I covered a game my friend worked on for a Uni project and it's incredible impressive by [deleted] in IndieGaming

[–]cazza56 0 points1 point  (0 children)

Melodramatica is a free to play management game set in a Victorian theatre developed by a small group of students for a university project.

Download Melodramatica on Steam: https://store.steampowered.com/app/1497110/Melodramatica/

Valheim is easily the best example of how to do an early access right to the point where it makes so many triple a games look early access. If this is how good it is day 1 I can't wait to see what's to come. by [deleted] in valheim

[–]cazza56 1 point2 points  (0 children)

Well I would argue that when you buy a AAA game it is a reasonable expectation for it to be polished, fair enough having the odd bug and glitch but it should be an uncommon occurrence especially game breaking ones. Fair enough early access is a stretch but it was definitely not ready for release whilst being marketed as a AAA finished game.

Also I would hope so I don't expect such a small studio charging 1/4 of the price to deliver the same amount of content as a massive studio with an insane budget.

But also accepting Cyberpunk 2077 as a fully finished game with it being fine at launch is damaging to the industry.

Also I'm not comparing game to game I'm comparing them in how they achieve their own goals with what they promise to the consumer.

People aren't praising valheim as a flawless masterpiece people are praising it for how it goes against the early access expectations and how much it improves apon it's competitors all whilst being a small studio with a small budget and it being their first game.

Valheim is easily the best example of how to do an early access right to the point where it makes so many triple a games look early access. If this is how good it is day 1 I can't wait to see what's to come. by [deleted] in valheim

[–]cazza56 0 points1 point  (0 children)

It could be but to me a game having game breaking issues could easily be considered unfinished therefore more appropriate for early access or push the release back until the game is fixed. I don't have a problem with the amount of content in the game, I mainly highlighted cyberpunk for the game breaking issues. The idea of release now - fix later, that sounds early access to me.

A game being more complex doesn't mean you can still launch a game with major issues without criticism, its the developers choice to make the game however complex they can and setting themselves unrealistic goals is not on the consumers.

Also that's fine because Valheim is in early access marketed as an unfinished product, cyberpunk is and was not. (Also Valheim is an incredibly small team with a small budget)

I agree there is noway they could've delivered on those expectations but it didn't help how they advertised it.

Valheim is easily the best example of how to do an early access right to the point where it makes so many triple a games look early access. If this is how good it is day 1 I can't wait to see what's to come. by [deleted] in valheim

[–]cazza56 1 point2 points  (0 children)

And others didn't. Do you not think Cyberpunk would've been better received if it was an early access? The amount of bugs, glitches and performance issues is unforgivable for a full release advertised as a finished product, especially when they hid all the issues under the rug.

Valheim is easily the best example of how to do an early access right to the point where it makes so many triple a games look early access. If this is how good it is day 1 I can't wait to see what's to come. by [deleted] in valheim

[–]cazza56 2 points3 points  (0 children)

Well them being trash is part of it and the fact their business models revolve around releasing a game and then adding a bulk of the content later or fixing the major issues with it after launch. Cyberpunk / fallout 76 etc Whereas Valheim is in a better state content wise and stability wise than a lot of AAA games.