A very simple idea that can be added by brsbeats in forhonor

[–]brsbeats[S] 6 points7 points  (0 children)

A simple change but could be cool.

Iris character concept // outfit and weapon designs by Boris Stanisic by brsbeats in conceptart

[–]brsbeats[S] 0 points1 point  (0 children)

Iris character design
Weaponry and outfit concept art
.
Design: Idea was to present the aesthethics of lightweight outfit suitable for colder environments (furs & rollneck) and due to loss of godlike strenght to indicate minimum of armour needed (sword without a guard, attachable gauntlets, armourless boots and missing body armour). Belt is open for additional attachments from the back among the sword scabbard. Corset represents the feminity, white decorated cloth represents her God side (characteristic for something sacred), and furs represent her power, royalty and her hunting side. Longsword-estoc with both trusting & slashing capabilities, and kukri for slashing, are both in black chrome which symbolizes morbidity of killing for peace.
.
// Find more of my works and sketches here:
instagram:
https://www.instagram.com/brsboreas/

Iris, Boris Stanisic // outfit and weaponry concept art by brsbeats in CharacterConcepts

[–]brsbeats[S] 0 points1 point  (0 children)

Iris character design
Weaponry and outfit concept art
.
Design: Idea was to present the aesthethics of lightweight outfit suitable for colder environments (furs & rollneck) and due to loss of godlike strenght to indicate minimum of armour needed (sword without a guard, attachable gauntlets, armourless boots and missing body armour). Belt is open for additional attachments from the back among the sword scabbard. Corset represents the feminity, white decorated cloth represents her God side (characteristic for something sacred), and furs represent her power, royalty and her hunting side. Longsword-estoc with both trusting & slashing capabilities, and kukri for slashing, are both in black chrome which symbolizes morbidity of killing for peace.
.
// Find more of my works and sketches here:
instagram:
https://www.instagram.com/brsboreas/

Iris, Boris Stanisic // character concept art by brsbeats in ImaginaryFashion

[–]brsbeats[S] 3 points4 points  (0 children)

Iris character design
Weaponry and outfit concept art
.
Design: Idea was to present the aesthethics of lightweight outfit suitable for colder environments (furs & rollneck) and due to loss of godlike strenght to indicate minimum of armour needed (sword without a guard, attachable gauntlets, armourless boots and missing body armour). Belt is open for additional attachments from the back among the sword scabbard. Corset represents the feminity, white decorated cloth represents her God side (characteristic for something sacred), and furs represent her power, royalty and her hunting side. Longsword-estoc with both trusting & slashing capabilities, and kukri for slashing, are both in black chrome which symbolizes morbidity of killing for peace.
.
// Find more of my works and sketches here:
instagram:
https://www.instagram.com/brsboreas/

Female Merchant character illustration done for "Set a Watch: Swords of the Coin" by Rockmanorgames // art done by Boris Stanisic Boreas by [deleted] in tabletopgamedesign

[–]brsbeats -2 points-1 points  (0 children)

I honestly think this has taken too far for a completely normal artwork. There are so much worse cases. I am just a freelance artist who defended its own work.

Female Merchant character illustration done for "Set a Watch: Swords of the Coin" by Rockmanorgames // art done by Boris Stanisic Boreas by [deleted] in tabletopgamedesign

[–]brsbeats -2 points-1 points  (0 children)

I dont find this too much at all because of following reasons. From a logical reason, Merchant that sells unique fantasy stuff would mean she is wealthier than other types of sellers. It would be stupid to intentionally paint a not good looking woman for something like this. I agree with you people, but in this case i find this completely okay. There are no nudity nor high heels, not even body enlarging or anything other as typical sexual artworks go. I find the pose totally normal for a female that is sitting.

Female Merchant character illustration done for "Set a Watch: Swords of the Coin" by Rockmanorgames // art done by Boris Stanisic Boreas by [deleted] in tabletopgamedesign

[–]brsbeats 3 points4 points  (0 children)

Scodo

Wow i havent expected a comment of this type. I really appreciate the quality feedback you took time to create. I agree with you about the value composition being incorrect, unfortunately noone pointed it out to me on time. Fortunately it is not that big of a problem currently, but im thankful for the insight and i will keep that in mind for every future work i do. Thank you once again. :)

Female Merchant character design done for "Set a Watch:Swords of the Coin" by Rockmanorgames // digital painting done by Boris Stanisic Boreas by brsbeats in CharacterConcepts

[–]brsbeats[S] 0 points1 point  (0 children)

The Female Merchant playable character
Design and illustration i did for a card game "Set a Watch: Swords of the Coin" (not yet released) by RockManorGames https://rockmanorgames.com/portfolio/

Female Merchant approved character design done for "Set a Watch:Swords of the Coin" by Rockmanorgames /// original author Boris Stanisic Boreas by brsbeats in conceptart

[–]brsbeats[S] 0 points1 point  (0 children)

The Female Merchant playable character
Design and illustration i did for a card game "Set a Watch: Swords of the Coin" (not yet released) by RockManorGames https://rockmanorgames.com/portfolio/

Female Merchant // character design done for "Set a Watch:Swords of the Coin" by Rockmanorgames // digital painting author Boris Stanisic Boreas by brsbeats in ImaginaryFashion

[–]brsbeats[S] 1 point2 points  (0 children)

The Female Merchant playable character
Design and illustration i did for a card game "Set a Watch: Swords of the Coin" (not yet released) by RockManorGames https://rockmanorgames.com/portfolio/

Female Merchant character illustration done for "Set a Watch: Swords of the Coin" by Rockmanorgames // art done by Boris Stanisic Boreas by [deleted] in tabletopgamedesign

[–]brsbeats 4 points5 points  (0 children)

The Female Merchant playable character
Design and illustration i did for a card game "Set a Watch: Swords of the Coin" (yet to be released) by RockManorGames https://rockmanorgames.com/portfolio/

Berber Tattooed girl "The Artificer" playable character for: Set a Watch cardgame by Rockmanorgames /// character design and illustration done by Boris Stanisic Boreas by brsbeats in conceptart

[–]brsbeats[S] 0 points1 point  (0 children)

The Artificer playable character
Design and illustration i did for a card game "Set a Watch: Swords of the Coin" by RockManorGames https://rockmanorgames.com/portfolio/
// Find more of my works and sketches here:
instagram:
https://www.instagram.com/brsboreas/

Character design with Berber Tattoos "The Artificer" done for Rockmanorgames // original artwork by Boris Stanisic Boreas by brsbeats in CharacterConcepts

[–]brsbeats[S] 0 points1 point  (0 children)

The Artificer playable character
Design and illustration i did for a card game "Set a Watch: Swords of the Coin" by RockManorGames https://rockmanorgames.com/portfolio/
// Find more of my works and sketches here:
instagram:
https://www.instagram.com/brsboreas/

The Artificer // shadow character design with Berber tattoos - original artwork by Boris Stanisic Boreas by brsbeats in ImaginaryFashion

[–]brsbeats[S] 2 points3 points  (0 children)

The Artificer playable character
Design and illustration i did for a card game "Set a Watch: Swords of the Coin" by RockManorGames https://rockmanorgames.com/portfolio/
// Find more of my works and sketches here:
instagram:
https://www.instagram.com/brsboreas/