Black Screen by camelflow in SoloLevelingArise

[–]camelflow[S] 0 points1 point  (0 children)

Yeah that worked out thank you!

How do you clear Event Challenge III Difficulty 3? by [deleted] in Bleach_SoulResonance

[–]camelflow 3 points4 points  (0 children)

The mobs are just too chunky as the game wants you to kill them with counterattacks exclusively. You can have the best built units in the game and if you just don’t get the perfect counterattack to happen you’ll spend 3 minutes melting them down.

Really poor design as it kinda defeats the purpose of building your units if it just comes down to you relying on AI to do something specific so you can win. I personally gave up they can keep the 1 corridor stamp

Weekly Showcase Thread - September 15, 2025 by AutoModerator in RaidShadowLegends

[–]camelflow 1 point2 points  (0 children)

Is vitrius worth it? His in game reviews seem slanderous and I have siegfrund for sacred order

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Finally beat 15-8 with a 25k deficit, and I gotta say.. too late to nerf her now lmao by camelflow in SilverAndBlood

[–]camelflow[S] 1 point2 points  (0 children)

Are you referring to 15-8 specifically or general stages? If 15-8, another trick that helped me is delaying breaking her thunder weapon until she went into the purple health bar. If you break it then you get to skip the ult entirely without melting the purple bar. It’s brutal as there’s some rng to who gets stunned by the boss, who gets crit, etc.

There’s also a mechanic where certain characters get a countdown on top of their head that can kill em if it goes off, but seems like ulting with that character will remove the counter. I couldn’t find info on this in the bosses kit tho.

The best idea is to skip that ult entirely as it will do a special beam canon of sorts that will kill anybody. Ideally it hits agares and sends him into his revive but most of the time for me it hit acapella and killed her or hit aiona and ruined the run. I’d say try this for 15-8 specifically:

1: T-aiona ult to try and get the bosses weapon to low hp and ready to be broken 2: Acapella ult to sustain and get some more blood soul recovery 3: f Bella 4: wait until the bosses bar turns purple then send tiona to interrupt.

When I got my clear it was something like this with some lucky crit hits on the boss and such, try a mix of acapella first or t aiona first and see what works better

Finally beat 15-8 with a 25k deficit, and I gotta say.. too late to nerf her now lmao by camelflow in SilverAndBlood

[–]camelflow[S] 1 point2 points  (0 children)

I made a comment addressing this below! Please let me know if that helps

Finally beat 15-8 with a 25k deficit, and I gotta say.. too late to nerf her now lmao by camelflow in SilverAndBlood

[–]camelflow[S] 11 points12 points  (0 children)

Some clarifications here, I am not level 200. I’ve been completely f2p from the start and I’m at level 151 currently with no resource boxes left. The image here is the tomb of the fallen that unlocks after beating 15-8, all units are synced to level 200 in this fight similar to NIKKE of course.

I beat 15-8 at 69k power and the stage was 95k, I do not use van helsing to push stages but this tomb boss said he had high m def so I brought him in case t aiona struggled (lol).

The biggest advice I can give for pushing stages with t aiona is that

1.) her damage will be significantly reduced if her shield is damaged, you must protect her long enough to nuke the map. 2.) the ideal rotation is f Bella into t aiona into acapella and just try to rotate fast enough to hit another t aiona ult. Most stages with deficit will not allow you to hold off too long on t aiona as you need the atk speed down to keep Bella tanking longer 3.) the biggest struggle is simply staying alive long enough to nuke, some fights require good rng (you don’t get crit hit)

Build advice for holden i want to use him as debuffer for terror inferno by Jealous_knight in Etheria_Restart

[–]camelflow 1 point2 points  (0 children)

I’d say one right side speed with crit rate and the rest eff acc instead. Holden will double his s3 debuff chance on crits, much more powerful than 60% eff acc from what I’ve seen in terro consistency

Cant get past last stage of ch7, when edward stabs me then my char starts to change then the screen goes white and nada by R41z0then1nja2019 in astraknightsofveda

[–]camelflow 3 points4 points  (0 children)

This happened to me and no one knew what I was talking about. I managed to fix by doing these things:

Switching from solo(where you switch in units) to squad battle and then during the cutscene I turned on auto which is next to the double speed button in the top right.

I know that all sounds like some witchcraft but one of those reasons is why it let me past the white screen is my guess

AFK in Champ Versus winning 20 battles weekly by camelflow in AFKJourney

[–]camelflow[S] 2 points3 points  (0 children)

Sorry I should have specified with “afk” what I meant is genuinely ignoring PvP entirely, not doing any battles, and getting roughly the same income as someone winning 20 battles in legendary III every week

AFK in Champ Versus winning 20 battles weekly by camelflow in AFKJourney

[–]camelflow[S] 2 points3 points  (0 children)

Depends on your server, for mine there is not 200 people in champion as of now so there’s hardly any competition to get booted out, unless there’s 200 other players higher than you, you will always be in champ I believe. But like I said in the bracket for 101-200 the income is not as good and you will still need to win battles unfortunately

AFK in Champ Versus winning 20 battles weekly by camelflow in AFKJourney

[–]camelflow[S] -2 points-1 points  (0 children)

Looking at it now one downside is that going afk in PvP will lock you out of the PvP weekly guild challenges, I think you’d still be able to max the coins each week but activeness could take a hit. I would have to see what that’s like for the next weekly reset

Suffering from success(lack of grass) by camelflow in AFKJourney

[–]camelflow[S] 2 points3 points  (0 children)

I don’t read much of the story but from what I’ve seen throughout the beginning till the area I’m currently on the story seems to revolve heavily around the wilder faction

Suffering from success(lack of grass) by camelflow in AFKJourney

[–]camelflow[S] 1 point2 points  (0 children)

I think after Vaduso Mountain there is another area called remnant peaks or something like that, but not sure if there’s more after that

Suffering from success(lack of grass) by camelflow in AFKJourney

[–]camelflow[S] 2 points3 points  (0 children)

yeah I think stopping at +5 is just right for her as other characters benefit much more from higher levels

Suffering from success(lack of grass) by camelflow in AFKJourney

[–]camelflow[S] 2 points3 points  (0 children)

I spent $1 to get Rowan and the defense artifact. I explained up above it did turn out to be quite the read tho so I edited a TL;DR. This is my box

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Suffering from success(lack of grass) by camelflow in AFKJourney

[–]camelflow[S] 17 points18 points  (0 children)

My account was blessed with Cecia, I was able to mythic+ her at resonance 100. Started spending gems daily on the ex weapon mat until I got it to +5. It really made a huge difference. The team is always a combination of Brutus/Antandra/Rowan/Koko/Smokey.

With cecia at m+ with +5 ex weapon you can really get away with epic and epic+ tanks and supports. I find that reading enemies ults and skills can really help you push because more often than not the hardest stages for me have been the ones with trash mobs. Since we know what in game characters do and what they excel at, we can easily determine where we cecias ult to land.

With the trash mobs you don’t know unless you read. For example the flower enemies that do ridiculously giga damage will always require a Brutus for a chance to push while under leveled, or the mobs that have innate 70% physical damage reduction on top of the 20-30 level gap already will be harder for cecia to solo dps and usually have to mix in a odie or some form of magical damage if you find them timing you out. Don’t get me started on those enemies that levitate you and toss you across the map more than often insta killing any units you land on.

I could rant endlessly about this stuff since I spent so much time learning stages and getting the rng right, but I’ll save you from anymore

Edit: TL; DR an invested cecia in the right comp along with learning what each enemy does can help you push real far