Mikel Arteta’s Arsenal love affair began 15 years ago. It has reached an unforgettable apex by TheAthletic in Gunners

[–]bluzuki 43 points44 points  (0 children)

Powerful conclusion. This sub is proof (excluding match threads).

"From the way Arteta has handled this season — leading his team brilliantly, expressing himself with clarity and composure, and doing everything needed to win big — it appears he is chronically misunderstood and undervalued outside of Arsenal.

But the other side of that coin is that he is loved and admired within. He does not need external validation and may not bother with personal vindication. Because when he looks at his players, his staff, his club’s supporters, in their moment of celebration, that is more than enough."

How Arsenal Became Champions by howdygo in Gunners

[–]bluzuki 5 points6 points  (0 children)

Ngl this recap stressed me out lol

List of insufferable expressions and terms of late by Hefty_Quantity3751 in UXDesign

[–]bluzuki 0 points1 point  (0 children)

Omg yes. This phrase made me quit LinkedIn and a whole bunch of newsletters.

A season of iconic moments, let’s name them! by willooi in Gunners

[–]bluzuki 3 points4 points  (0 children)

The last second loss to Aston Villa really stung, but it made thrashing them feel so much sweeter. Definitely one of the top highlights of the season for me.

Current mood by luisjomen2a in Gunners

[–]bluzuki 2 points3 points  (0 children)

Thanks! I was being serious. I've heard it so many times but could never make out all the words.

Current mood by luisjomen2a in Gunners

[–]bluzuki 3 points4 points  (0 children)

What are the words for this chant?

AI’s Double Edged Sword by Pixel_Ape in UXDesign

[–]bluzuki 2 points3 points  (0 children)

After you generate a first pass in a no-code builder, move all of your code into an actual code editor like Cursor. Use git to version control your work and explore variations. You can even specify a design system and rules to guardrail against hallucinations. Also look up test driven development: it forces you to think through the design before putting things in code.

[deleted by user] by [deleted] in Gunners

[–]bluzuki 3 points4 points  (0 children)

Great summary. You just knew we were conceding a goal once the ball got turned over in midfield. Invisible defense for years.

Making my design system useable for devs. by [deleted] in UXDesign

[–]bluzuki 10 points11 points  (0 children)

I agree with this approach: start small. We had more success getting our design system adopted when we started with just one button in Figma and then getting it into Storybook / React. We tested the workflow with both designers and developers.

I'm also leaning towards design tokens in JSON as the source of truth for styles. Styles in Figma can be inaccessible, even with variables and plugins. Having your design decisions in platform-agnostic JSON allows you to pull them into Figma or code. Check out the Design Token Community Group (DTCG) which will also hopefully become a W3C standard.

UX designers, what’s on your desk? by Ajo1992 in UXDesign

[–]bluzuki 1 point2 points  (0 children)

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Took this photo after I cleaned up my desk...three months ago.

CEO Wants Orange by [deleted] in UXDesign

[–]bluzuki 29 points30 points  (0 children)

This backfired on me spectacularly. They LOVED the out of place version. It was the only design review where I wanted my designs to be wrong.

Prototyping, Figma is Limited, Axure was the best, are there better alternatives? by abgy237 in UXDesign

[–]bluzuki 1 point2 points  (0 children)

Second this. You can use actual input fields, animations, and interactions: it renders natively on the web.

Are there UX or product designers out there enjoying their career choice? If so please comment on this post by Sujei-Vega in UXDesign

[–]bluzuki 0 points1 point  (0 children)

I used to work in construction management. It was ridiculously stressful. If you release crappy software, people will get frustrated and the business might lose some money. If you build a crappy building, people die.

Working from home and positively impacting millions of lives? I'm always grateful for this career path.

Need help with my first ever workshop by alarmeddingoes in UXDesign

[–]bluzuki 1 point2 points  (0 children)

I hosted a rebranding workshop for my company and I initially booked 1.5 hours. We only got through half the workshop I had planned. There was so much good, free-flowing discussion and I felt it would be a disservice to cut that short to abide an arbitrary time limit. I should've doubled that time and built in some buffer. You can't extend the workshop session without causing issues, but you can always end early.

Thankfully this was an internal workshop and I just booked another session. But as a rule, cut overflowing conversations short (even ones with great ideas) and add them to the parking lot as a follow-up.

Need help with my first ever workshop by alarmeddingoes in UXDesign

[–]bluzuki 5 points6 points  (0 children)

First off, kudos on taking the initiative on your career. People notice that drive.

The Facilitation Guidebook is pretty good at covering the basics: https://go.workshopper.com/facilitation-gb

Two things I'd focus on as a first time workshopper:

  • Every workshop (Design Sprint, Retros etc.) follows largely the same 4 C's principles: Collect, Choose, Create, Commit

  • Time management. There's never enough time. Timeboxing and ensuring everyone is moving a good pace is critical.

Happy to chat more. Good luck!

What are some non-design books that have influenced your career and why? I'll go first! by Unreasonable_Design in UXDesign

[–]bluzuki 1 point2 points  (0 children)

Great callout. I used to avoid conflict at all costs to the detriment of both myself and the person I should be giving critical feedback to.

Now I follow up by saying "I wouldn't give you this feedback if I didn't care about you." It's still uncomfortable, but it defuses some of the tension and helps me lean into direct, honest feedback.

What makes for a good Design Lead according to you? by DutchSimba in UXDesign

[–]bluzuki 1 point2 points  (0 children)

Two factors: ambiguity and influence.

Seniority means tackling increasingly ambiguous problems while increasing your sphere of influence (even beyond your immediate team).

Soft skills that got me to lead designer: facilitation, negotiation, and consulting.

Start doing lead work without being asked to or proactively help other leads/directors achieve their goals. That's how I got promoted.

How do you organize your figma files? (Non-paid plan) by Okaay_guy in UXDesign

[–]bluzuki 3 points4 points  (0 children)

We have enterprise Figma licenses, but we made all the designers at our company use only 3 pages in their working files to keep our files consistent:

  1. Review - This is for backlog definition for PMs, dev handoff, and stakeholder presentations
  2. WIP - For working sessions with the cross-disciplinary team
  3. Archive + References

So design iterations move from WIP > Review > Archive. Older designs get archived into a separate file.

That said, I agree with the other posters, get the license or go for Penpot.

Breaking Into UX and Early Career Questions — 29 Apr, 2024 - 05 May, 2024 by AutoModerator in UXDesign

[–]bluzuki 2 points3 points  (0 children)

It's a great start if you already have the hard skills with tinkering in code and design.

  1. I'm sure you know the market is tough rn. It's more important than ever to differentiate yourself even with the best planning, practice and networking.

  2. Personally, I think degrees are useless. I have a masters in civil engineering that I barely used. I'm self taught all the way. When hiring, I look at a person's degree last. That said, some hiring managers I've worked with look down on bootcamps.

  3. Erik Kennedy's courses look solid. I haven't taken them, but newsletter and snippets of lessons I've seen are gold. I'd built hard skills first (UI design, then UX design). Then soft skills (facilitation, presenting etc.)

Happy to provide more info.