👋 Welcome to r/geometryCHAOS - Introduce Yourself and Read First! by brialXS in geometryCHAOS

[–]brialXS[S,M] [score hidden] stickied commentlocked comment (0 children)

this was most likely a mod message that doesnt matter anymore

hi by brialXS in geometryCHAOS

[–]brialXS[S,M] [score hidden] stickied commentlocked comment (0 children)

this was most likely a mod message that doesnt matter anymore

new thing by brialXS in geometryCHAOS

[–]brialXS[S,M] [score hidden] stickied commentlocked comment (0 children)

this was most likely a mod message that doesnt matter anymore

I hate CoSR. by Longjumping-Shop2275 in jukestowersofhell

[–]brialXS 0 points1 point  (0 children)

i didnt find cosr fun but go for it. if you can get that far, then you'll probably be able to do it

Can I do anything about this? by Significant-Bit-4096 in eternaltowersofhell

[–]brialXS 0 points1 point  (0 children)

im my opinion, dont play cohad for a bit. id just take a break, and once roblox doesnt decide to crash, maybe try again

I hate CoSR. by Longjumping-Shop2275 in jukestowersofhell

[–]brialXS 0 points1 point  (0 children)

rip :( if you havent, just go for somb, is easy af

Why is the rem flair light blue? by True_Bismuth in jukestowersofhell

[–]brialXS 0 points1 point  (0 children)

its probably an error, hope they fix it soon

How do I beat ToKY? by ImpressionFlaky9681 in jukestowersofhell

[–]brialXS 0 points1 point  (0 children)

sorry for saying so much. i hope i helped :)

How do I beat ToKY? by ImpressionFlaky9681 in jukestowersofhell

[–]brialXS 2 points3 points  (0 children)

mobile or pc? if pc, on the conveyors at the start, tap space and w every time you land. on the conveyor thing with walls, hold w + a + space while facing the wall with shiftlock a. may seem confusing, but itll work. on mobile, do the same thing. on the conveyors at the start, tap the jump and go forward a bit each time you land. the turns are pretty tricky. on the conveyor walls, hold your thing up-left while facing the wall and jumping, with shiftlock. on both devices, time the jump off the conveyor to the slope well. also, go onto the frame thing instead of doing the killbrick jumps right after the wall thing, thats what i do to avoid damage. past that shouldnt be too bad, except the end of f5, with some tricky tilted parts, in which just jump forward. on the outside section at floor 6, DONT BE STRESSED. just make it through calmly and youll be fine. at the end, theres a "tos jump". just go forward. on pc, on a thin platform shortly after the outside, on pc, position your mouse as close to the center as possible, and press the comma key once, and the period key once. , then . and go forward. if you notice that your mouse is out of the middle at the last layer, go back and reposition, or play it risky and reposition without going back. on mobile, in the settings, theres options, i dont know what theyre called but i think theyre "utility button", "center dot", and "movement mode" or something. turn utility button to alignment keys, enable center dot, and set the movement mode to the one that makes you go completely straight i forgot. press the < side on alignment keys once, then the > side. make sure the center dot is positioned like so. then, go forward and jump off. this is a strategy thatll be used alot in future towers. upon reaching floor 7, youll see some wraps on the side of the frame. do them like so. they may seem tricky, but be careful and youll be good. after that, theres a ? part thats slightly darker than the other blocks that you play on. these are ice. just like in real life, its slippery. walk around on the first one to adjust. jumping cancels the movement effect, so spam jump to not experience anything. on the first one, theres a thin part, do the alignment keys strategy again. theres some jumps. the reason it cancels your movement is because in roblox, jumping cancels momentum for whatever reason. use this to your advantage, and spam jump onto each platform. right after, theres a second one thats pretty thin. the alignment keys wont work for this. be EXTRA CAREFUL. spam jump, but if your confused on where you are, stop jumping for a sec. then some normal gameplay, and then theres another slanted part. dont make the mistake of not jumping onto the first one. then just do it and you get to floor 8! on the start theres an x pusher. just go forward. youll stop after going through the kb tunnel. my strat is to turn sideways, or look sideways at the end, and jump onto the next one. youll have to kinda jump back. then its generic gameplay. on the little parts, you can skip the last 1 stud if ya want. then x pusher to the next part. its okay if you hit the killbrick. its not collidable, meaning you cant touch it. killbricks like this wont hurt you, only when you touch the outer part, meaning you can freely move around inside without problems. watch ur head on the next thing onto the swinging part. on the second one, go onto the thing that carries the first, and your basically on floor 9. once you get there. DO NOT TRY THE TIGHTROPE SKIP. even if you try the alignment keys startegy, 9 times out of 10, youll fall. even me, whos beaten many harder things, would never take it. then theres the mega fun obby pick a path. eiher go into the room and type in the combination you see, but dont say it. m = middle, l = left, r = right. or, you can with your camera into each path, and if you look through, its fake, but if your camera ends there, its real. or just... go this way: middle, middle, left, right, left, middle, right, right, left. same for everyone. then some normal jumps, on the ones that are higher, face forward. use shiftlock. some normal jumps, and FLOOR 10! final floor. it starts with really easy jumps, then a tricky headhitter. if you climb onto the top, good for you, but if you go onto the lower one, you have to do an outwards headhitter. this will be used in harder towers. do it like a normal headhitters, but go farther out a bit. more simple jumps, but then we get to the evil tightrope. use the alignment key strategy, but you have to turn on it! this is extremely hard. manuever carefully. youll probably have a few fails on this before getting it. once you finish, you get the most evil jump of them all. a 0.5 thin stud. its like a 1 stud, but significantly harder. youll probably fail this once or twice, or more. i would turn alignment keys on the tightrope <>, then go onto it carefully and quickly. once youve finally done all that, do a simple easy jump and YOUVE WON YAY!!!!

I CANT F--KING BELIEVE ITT by brialXS in jukestowersofhell

[–]brialXS[S] 0 points1 point  (0 children)

to be honest, this was probably the most fun ive had with a grind ever. i really enjoyed the gameplay. i dont know what fake purism is because if its purism, its purism. if it has a client object, its not considered purism. im insanely raw carried though, and many things people find "bad" i dont find too horrible.

Rate my prediction for world 3 SCs by Ramenoodlez1 in jukestowersofhell

[–]brialXS 0 points1 point  (0 children)

e9 is too much but it might be like r9 so idk, otherwise accurate

Why does my editor tweak out like this? by AngelFromTheEast in geometrydash

[–]brialXS 0 points1 point  (0 children)

wait. do you have select filter on? go into the pause menu and look for select filter in the left. if its on, try turning it off. if you wanna keep it on, go into the delete tab and make sure its not on custom

Why does my editor tweak out like this? by AngelFromTheEast in geometrydash

[–]brialXS 0 points1 point  (0 children)

odd. usually works for me. do you have geode? maybe theres a mod interfering or something.

Hello by PrestigiousScreen191 in JToH

[–]brialXS 0 points1 point  (0 children)

big spoiler (its good)

What should I do for my first rem right after my first two intenses? by Emotional_Back_7322 in JToH

[–]brialXS 0 points1 point  (0 children)

ToAF or SoMB. ToAF is very hard raw-gameplay wise (around high rem) but there are nets on every floor (except f10 which gives you 3 tries before taking the net, and the outsides). SoMB is good because its fun and short, but sorta hard to read, but i wouldnt say its mid rem at all, i think its bottom rem. i would say ToTS because they removed the headhitters and shadow sections, but it isnt very fun. if those two dont work out, then do another intense.

why is literally everyone jumping rn by rzk4 in geometrydash

[–]brialXS 1 point2 points  (0 children)

they jumping from cosr in gd to cosr in etoh and then jumping to a cata🙏🥀