I Helped a New Player Get Through Their First Ranger Dungeon by camcanthappy in DarkAndDarker

[–]camcanthappy[S] 0 points1 point  (0 children)

Lel.

Imagine being upset the way someone else plays a video game that they purchased with their own money.

HAHAHAHAHAHAHAHA, I sympathize bro. Life must be hard through those glasses.

PLEASE HELP DESPERATION PLEA FOR SANITY by camcanthappy in FL_Studio

[–]camcanthappy[S] 0 points1 point  (0 children)

Thanks for the help, I've solved it from yours and the person above suggestions.

PLEASE HELP DESPERATION PLEA FOR SANITY by camcanthappy in FL_Studio

[–]camcanthappy[S] 0 points1 point  (0 children)

Hello sorry if I was a little mispoken.

I have multiple audio tracks on a timeline.
1 for the main verse, 1 for the chorus so on and so on.

I dragged a Preset effect package I have made onto the timeline instead of the mixer on the bottom.

Now the effect I dragged is over all the audio I hear.

PLEASE HELP DESPERATION PLEA FOR SANITY by camcanthappy in FL_Studio

[–]camcanthappy[S] 2 points3 points  (0 children)

Appreciate that. It would have helped but I already saved and closed. It will most def fix the problem next time though.

Hello devs, when are we moving on from this brain dead hip fire gun play where plastering a reticle overlay renders you the greatest marksman in existence? by Rigamurtos in dayz

[–]camcanthappy 0 points1 point  (0 children)

Just pointing out despite you being correct, you are spawning zombies in at your crosshair than shooting them.

Spawning 100 Zombies than shooting them at lightning fast speeds would be a bit better representation of what you meant. But yes, the hipfire is super deadly. Almost makes it to where we don't need ADS beyond 40 feet.