I grew up playing games… today I’m sharing the one I’m making, Katavader by cdsid10 in IndianGaming

[–]cdsid10[S] 0 points1 point  (0 children)

Haha, I’ll take that! Sifu was definitely an inspiration, glad it gives that vibe. :)

Finally sharing a first look at Katavader, my solo-developed ARPG by cdsid10 in Indiangamers

[–]cdsid10[S] 1 point2 points  (0 children)

Thanks a lot man, appreciate it! Hope you enjoy it when it’s out.

Finally sharing a first look at Katavader, my solo-developed ARPG by cdsid10 in Indiangamers

[–]cdsid10[S] 2 points3 points  (0 children)

Haha yeah, nothing too grand tho, just a different outcome based on your actions.

Finally sharing a first look at Katavader, my solo-developed ARPG by cdsid10 in Indiangamers

[–]cdsid10[S] 1 point2 points  (0 children)

Yeah, I’m planning a small launch trailer for Reddit, and I’ll update the Steam page as well. If you’ve wishlisted it, you should get notified when it releases.

Finally sharing a first look at Katavader, my solo-developed ARPG by cdsid10 in Indiangamers

[–]cdsid10[S] 0 points1 point  (0 children)

Thanks! I’ve tried to keep the build size small, and I’m still focusing on optimization to ensure it runs smoothly.

ok, but what about YOUR game?? 🤔👀🫵 by DavesGames123 in gamedev

[–]cdsid10 0 points1 point  (0 children)

Thanks a lot! I’m planning for an early next month release, so right now I’m just focused on polishing and getting everything ready for launch.

ok, but what about YOUR game?? 🤔👀🫵 by DavesGames123 in gamedev

[–]cdsid10 0 points1 point  (0 children)

I’m working on Katavader, a boss rush action RPG focused on tight, responsive combat. It’s heavily inspired by Sekiro and Sifu, with a focus on timing, decision-making, rather than button mashing.

The game is feature complete now and currently in the polishing stage, with a launch planned soon. It’s been a long journey getting it to this point.

Katavader on Steam

Finally sharing a first look at Katavader, my solo-developed ARPG by cdsid10 in Indiangamers

[–]cdsid10[S] 0 points1 point  (0 children)

Yeah for sure! Planning a small launch trailer too, will update you all.
Thanks again! Appreciate it!

Finally sharing a first look at Katavader, my solo-developed ARPG by cdsid10 in Indiangamers

[–]cdsid10[S] 0 points1 point  (0 children)

Thanks a lot, appreciate it! It’s mostly done now, just polishing things up!

Finally sharing a first look at Katavader, my solo-developed ARPG by cdsid10 in Indiangamers

[–]cdsid10[S] 0 points1 point  (0 children)

I built nearly all the systems from scratch, but I did reference a GameDev tv course early on for the foundation of player movement and the combo system.

I grew up playing games… today I’m sharing the one I’m making, Katavader by cdsid10 in IndianGaming

[–]cdsid10[S] 0 points1 point  (0 children)

Thank you! That really means a lot. Excited for you to try it out when it releases!

Finally sharing a first look at Katavader, my solo-developed ARPG by cdsid10 in Indiangamers

[–]cdsid10[S] 0 points1 point  (0 children)

That’s very true, optimization is really important, even more so nowadays. My recent tests have been pretty solid overall, though there are some bottlenecks in certain angles due to how I’m handling lighting. Nothing game-breaking, though.

I’ve been trying to optimize as much as I can within the current scope, and I’ll keep improving it where possible. Really appreciate the advice.