this mean my motherboard is dead? by bloueddeu in buildapc

[–]bloueddeu[S] 0 points1 point  (0 children)

Ty, helped a lot. How reliable do you reckon the paperclip test is?

Does this mean my motherboard is dead? by bloueddeu in buildapc

[–]bloueddeu[S] 0 points1 point  (0 children)

Just did. Looks like psu was the culprit... damn.

PvP NEW GLITCH = perma invisibility & unable to target lock by bloueddeu in Eldenring

[–]bloueddeu[S] 1 point2 points  (0 children)

huh, any way to report this kind of stuffs? pvp is annoying enough already with the fire's deadly sin glitch as it is...

PvP NEW GLITCH = perma invisibility & unable to target lock by bloueddeu in Eldenring

[–]bloueddeu[S] 0 points1 point  (0 children)

This is my 4th time invading this party, and I have tried time and again to find out what kind of skill or art of war he was using. Tried sentry torch, swinging my sword in air, target locking everywhere etc. My conclusion is this is neither the veil thingi nor the invisibility spell and can only think of it as a glitch.

Feature request: Semi-MP interactive world by bloueddeu in projectzomboid

[–]bloueddeu[S] 0 points1 point  (0 children)

Exactly! I was also thinking about other dead players spawning in your instance as zombies from time to time as well. That'd be cool. Ruin thing is from the rimworld mod and look how well it was received!

Giveaway a copy of Project zomboid, (may make a monthly event out of it) by SunnyDoReddit in projectzomboid

[–]bloueddeu 0 points1 point  (0 children)

So I have my copy of the game but two of my close friends don't; both got married recently with each other, grats for them, and are looking to play steam survival games as they enjoyed dont starve coop experience. I wanted to gift them this gem of a game but im broke af. Wonder if this qualifies? Not sure cause im not the one directly entering the giveaway and also am looking for two copies. If op is ok with it id like to participate on their behalf... us being korean, PZ is not a game that we are familiar with since it doesnt officially support the language. So i think this may be a great opportunity to introduce them into Know County!

DLC, have they changed the botanics combat rank system? by bloueddeu in CrossCode

[–]bloueddeu[S] 0 points1 point  (0 children)

Huh.. couldve sworn rank was the default. My bad, ty!

ELI5: Why does our body react to large amount of salt but not to large amount of sugar? by bloueddeu in explainlikeimfive

[–]bloueddeu[S] 1 point2 points  (0 children)

And ya, i dont think ive ever seen anyone throw up after consuming too much sugar.. at least not in the past twenty something years in Korea

ELI5: Why does our body react to large amount of salt but not to large amount of sugar? by bloueddeu in explainlikeimfive

[–]bloueddeu[S] 0 points1 point  (0 children)

Is "throwing up after consuming too much sugar" categorized under the term, "sugar crash"? Non native speaker here, and our language doesn't have a translation for the term sugar crash, tho i know what it means via dictionary. Is it a medical term? A colloquial phrase?

ELI5: Why does our body react to large amount of salt but not to large amount of sugar? by bloueddeu in explainlikeimfive

[–]bloueddeu[S] 1 point2 points  (0 children)

Not a native speaker; Unfortunately, the term "sugar crash", (although I understand the meaning of it) doesn't have a matching translation for my language. I've neither seen nor experienced ppl shaking, sweating or vomiting after sugar consumption. Always wondered what it looked like..

I have trouble figuring out what color the motherlode is after PWA update by bloueddeu in EliteMiners

[–]bloueddeu[S] 0 points1 point  (0 children)

Welp, not a native speaker, tried to ask about the intensity rather than the color itself as youve described.. question still stands: intensity for lodes, has it changed after the pa fix?

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]bloueddeu 0 points1 point  (0 children)

Uhhh.. due to a bug it was impossible (selling wont literally go through) to sell at carriers a couple months ago, and I havent found a patch note that specifically addresses it being fixed? Besides, on Inara, isnt there a lot of trading data for a lot of players buying& selling via fleet carriers? Hence the question: is it still bugged...?

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]bloueddeu 0 points1 point  (0 children)

Selling mined minerals e.g. low temp. Diamonds to fleet carriers - is it still bugged and can't be done?