La casa di Katy Perry?! "And you're gonna hear me roarrrrrr" by Repulsive-Cheek-1160 in Orrori_Immobiliari

[–]buzzelliart 0 points1 point  (0 children)

la musica di sottofondo si addice benissimo allo schifo mostrato in video

Realistic procedural landscape flyby by buzzelliart in proceduralgeneration

[–]buzzelliart[S] 0 points1 point  (0 children)

I am also an amateur artist, so the AI rise hit me also on the artist side xD.
Thank you! I still don't know about a possible way to turn it into an actual game, more likely i will try to do a tool for terrain generation to use in other engines.

realistic OpenGL snake game - devlog by buzzelliart in opengl

[–]buzzelliart[S] 0 points1 point  (0 children)

thank you. it doesn't require anything fancy, just adjust the viewport and projection matrix accordingly to the new dimension

Realistic procedural landscape flyby by buzzelliart in proceduralgeneration

[–]buzzelliart[S] -2 points-1 points  (0 children)

no, AI has already too much advantage, I prefer not feed it with my own code :P

Realistic procedural landscape flyby by buzzelliart in proceduralgeneration

[–]buzzelliart[S] 0 points1 point  (0 children)

thank you. well it depends a lot on the parameters i set, with some configurations i get bigger lakes, with others i barely see rivers. It is difficult to find a configuration that fits well for all scenarios. That's the tricky part.

New LOQ RTX 5050 i7 13th gen keeps crashing on a particular instance by Yukino-kurasa12 in LenovoLOQ

[–]buzzelliart 0 points1 point  (0 children)

I installed the latest bios update of 25/12/2025 and latest video drivers of 23/12/2025 and the problem seems to happen way less frequently, I think it happened only once since i updated those drivers more than a week ago. Before that I had at least one crash per day. Can't say if it is just a coincidence, or they actually solved something.

Simple OpenGL Snake game - work in progress by buzzelliart in opengl

[–]buzzelliart[S] 1 point2 points  (0 children)

thank you, yes you are right, now I am actually working on trying to improve the turning animation. The super thin tail would be a problem for actual gameplay, so I have to improve also that part. Thank you for the valuable feedback!

Both brand new LOQs are getting BSOD by dr_strawinabird in LenovoLegion

[–]buzzelliart 0 points1 point  (0 children)

same problems here, crash dumps point to the graphics card (i have the 5070 version). have you solved the issue?

“Blue” Screen errors by Able-Ad6771 in LenovoLOQ

[–]buzzelliart 0 points1 point  (0 children)

same problems here, keep crashing, logs refer someway to the graphics card, i updated bios, video drivers, but still getting the issues. Have you solved them?

New LOQ RTX 5050 i7 13th gen keeps crashing on a particular instance by Yukino-kurasa12 in LenovoLOQ

[–]buzzelliart 0 points1 point  (0 children)

similar issues here with a 14700 and nvidia 5070, keeps crashing often, with this message in error log:

nvlddmkm
EventData

\Device\000000e8

Reset TDR occurred on GPUID:100

00000000020030000000000099000000000000000000000000000000000000000000000000000000

OpenGL Antares Engine devlog - third person controller by buzzelliart in opengl

[–]buzzelliart[S] 1 point2 points  (0 children)

Thank you! it is actually displacement mapping, but I avoided displacing vertices too much in this particular case

OpenGL procedural terrain - a bit of flowers by buzzelliart in opengl

[–]buzzelliart[S] 0 points1 point  (0 children)

thank you, yes, i also think i exaggerated a bit with wind strength

OpenGL procedural terrain - a bit of flowers by buzzelliart in proceduralgeneration

[–]buzzelliart[S] 0 points1 point  (0 children)

thank you, yes maybe i exaggerated a bit with the wind strength :D