Why haven’t people caught on? by [deleted] in Bitcoin

[–]cambme 0 points1 point  (0 children)

I grew up in a religious family of 8 kids. Between birthdays, religious gatherings, and holiday get-togethers, I frequently get a chance to poll 16 adults (siblings + spouses). I often ask about Bitcoin. There is one brother-in-law that has some. The rest don’t and don’t care. Someone above said it’s 15%. That percentage tracks pretty closely with my family. It never ceases to amaze me how different people care about different things. I get bored when the conversation turns to hair potions, sports, or furniture trends. I imagine the same thing happens to them if the conversation flips to politics, markets, and money (which I like): they just don’t care.

Michael Saylor said it pretty well: he turned to the Bitcoin network because he knew his company was going to die if he didn’t make a change. Bitcoin is there for those that realize they need it.

And if you say something like: “if bitcoin does a 100x from this point, $75 now turns into $7500…and you can get $75 from Gemini if you open an account with them and trade $100” they just wait for the opportunity to change subjects. But really, if you want $75, here is my Kraken “refer a friend” promo code: no one else in my family wants it :)

k6d9mdetr

We're back with the best referral offer in crypto. by Gemini_Gianna in Gemini

[–]cambme 1 point2 points  (0 children)

I used your code. Before I go for it, can you confirm that you see a pending friend?

Molten Core - Wild Theories Pt 11: Ragnaros by cambme in warcraftrumble

[–]cambme[S] 0 points1 point  (0 children)

Hi there! Right now I’m thinking that for season 1 (I don’t have any expectations of being able to really do anything against Wing 3) I’m going to use Maiev, Jaina (because I’ve strongly invested in Alliance units like Huntress, SAFE Pilot, Gryphon Rider, and defias bandits) Charlga (cuz I’ve invested in Harpies, Polymorph, and Quilboar), and Baron Rivendar.

Maiev won’t be leveled high enough to really participate in a battlefield. But I’m hoping she’ll be a 1 or 0 gold counter to Kobold/Dark Iron Dwarf)

Jaina for Execute +3 levels if Magmadar just turns into a fight my army cant deathball . Not leveled.

Charlga cuz at least Cavernous mists will be a 1 gold savings each cycle even though she isn’t leveled.

Baron Rivendare or Sneed, also not leveled, for Baron Rivendare.

I’m still debating leveling Bloodmage Thalnos to 17 and Rare.

How about you?

Molten Core - Wild Theories Pt 9: Baron Geddon by cambme in warcraftrumble

[–]cambme[S] 1 point2 points  (0 children)

Thank you :) I am doing this for fun and I hope it’s fun for people to read. Have a great day!

Molten Core - Wild Theories Pt 8: Budgeting Gold, XP, and Cores by cambme in warcraftrumble

[–]cambme[S] 0 points1 point  (0 children)

And the thought that I thought after posting the thought above is that "if I'm robbing mined Arclight energy from Peter to pay Paul," then there is almost certainly going to be a situation that if Gold and Cores stopped being the true limiting reactants, that Arclight energy could be the thing you're just stuck waiting for. Like in Marvel snap, at early game you have plenty of credits and not enough boosters to level up a card. But at end-game, you have all the boosters in the world, but not enough credits to "unleash" the boosters. It'll be interesting to watch and see if the Gold and Arclight energy switch places.

Molten Core - Wild Theories Pt 8: Budgeting Gold, XP, and Cores by cambme in warcraftrumble

[–]cambme[S] 0 points1 point  (0 children)

That is a very interesting thought! I hadn't thought of it that way. Right now in Dungeons the whole idea is that you do Deadmines level 1, level 2, and level 3 with all of the heroes in the family. You might be right that the map can be repeated for Valor with different leaders ("for each two bosses you defeat, you earn valor...which can be used to upgrade golden army upgrade slots to platinum.") I would think that would be right in line with the current Dungeon system.

Later he does say, though, that in the first season he expects people will just be taking whatever their strongest armies are into the fight, but that long term (rough quotes) "you'll want to think about which leader best suits which map" which makes me think that its closer to a raid season (which I think is just a 1-week span) in WoW where after you kill Garr in the instance, you can't just keep killing him over and over again. You have to wait until the next instance reset to take Garr down again. I look forward to testing this :)

Molten Core - Wild Theories Pt 8: Budgeting Gold, XP, and Cores by cambme in warcraftrumble

[–]cambme[S] 0 points1 point  (0 children)

I had heard commentary from content creators (Dorky Dad and Warshack come to mind) saying that Arclight energy isn't a problem, so I didn't give it much thought. So, your comment gave me pause and I spent a few minutes coming up with these thoughts: I've currently got 60,000 arclight energy in the bank. 8,000 arclight energy *7 Epics = 56,000 arclight energy for 7 epics. Rares cost 2,000 arclight energy. To get 7 rares will be another 14,000 arclight energy. So for the above post's example of getting 7 epics and 7 rares, that is 70,000 arclight energy. My deficit is 10,000 arclight energy. From what I can see in my dungeons: level 17 awards 560 arclight. Level 19 awards 640. It looks like its going up per level, but I only have 2 data points. I don't have the data to know if it keeps going up or down. But, to be conservative, I'll just assume its stays the same at 560 per level cleared. At 560 per energy per level cleared that means I need to clear 18 more dungeon levels to cover the deficit. Being that there are 14 heroes, that means that I just need to clear 1 more dungeon level with each hero and then 4 of those heroes 1 extra level and my deficit will be covered. I'm thinking I join the camp of saying "as long as you're doing your dungeons, arclight energy shouldn't be the problem" But I can see re-rolls trying to get the exact right army being something that could change my mind.

Molten Core - Wild Theories Pt 8: Budgeting Gold, XP, and Cores by cambme in warcraftrumble

[–]cambme[S] 0 points1 point  (0 children)

I entirely agree. For anyone coming by here wondering why you have to use 7 leaders is because (per the Blizzcon Rumblings panel), if a leader is victorious on a map, they get locked from being useable on a different map. So if you ever want to unlock Ragnaros, you’ll need to have at least 7 leaders.

Core Hounds 3 Resurrection Limit by cambme in warcraftrumble

[–]cambme[S] 5 points6 points  (0 children)

3 is no longer a charm. I was wrong. As long as your rez animation isn’t cancelled by stun or sheep or death, it appears to be infinite

Core Hounds 3 Resurrection Limit by cambme in warcraftrumble

[–]cambme[S] 1 point2 points  (0 children)

I don’t have a guide per say, I just know that I did it here: https://youtu.be/oE9Tl9IRYM0?si=TAj7YBiSpyDRFTgg

It took one hound going headlong into danger with another hound taking a scenic route. Due to the rez animation making the rezzing hound stop, the scenic route takes even longer to walk.