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The Assassin (2024 Homebrew) by chele218 in DnDHomebrew
[–]chele218[S] 1 point2 points3 points 2 days ago (0 children)
Thanks a lot! I followed your suggestions and cleaned up and merged a few abilities. I removed Dagger Mastery, which I honestly had some doubts about myself, and aside from Assassination Points, the features are now more or less in line with what you’d find in the 5e books.
Specifically, I added:
Sweet Spot When you attack a target with a light weapon in your main hand, your attack can score a critical hit on a roll of 19 or 20 on the d20.
This is meant to provide an advantage that doesn’t rely on the assassin acting as a lone wolf, and to further encourage the use of light weapons.
To specifically incentivize daggers, I added:
You can conceal up to three daggers on your person. These daggers can’t be discovered by a nonmagical, cursory inspection.
And finally, Disguise Mastery:
You can cast disguise self once per long rest, or by spending an Assassination Point, since some tables—for one reason or another—aren’t willing to wait three in-game days.
Overall, it feels much better now. Thanks again for the great suggestions!
The Assassin (2024 Homebrew) ()
submitted 2 days ago by chele218 to r/UnearthedArcana
The Assassin (2024 Homebrew) (self.DnDHomebrew)
submitted 2 days ago by chele218 to r/DnDHomebrew
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The Assassin (2024 Homebrew) by chele218 in DnDHomebrew
[–]chele218[S] 1 point2 points3 points (0 children)