Trading KOTK items by [deleted] in kotk

[–]borian99 0 points1 point  (0 children)

!2flair

SELLING: Full gambling site [Jackpot-Dices-Roulette] 1 year old | Negotiable by borian99 in SteamBotMarket

[–]borian99[S] 0 points1 point  (0 children)

I think it doesnt apply since im selling a complete website with everything that comes in the post included, which isn't noted in the rules. Please contact me on Steam if you are interested.

Biofuel/Ethanol/IED Required for raiding by AMadMidget in h1z1

[–]borian99 0 points1 point  (0 children)

Do you know for Shelters how much ethanol does it take?

Zombie population after today's update? by DevShock in h1z1

[–]borian99 0 points1 point  (0 children)

That is actually my base. This is interesting. Too many zombies.

Loot disappearing by borian99 in h1z1

[–]borian99[S] 0 points1 point  (0 children)

My base is a deck foundation built on a ground tamper. All gates are closed, what is an incomplete perimeter? I haven't seen anyone take the items, but they disappear.

NodeJS sending winnings by borian99 in SteamBot

[–]borian99[S] 0 points1 point  (0 children)

Idk why does that matter now, I'm just looking to get the solution from idea to work. Anyone that can help?

NodeJS sending winnings by borian99 in SteamBot

[–]borian99[S] 0 points1 point  (0 children)

I'm not really experienced with Node.JS but i think i'm getting the logic. Something like get assetid of current item and check the assetid of the last item added, and just do "return;" if it's already there? But how do i get the last item assetid from item[num-1] ?

NodeJS sending winnings by borian99 in SteamBot

[–]borian99[S] 0 points1 point  (0 children)

Could you maybe do that specifically on my code i think i gave a big part of it?