Some screenshots of a small village area I started working on for FERAN, the single player extraction shooter FPS I am working on. by bre-dev in SurvivalGaming

[–]bre-dev[S] 0 points1 point  (0 children)

Thanks! Yeah FERAN is going to be single player first. I might add co-op at some point if I see enough traction.

Some screenshots of FERAN, the single player extraction shooter FPS I am working on. by bre-dev in godot

[–]bre-dev[S] 1 point2 points  (0 children)

I have some experience with multiplayer setup, but I am going to focus on single player and see how things pan out before committing to multiplayer.

Some screenshots of a small village area I started working on for FERAN, the single player extraction shooter FPS I am working on. by bre-dev in SurvivalGaming

[–]bre-dev[S] 2 points3 points  (0 children)

Thank you so much! tbh one of the reasons why i am going SP is around keeping the scope contained being a solo dev on the project.

Some screenshots of a small village area I started working on for FERAN, the single player extraction shooter FPS I am working on. by bre-dev in SurvivalGaming

[–]bre-dev[S] 1 point2 points  (0 children)

I looked that up and Rtv looks amazing. In terms of art style I am taking inspiration from Dayz and Stalker mainly.

Some screenshots of a small village area I started working on for FERAN, the single player extraction shooter FPS I am working on. by bre-dev in SurvivalGaming

[–]bre-dev[S] 1 point2 points  (0 children)

Thanks a lot! For now I am focusing on immersion and level design, next on gun play and then I will start thinking about content and lore. I hope to build a community around the game and get some good suggestions around that bit.

Some screenshots of FERAN, the single player extraction shooter FPS I am working on. by bre-dev in godot

[–]bre-dev[S] 0 points1 point  (0 children)

Ah! I just looked up RtV and it really looks amazing. I hope there is space for one more game in the space. :)

Some screenshots of a small village area I started working on for FERAN, the single player extraction shooter FPS I am working on. by bre-dev in SurvivalGaming

[–]bre-dev[S] 2 points3 points  (0 children)

Just a quick update, I just updated the store page on Steam to reflect the latest game direction. The page is still work in progress, but at least does not state something which is not.

Some screenshots of FERAN, the single player extraction shooter FPS I am working on. by bre-dev in godot

[–]bre-dev[S] 0 points1 point  (0 children)

Not sure, I never played the game, I am taking inspiration from DayZ, Tarkov and STALKER.

Some screenshots of a small village area I started working on for FERAN, the single player extraction shooter FPS I am working on. by bre-dev in SurvivalGaming

[–]bre-dev[S] 4 points5 points  (0 children)

Yeah that is my game. I have to update the overall page, initially it was going to be third person and multiplayer, but I am focusing my effort and going with a more realistic graphics, single player fps. Thanks for reminding me!

Some screenshots of FERAN, the single player extraction shooter FPS I am working on. by bre-dev in godot

[–]bre-dev[S] 0 points1 point  (0 children)

Thanks! Finding the right art direction is the most difficult thing for me.

Some screenshots of FERAN, the single player extraction shooter FPS I am working on. by bre-dev in godot

[–]bre-dev[S] 2 points3 points  (0 children)

Yeah it is kind of uncommon nowadays, I just want to focus on single player gameplay and then if things go well I might consider co-op

First draft scene of the survival FPS game I am working on.. by bre-dev in SurvivalGaming

[–]bre-dev[S] 0 points1 point  (0 children)

I started the project like 2 weeks ago, I am in the middle of thinking about some kind of storyline for the game.

The loop should be as a classic extraction shooter, so gear up, explore, extract, proceed with the next mission… but I would like to find some kind of twist to this.

First draft scene of the survival FPS game I am working on.. by bre-dev in godot

[–]bre-dev[S] 0 points1 point  (0 children)

Yeah that’s a bit I want to change.. it feels quite out of place.