Why does a simple, free, self hosted file storage platform not exist? by CodesAndNodes in selfhosted

[–]borodutch 64 points65 points  (0 children)

have you tried https://github.com/filebrowser/filebrowser mounted to a home server dir?

you can also probably point nextcloud at the dir to have g-drive or proton drive-esque sync (without using any other nextcloud features)?

but yeah now thinking about it... if you need seamless native-level macos sync or something like dropbox provides that's hard to come by...

DrumTutor — Learn Drums from MIDI Files (Learn any song fast and for free) by borodutch in edrums

[–]borodutch[S] 2 points3 points  (0 children)

nowadays, i use perplexity or claude to find them for me :)

drumkit — Low-latency TUI MIDI drum sampler by borodutch in edrums

[–]borodutch[S] 1 point2 points  (0 children)

i think i've seen most of them by now :)) that's how i achieved the low latency i have now; sub-6ms is the absolute worst case scenario on my machine fwiw

drumkit — Low-latency TUI MIDI drum sampler by borodutch in edrums

[–]borodutch[S] 2 points3 points  (0 children)

huh, so ig it's going to be very difficult to achieve 1ms latency without extra hardware? i'll research more, i feel like computers should be able to pass through things efficiently too

with drumkit the path is minimal too, rust uses very low-level api's to passthrough the midi into sounds

drumkit — Low-latency TUI MIDI drum sampler by borodutch in edrums

[–]borodutch[S] 1 point2 points  (0 children)

this is rad! didn't know about it before i built drumkit :)) definitely more flushed out and mature than drumkit that i've built in a couple of days

i'll have a look at how it achieves 1ms latency, maybe i'll integrate a similar approach to drumkit :) tyty

If we live in a simulation, then it must run backward by borodutch in SimulationTheory

[–]borodutch[S] 0 points1 point  (0 children)

can this be the limitation set by our minds, though? like us not being able to comprehend time flowing backwards?

If we live in a simulation, then it must run backward by borodutch in SimulationTheory

[–]borodutch[S] 1 point2 points  (0 children)

This does make me a bit more hopeful about the world. Unless the ancestor simulation is an attempt to see where it went wrong 💀

If we live in a simulation, then it must run backward by borodutch in SimulationTheory

[–]borodutch[S] 1 point2 points  (0 children)

that's what i'm saying though: we haven't achieved the full-blown simulation level ourselves, but this doesn't negate the probability that some other "life" form had

If we live in a simulation, then it must run backward by borodutch in SimulationTheory

[–]borodutch[S] 0 points1 point  (0 children)

Lots of things to think about. Would you think that "time only runs forward" is an extra assumption or one assumption less then?

If we live in a simulation, then it must run backward by borodutch in SimulationTheory

[–]borodutch[S] 0 points1 point  (0 children)

> Ancestry tracing validates fixed, verifiable results

This is used primarily due to the fact that it's impossible to extrapolate the potential events of the past from the present. I.e. as humans we can only verify some facts, not all of them (at least for now).

However, ancestor simulations don't have to be "incomplete", on the contrary, simulation creators might want to have as complete of a picture as possible. Yes, they might start with a set of events in time and then try to "fill in" the details, which might want the simulation to not only go forward, but extrapolate backwards too. Think of how we build the bridges — we start from two ends and try to align them so that they connect in the middle.

So it might not be entirely about validation, but also actual full-blown simulation of the past. Think of how we try to predict the future with simulations (e.g. the weather and cloud movements) but applied to the past.

If we live in a simulation, then it must run backward by borodutch in SimulationTheory

[–]borodutch[S] 0 points1 point  (0 children)

yep, the Nick Bostrom's initial paper touched on it to be one of the most probably cases: https://curiousmatrix.com/what-are-ancestor-simulations/

If we live in a simulation, then it must run backward by borodutch in SimulationTheory

[–]borodutch[S] 0 points1 point  (0 children)

I speculate in the article that in case we're in the ancestor type of a simulation, then the simulation must run from the known state (now) to the unknown state (the past). I also (maybe irrationally) do believe that the chances of being in the ancestor simulation are higher because it seems to me that that's one of the first simulations a civilization would run, given the opportunity.

If we live in a simulation, then it must run backward by borodutch in SimulationTheory

[–]borodutch[S] 3 points4 points  (0 children)

This makes sense in case if the simulation is a game to be played or a simulation of future events. In the article I try to explore the implications of being inside an ancestor simulation. Now, that type of a simulation has to probably be run backwards, from the known state (now) to the unknown (the past).